User:Proeliator/horse notes
Contents
Horse Notes
This is a dump page to make notes of various horse related skills and bonuses used.
I have made a plugin to keep a track of how often you succeed/fail when using your horse, you can download the Horse Tracker pluging here - https://github.com/CaptainFlint86/DiscworldMud
Handling
Very, very rough data from various players. No solid data to back up claims.
ad.mo.ri.ho Bonus | Horse Doclity | Can handle horse? | Notes |
---|---|---|---|
190 | 88 | yes | never fail any horse management check |
201 | 82 | yes | |
234 | 82 | yes | |
215 | 72 | yes | Quite horrible but works sometimes |
220 | 72 | yes | repoted 20% success rate |
260 | 72 | yes | 100% success rate (except during combat) |
300 | 72 | yes | Seems to work well |
270 | 70 | yes | worked perfectly |
319 | 68 | yes | struggle to mount sometimes |
300 | 65 | yes | pretty good success rate |
348 | 61 | yes | Fall off often |
420 | 52 | yes | maybe 90% success, sometimes struggle to stash/retrieve items |
454 | 54 | yes | never fail any horse management check |
505 | 42 | yes | Fall off rarely |
505 | 34 | no | |
505 | 35 | no | |
505 | 37 | yes | fall off often |
508 | 40 | yes | occasionally fall off, small chance fail to mount |
Below are the success ratios gathered using my plugin:
ad.mo.ri.ho Bonus | Horse Doclity | Mount | Stash/Retrieve | Lead | Dress | Riding | Fallen off | Wandered off | Notes |
---|---|---|---|---|---|---|---|---|---|
508 | 42 | 100% | 100% | 100% | 100% | - | 14 | 2 | Mount success 103 fail 0 |
508 | 40 | 81% | 87% | 83% | 100% | - | 3 | 2 | |
508 | 40 | 82% | 85% | 87% | 100% | - | 115 | 13 | Used over a long period without changing bonus or docility |
501 | 39 | 69% | - | - | - | - | - | - | Mount success 69 fail 31 |
508 | 39 | 68% | 78% | 70% | 90% | - | 31 | 2 | Mount success 100 fail 46 |
508 | 39 | 71% | 73% | 72% | 87% | - | 68 | 3 | Mount success 173 fail 71 |
508 | 38 | 71% | 44% | 63% | 86% | - | 9 | 0 | Used for short period |
Charge/Storm
fi.sp.mo Bonus | Horse Docility | Horse Intuition | Horse Str | Highest charge/storm type | Notes |
---|---|---|---|---|---|
199 | 64 | 66(+5) | n/a | ||
200 | 68 | 82 | n/a | ||
201 | 64 | 66(+5) | walk | ||
205 | 68 | 82 | walk | fell off during storm | |
222 | 72 | 92 | 62 | walk | Success: 46 Fail: 31 (60%),Success: 65 Fail: 37 (64%) |
222 | 72 | 92 | 62 | trot | Success: 0 Fail: 13 (0%) |
237 | 60 | 68 | walk | ||
242 | 60 | 68(+5) | 98+5 | walk | (20+ tries for charge and 15+ tries for storm) |
247 | 60 | 68(+5) | 98+5 | walk | (20+ tries for charge and 15+ tries for storm) |
249 | 60 | 68(+5) | 98+5 | walk | (20+ tries for charge and 15+ tries for storm) |
250 | 60 | 68(+5) | 98+5 | walk | (20+ tries for charge and 15+ tries for storm) |
251 | 60 | 68(+5) | 98+5 | trot | very small probability (less than 1 in 100), but a single storm did work in several hundred tries - 1% (estimated; first successful charge at a trot.) |
252 | 60 | 68(+5) | 98+5 | trot | 2% (estimated before using Proeliator's tracker) |
253 | 60 | 68(+5) | 98+5 | trot | seems around 1 in 15 (TM to level 217 at bonus 253) - 4% (estimated before using Proeliator's tracker) |
254 | 60 | 68(+5) | 98+5 | trot | seems around 1 in 12 (TM to level 219 at bonus 254) - 6% (estimated before using Proeliator's tracker) |
255 | 60 | 68(+5) | 98+5 | trot | seems around 1 in 6 (TM to level 221 at bonus 255) - 9% (estimated before using Proeliator's tracker) |
