User:Natsu

From Discworld MUD Wiki
Jump to: navigation, search

Hi, I'm Natsu! I play a handful of characters and generally roleplay (though not always). I have been on the Disc for almost 10 years now and know a little about a lot, though I haven't got the attention span to really take any of my characters to super-stacked endgame levels.

In no particular order, I play:

  • Hinata, the dour and serious Samurai
  • Monette, the stylish and deadly Mano Rossa
  • Adrisa, the perfectionist neat-freak Sandelfonian priest(ess)
  • Hayamaru, the chipper and charming thief
  • Natsu, the swift and stealthy Ninja
  • Bibs, the bumbling and accident-prone Wizard
  • Alina, the maternal and strict Witch

You can check my characters' finger info in-game if you'd like to see reference images for them - well, those that have 'em, anyway. Some are drawn by me, some are simply references to the character who inspired them.

Aliases

Here are some of the aliases that I use on almost all my characters. Maybe they'll be useful to you as well! Please note that they're in a constant state of change and update as I use them, and I'm sure I update the in-game ones more often than I do this page, so they shouldn't be thought of as My Definitive List or anything. Take them, use them, tweak them, or don't!

The category "engraving"
3grave: engrave pattern from book on $*$ using graving tool;engrave pattern from book on $*$ using graving tool;engrave pattern from book on $*$ using graving tool
4grave: engrave pattern from book on $*$ using graving tool;engrave pattern from book on $*$ using graving tool;engrave pattern from book on $*$ using graving tool;engrave pattern from book on $*$ using graving tool
agrave: speak Agatean;engrave text I wrote this on an item to get better at doing so. on $*$ with graving tool in Agatean;read $*$;polish engraved text from $*$;speak morpork
dgrave: engrave text I wrote this on an item to get better at doing so. on $*$ with graving tool in djelian;speak djelian;read $*$;polish engraved text from $*$;speak morpork
eng: engrave pattern from book on $*$ using graving tool
geng: get engraving book from pack;get tools from pack into my hands;read engraving book $*$
peng: put tools and engraving book in pack $*$
pol: polish engraved text from $*$;polish engraving pattern from $*$
ugrave: engrave text I wrote this on an item to get better at doing so. on $*$ with graving tool in uberwaldean;speak uberwaldean;read $*$;polish engraved text from $*$;speak morpork


The category "Pottery"
1glaze: glaze $1$ with $2$ glaze;put $1$ in rack;drop brush
1stain: get brush into my hands;stain $1$ with a $2$ pattern in $3$;stain $1$ with a $2$ pattern in $3$;stain $1$ with a $2$ pattern in $3$;sign $1$;
2glaze: glaze $1$ with $2$ $3$ glaze;put $1$ in rack;drop brush
2mold: unhold all;throw clay onto wheel;mould clay into $1$ $2$ on wheel;get all from wheel
2stain: get brush into my hands;stain $1$ with $2$ pattern in $3$ $4$;stain $1$ with $2$ pattern in $3$ $4$;stain $1$ with $2$ pattern in $3$ $4$;stain $1$ with $2$ pattern in $3$ $4$;sign $1$;
3stain: get brush into my hands;stain $1$ with $2$ $3$ pattern in $4$;stain $1$ with $2$ $3$ pattern in $4$;;stain $1$ with $2$ $3$ pattern in $4$;stain $1$ with $2$ $3$ pattern in $4$;sign $1$;
4stain: get brush into my hands;stain $1$ with $2$ $3$ pattern in $4$ $5$;stain $1$ with $2$ $3$ pattern in $4$ $5$;stain $1$ with $2$ $3$ pattern in $4$ $5$;stain $1$ with $2$ $3$ pattern in $4$ $5$;sign $1$;
dekiln: get tongs;hold tongs;get $*$ from kiln;put $*$ in rack;l $*$ in rack
kiln: get $*$ from rack;fire $*$ in kiln
mold: unhold all;throw clay onto wheel;mould clay into $1$ on wheel;get $1$ from wheel
ch: check items in kiln $*$


