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Emily (Talk | contribs | skills | finger | achievements)

Character Study & Appearance

Emily thief prowler
Ms Emily von Schaf

Name(s): Emily
Nickname(s): Em
Meaning/Origins: Emily was born in the town of Sheepridge. 'Schaf' means sheep in German. She has a long and complicated history.
First Login: Thu Aug 10 01:56:59 1995
Age: Over 2 years, 73 days
Race & Gender:: Human Female
Guild & Specialization: Member of the Prowlers of the Thieves' Guild
Guildmistress of Thieves
Armor: Not much, a pair of leather wristlets, sometimes strength guantlets, a mask.
Weapons & Tactics: Sword & Parry. She wields a matched pair of Makhairai named Sweet Smile and Bitter Fury. Her former ruby-hilted rapiers, Laughter and Delight, sheathed in Her Heart and Her Soul, are now vaulted away.
Favorite Crafts: Pottery, Needlework, Gems
Title: Lady Emily von Schaf the Guildmistress of the Thieves' Guild, Thief of Hearts, Pinkfish Worshipper, the leader of Em's.
Club Memberships: 'secret', 'secret', 'secret', 'secret', 'secret', Artificers Anonymous, Boardgames, Charm Chasers, Geezers, playerhelpers, shopkeep, Teacher, Trade, Tshop Spotters
Former Memberships: Black Orchid, DarkCabbaged, Head Over Feet, NAMCO, The_Revivalists, VFG, zmud cartographers, Fantasmas_de_la_Noche, The Hunt, Number Chasers, pizza, The Priesthood of Mross, Club Diamond, The Uberwaldean Alliance
Favorite Item(s): Thieves' Guild Licence, Dragon Badge, Swiatlo Niewinnosci, Laughter & Delight, iron gauntlets, small compact, Morpork rose towel.
Favorite Soul(s): smile, laugh with, bow with a flourish
I specialize in teaching covert but also have good craft teaching skills and semi decent people.teaching.fighting as well. I do not have dagger skills.
I have autoteaching turned on. If you would like to learn something from me, just type 'teach me <skill> from Emily' or 'teach me <number of levels> <skill> from Emily' or 'teach me max <skill> from Emily'. If the cost in xp is okay with you then type 'learn <skill> from Emily'
'Pshop:' Proprietor of The Dragon's Nest, Pallant Street, Ankh-Morpork
[*] Stealing 700+ levels (bonus 582 teaching bonus 506)
[*] Steal Mazda's Flame
[*] Sword 500 levels and title of Swordmistress
[*] Changed stats to c8 d20 i13 s16 w8.
[ ] Complete all quests (3 left) 754 (766) qp (RAM:ScrapsM, SSportsman, HollowHero)
[ ] Brin 96/90
[ ] Dwarf 30+/84
[*] Maxed all other languages to 99/90
[ ] Shoto Safe: This is Emily's long term goal. She has been working on advancing the skills for this for a few years. However, she doesn't chase Exp so it is a slow process.

Guildmistress, Thief of Hearts, Lady, Ms Emily, Shop Owner, Acquisition Expert, Clever Cleptomaniac (or Klever Kleptomaniac for those that complain about the C), Social Idler, Crafter, Explorer, Roleplayer, Quester, Knowledgable and Helpful, Friend.
"It's still magic even if you know how it's done." -- Terry Pratchett, A Hat Full of Sky


You see Lady Emily von Schaf the Guildmistress of the Thieves' Guild.
She is the thief of hearts.

Emily has shoulder length dark curly hair and heart shaped lips that seem almost on the verge of a smile. Her hazel eyes look up at you in wide eyed innocence. As you watch her though you notice a keenness of attention that belies her innocent look. Clearly Ankh-Morpork has made its impression on this daughter of Sheepridge. From beneath her hat, Emily's hair takes on a wild life of its own. The curls seem to bounce and frolic of their own accord. Her right hand bears a red henna tattoo of a dragon curled upon a pile of treasure. The treasure all appear to be hearts, each with a name.

She is in good shape.
She is standing.
Holding: Sweet Smile (left hand) and Bitter Fury (right hand).
Wearing: a dark red dress, a close-fitting black leather bag, a deep red silk backpack, a utility belt, a ruby-studded sword belt, a lapis lazuli penholder, two blackened canteens, two keyring necklaces, a Thieves' Guild Licence, Guildmistress Badge, Dragon Badge, Moose Shaped Badge, a black leather armband, a pair of studded leather wristlets, an ibis earring, Swiatlo Niewinnosci, a slim black leather choker, a stealth watch, a silver dragon bracelet, an opal bracelet, a rose gold wedding ring, a rose rhodonite ring, a small electrum ring, a fake flower and a pair of black leather boots.
Carrying: a grotty old potato sack.