256 | 60 | 68(+5) | 98+5 | trot | seems around 1 in 4 - 12% (estimated before using Proeliator's tracker) |
257 | 60 | 68 | 98 | trot | poorly lit, Success: 34 Fail: 166 (17%) - 16% (726 tries), 2 TM |
257 | 60 | 68(+5) | 98(+5) | trot | well lit + warpaint: Success: 17 Fail: 75 (18%) |
258 | 60 | 68(+5) | 98(+5) | trot | 18% (241 tries) 1 level learned, 1 TM |
259 | 60 | 68(+5) | 98(+5) | trot | 17% (120 tries) 1 level learned, 1 TM |
260 | 60 | 68(+5) | 98(+5) | trot | 19% (98 tries) 1 level learned, 1 TM |
261 | 60 | 68(+5) | 98(+5) | trot | 23% (250 tries), 2 TM |
262 | 60 | 68(+5) | 98(+5) | trot | 36% (75 tries), 2 TM |
263 | 60 | 68(+5) | 98(+5) | trot | 30% (82 tries), 2 TM |
265 | 60 | 68(+5) | 98+5 | trot | still 1 in 3 (with Blessing stat boost) |
272 | 61 | 97 | walk | trot would not work | |
367 | 42 | 72 | 100 | Gallop | Rarely |
367 | 42 | 72(+5) | 100(+5) | Gallop | Sometimes |
375 | 40 | 72 | 100 | Gallop | often |
401 | 40 | 72 | 100 | Gallop | Success: 97 Fail: 4 (96%). Success: 275 Fail: 19 (94%) |
401 | 40 | 72 | 100 | Gallop | Success: 1530 Fail: 113 (93%) |
Grooming
cr.hu.an.gr Bonus | Horse Docility | Success | Notes |
---|---|---|---|
157 | 88 | Yes | works more often than not, but not always |
162 | 60 | No | Only very rarely works |
240 | 43 | Yes | Wearing bronze helm - 100% success (24 attempts, 0 failures) |
255 | 40(+5) | Yes | Fed Apple, Wearing bronze helm |
Cracked Ocarina
fi.sp.mo Bonus | cr.mu.in.wi Bonus | cr.mu.pe Bonus | Horse Docility | Success | Notes |
---|---|---|---|---|---|
233 | 174 | 210 | 82 | Yes |
Assess
Needs
cr.hu.an.gr Bonus | Horse Docility | Success | Notes |
---|---|---|---|
158 | 88 | Yes | Perfect assess results 50% of the time |
logs
It is possible to fall off your horse during a charge:
Hrull hunches down over the rose grey horse and spurs her into a walk at the energetic priest. Hrull charges straight into the energetic priest, putting all his weight into the blow. Hrull loses his precarious attachment to Valkyrie the rose grey horse and goes flying. Hrull shouts with a Lancrastian accent: For the Horde! The energetic priest is rocked by the bloodcurdling warcry. Hrull launches a powerful attack. Hrull slices his highly illegal greatsword deeply into the energetic priest's right arm. Valkyrie the rose grey horse launches a powerful attack. Valkyrie the rose grey horse rips flesh off the energetic priest's right arm. Hrull falls off Valkyrie the rose grey horse.
Thoughts
Please note that the following may be wrong
--Saddlecloth--
Is it possible that the saddlecloth acts as a mild amplifier for the saddle your horse is wearing? Where a Genuan saddle alone reduces the stamina cost during combat, a Genuan saddle + saddlecloth would reduce the stamina cost further.
--Stamina--
My theory is that the Vitality trait determines the pool of stamina available to your horse (for whatever activity). The amount of stamina used is based on a horses trait and your skill bonus (riding = ad.mo.ri.ho & speed, combat = fi.sp.mo & str).
Having better skills and a higher relevant trait will minimise the amount of stamina your horse uses during that activity, requiring a lower vitality and thus a smaller stamina pool.
Vitality can be raised through use by using your horse to exhaustion. Since you are running the stamina pool to empty it triggers the next adjustment to increase vitality and thus increase your horses stamina pool.