The category "Sausages"
40g: gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;gather $1$;put spices in box
8bit: bdb;bdb;bdb;bdb;bdb;bdb;bdb;bdb;dbb;dbb;dbb;dbb;get $*$ hunks;grind $*$ hunks in grinder
bdb: get bit from box;debone bit on workbench $*$
bmix: get $*$ from box;get unspiced wad from box;mix $*$ with wad in mixing bowl;put $*$ wad in box
extr: empty extruder;extrude $*$ wads from machine;l string;e;give string to sam
fgr: get $*$ 1 from box;grind $*$ in food grinder;empty food grinder
gr: empty grinder;grind $*$ hunks in grinder
legs: sf;dt;get legs from corpses;put legs in box;bc;put knife in pack $*$
legs2: w;put legs on workbench;db leg;db leg;db leg;db leg;get $*$ hunks from workbench;gr $*$
mex: empty extruder;drop unspiced wads;get spiced wads from box;extrude spiced wads from machine;l string;e;give string to sam $*$
mixx: mix $*$ with unspiced wad in mixing bowl;put spiced wad in box
packets: get spices from packets;drop empty packets;put spices in box;bury packets $*$
db: debone $*$ on workbench
dbb: db bit $*$


The category "embroidery"
emb: thr;embroider pattern from book on $*$ with embroidery needle
gens: get embroidery needle and unpicker and embroidery pattern book and spool from pack;hold embroidery needle $*$
pens: put embroidery needle and thread spool and unpicker and books in pack $*$
unp: unhold embroidery needle;hold unpicker;unpick text on $*$ with unpicker;unpick pattern on $*$ with unpicker;unhold unpicker;hold embroidery needle


The category "Specials"
basr: bash foe random with held weapon $*$
slas: slash foe in the stomach with held weapon $*$
sli: slice opponent with held weapon $*$
sta: nosoul stab foe with held weapon $*$
stah: nosoul stab foe in heart with held weapon $*$
stan: stab foe in the neck with held weapon $*$
star: nosoul stab foe at random with held weapon $*$
bas: bash opponent with held weapon $*$
kf: nosoul kick opponent $*$
kfr: nosoul kick foe random $*$
pf: nosoul punch opponent $*$
pfr: nosoul punch foe random $*$
sla: slash foe with held weapon $*$
sho: shove foe $*$ tri: trip foe $*$
tf: tactics focus $*$


The category "Horse"
dlp: dismount;lead my horse;perform parch on my horse $*$
groum: retrieve grooming kit from my horse;get all from my horse;groom my horse;redress $*$
hayfeed: retrieve haysack from my horse;get hays from sack;feed hays to my horse;stash haysack in my horse $*$
oatfeed: retrieve oatsack from my horse;get oats from sack;feed oats to my horse;stash oatsack in my horse $*$
ocr: get ocarina from pack into my hands;play ocarina;put ocarina in pack $*$
redress: put saddlecloth and saddle and horseshoes and saddlebags on my horse;stash kit in my horse $*$
dl: dismount;lead my horse $*$
mh: mount my horse $*$
hhealth: assess my horse health $*$
needs: assess my horse needs $*$
hj: journey $*$ on horse
ret: retrieve $*$ from my horse
hrem: ask horse to remember $*$
sts: stash $*$ in my horse
lh: lead my horse $*$
traits: assess my horse traits $*$
rt: ride to $*$ on my horse
The category "General"
bored: remove board;drop board;bury board $*$
changeto: change money to $*$ on changer;frimble ...;put $*$ in pack;money
cr: get crests from corpses;recover crests in corpses;put crests in pack $*$
fnd: sayto founder #morpork where to find $*$ please
gns: sf;get small silver needle and spool from pack;hold silver needle $*$
grflx2: s;se;se;sw;se;e;ne;e;ne;e;ne;ne;e;se;e;se;climb down;s $*$
ka: warcry random;kill all except :killers&shopkeepers&trolls&cats&hags&bats&wizards&priests&priestesses&clouds&summons&pets&camels&monkeys&palms&trees&luggages&dragons&kangwu&shopkeepers&stallowners&cobblers&ryattenoki&fireflies&lights&tneduts&phos-phor&lap-lip&lip-phon&mihk&ptyler&ptarquet&pkara&hattian guards&goldenblossom&moths&hayate $*$
lanf: teach me max $*$ from lanfear;learn $*$ from lanfear;hskills
loot: sf;bury corpses;recover all in corpses;pgp $*$
rcr: get crests from corpses;recover crests in corpses;put crests in pack $*$
respool: unkeep empty spool;drop empty spool;bury empty spool;get spool from pack $*$
smh: steal money from humans except me $*$
tg: bury corpses;recover money in corpses;pgp $*$
thirst: tgp;ne;buy black coffee;pgp;sw;deliver black coffee to werks $*$
thr: pull thread from spool;thread needle with thread $*$
tmend: thread needle from spool;mend $*$ with needle
verbose: options output look=verbose $*$
abs: advertise business to $*$
amb: abscond $1$ and ambush
bc: bury corpses $*$
brief: options output look=brief $*$
cad: condition all damaged $*$
ccon: con covert $*$
fei: feint foe with weapon $*$
ha: health wounded all $*$
jj: options personal travel=journey $*$
mb: open pack;money in pack brief;rate coins in pack as am;close pack
mdt: map door text $*$
omdt: open doors;mdt $*$
pgp: put money in pack $*$
pns: put needle and spool in pack $*$
reply: tell reply $*$
rtmend: remove $*$;tmend $*$;wear $*$
shsh: stop fight;hide;sneak high $*$
sm: steal money from $*$
ssh: stop fight;sneak high $*$
stat: score stats $*$
ta: tactics attitude $*$
tgp: get money from pack $*$
ww: options personal travel=walk $*$
bs: backstab $*$
sc: score $*$
sto: stop $*$
tac: tactics $*$
The category "Genua Forms"
comcan: say #morpork I want to cancel my job, please.;comser $*$
comdone: say #morpork I have finished my job, ma'am. $*$
comser: say I would like to apply for community service, please. $*$
fq1: fill in question 1 on form with $*$
fq2: fill in question 2 on form with $*$
fq3: fill in question 3 on form with $*$
fq4: fill in question 4 on form with $*$;put form in pack;read form;l form
fiq: fq1 $1$;fq2 $2$;fq3 $3$;fq4 $4$
The category "Mail"
dla: offer to deliver dla;read letter $*$
dlb: offer to deliver dlb;decipher handwriting on letter $*$
dle: offer to deliver dle;read letter $*$


The category "pavers"
2cob: pav;pav;get 2 cobbles from pack;ppv;ppv;read writ $*$
2sett: pav;pav;get 2 setts from pack;ppv;ppv;read writ $*$
3cob: pav;pav;pav;get 3 cobbles from pack;ppv;ppv;ppv;read writ $*$
3sett: pav;pav;pav;get 3 setts from pack;ppv;ppv;ppv;read writ $*$
4cob: pav;pav;pav;pav;get 4 cobbles from pack;ppv;ppv;ppv;ppv;read writ $*$
4sett: pav;pav;pav;pav;get 4 setts from pack;ppv;ppv;ppv;ppv;read writ $*$
5cob: pav;pav;pav;pav;pav;get 5 cobbles from pack;ppv;ppv;ppv;ppv;ppv;read writ $*$
5sett: pav;pav;pav;pav;pav;get 5 setts from pack;ppv;ppv;ppv;ppv;ppv;read writ $*$
cpp: count pavers in pack $*$
ppp: put pavers in pack $*$
pav: pry paver with pickaxe $*$
ppv: place paver $*$
The category "Groups"
gch: group unassist $1$;group assist $2$
ga: group assist $*$
gsh: group shields $*$
gh: group history $*$
gst: group status $*$
gsb: group status brief $*$
gs: group say $*$
The category "Bandages"
band: get bandage from pack;bandage $*$ with bandage
cb: open pack;count bandages in pack;close pack $*$
gb: get $*$ from corpse;tear $*$;put bandages in pack;drop strips
pbm: palm bandage from pack;bm $*$
bm: bandage me $*$
The category "Colours"
alias lights frimble %^INDIGO%^Barely Visible%^RESET%^|%^NIGHTSHADE%^Faint%^RESET%^|%^PLUM%^Dull%^RESET%^|%^UBE%^Pale%^RESET%^|%^PANSY%^Dim%^RESET%^|%^IANTHINE%^Moderate%^RESET%^|%^MAUVE%^Softly Pulsing%^CYAN%^|%^EPHEBEBAY%^Softly Pulsing%^RESET%^|%^GLASS%^Brightly Pulsing%^RESET%^|%^ICEBERG%^Bright%^RESET%^|%^DEEPCYAN%^Strong%^RESET%^|%^BUBBLES%^Brilliant%^RESET%^|%^DEEPWHITE%^Dazzling%^RESET%^|%^PLATINUM%^Radiant%^RESET%^|%^B_WHITE%^Done!%^RESET%^
For checking faith rod light levels. Requires colour settings on. Looks like this: https://ada-young.com/pastebin/PirP9WaH The cyan separator shows the line between imprinted and imbued.