Some projects I would like to work on for the wiki.
  • Move my Newbie Packs Suggestions to a new subpage.
  • Clean up Special:UncategorizedCategories
    • Category:Books only has three player written books in it.
    • Create a page listing all books. Add a list of all the in game books with links to them if they exist in the wiki as their own page or withing another subject page.
    • Add player written titles that I have copies of.
    • Consider creating pages for each NPC book. Perhaps take the information from the current pages that have them, create the book page and then in the old page generate the info for multiple appropriate books from their new parent page. I may not be expressing this well.
  • Investigate Orphaned Pages Special:LonelyPages

Favorite Links


Trigger Text

My ZMUD Triggers

Some Favorite Aliases

Double Speak in Group

alias gswset alias gs whisper $2*$ #$1$ @discreetly \$*\$\;group say \$*\$

Example Use:

gswset brindisian swiper,wahara


alias ff1 get $*$ from sb;fence them to fence
alias ff2 get $2*$ from sb;fence $2*$ to $1$
alias ffc1 get 10 clothes except strips from sb;fence clothes to $arg:fence$
alias ffc2 get clothes except strips from sb;fence clothes to $arg:fence$
alias ffj1 get 10 jewellery from sb;fence jewellery to $arg:fence$
alias ffj2 get jewellery from sb;fence jewellery to $arg:fence$

Example Use:

identify old sack as sb
nod fence
ffc1 jim
nod jim

[after not enough clothes message is received]
nod fence

FNP - Fyodor's Nimbus of Porterage - aka Cloud Spell

alias castfnp cast Fyodor's Nimbus of Porterage from scroll on scroll;

alias castfnp-home get Fyodor's Nimbus of Porterage scroll from bench;get towel from mcp;soak towel in fountain;cast Fyodor's Nimbus of Porterage from Fyodor's Nimbus of Porterage scroll on Fyodor's Nimbus of Porterage scroll;condition towels;put towels in mcp;

alias castfnp-liv apologize $arg:living thing -1$; get towel from mcp;squirt $arg:living thing -1$ with flower;squirt $arg:living thing -1$ with flower;squirt $arg:living thing -1$ with flower;squirt $arg:living thing -1$ with flower;squirt $arg:living thing -1$ with flower;squirt $arg:living thing -1$ with flower;dry $arg:living thing -1$ with towel;l towel;cast Fyodor's Nimbus of Porterage from scroll on scroll;condition towels;put towels in mcp;

alias quit order all to return all;frimble wait;frimble wait;quit;


'kk' by itself will attack the last npc listed in the room. This means you will attack an npc that was already in the room before you entered. Or you can specify your target like 'kk warrior'

alias kk kill $arg:living thing -1$

I rarely use my kill all alias. It is very risky to kill all. But there are times when you are in a really fast group and not managing to assist in time and unable to type the name of a target before they are all dead and you don't want to accidentally kill a priest in djb by killing living thing.... that is when I use this alias.... sometimes. Never type 'kill all'. This alias has some 'exceptions' that help keep one from making some bad choices. It is not fool proof. Still use some sense.

alias kka kill journeyer&philosophers&athletes&accountants&actors&ambassadors&anacondas&antonis &architects&bandits&bankers&barbarians&barmaids&bartenders&bears&beetles&beggars&beggers &belly dancers&birds&boatswains&bodyguards&boss&boys&brawlers&brigands&buccaneers&bucks&buffaloes &burners&calligraphers&camels&captains&carters&cashiers&centaurs&characters&charles&cheetahs &children&citizens&cleaners&clowns&cockroaches&commanders&coots&courtesans&courtiers&crane &crows&d'regs&dame&dealers&deborah&deckhands&deer&delbert&dockers&does&dogs&drakko&drovers &druids&drunkards&drunks&ducklings&ducks&dwarves&ebony&elephants&engineers&everymoose &executioners&falcons&farmers&farnem&fawns&fighters&fishermen&foxes&frankie&gamblers&gardeners &gazelles&generals&gentlemen&geraldo&giants&giraffes&girls&goats&grflxes&guards&hamish &handlers&harbourmasters&heavies&hengeyokais&herders&hermits&highwaymen&hippopotami&hitmen &hlakket&hogs&horses&hunters&hyenas&jesters&john&judges&knights&labourers&ladies&lawyers &leaders&lions&lizards&madmen&magicians&managers&mandarins&marlon&masters&men&mendicants &mercenaries&merchants&mice&monks&moose&muggers&musketeers&mystics&ninjas&nitsunis&noblemen &nomads&officers&outlaws&papergirls&patrollers&peacekeepers&peacocks&peasants&peddlers &penguins&pickpockets&pines&pirates&poets&ptargos&rabbits&rangers&recruits&ronins&rujonas &sailors&salesmen&saleswomen&sallyforth&samurais&scorpions&scribes&seagulls&sellers&sensei &sergeants&servants&sheep&shoppers&smugglers&snakes&soldiers&sows&spiders&spies&sprites&spys &squirrels&stevedores&stevie&strongarms&students&sweepers&thugs&toads&tpaz&traders&tramps &trolls&truckle&urchins&vagabonds&vendors&vermines&villagers&vincent&vines&vipers&vultures &warriors&warthogs&watchmen&weasels&wenches&willie&witches&wizards&wolves&women&workers &wrestlers&yetis&youths&zebras except ethelred&cerberus&pets&hattian guards&old living things&shifty looking men&shifty men&shopkeepers&thieves&players;

I had to break the above alias up by adding spaces or it would have run on too far to the right. If copy pasting the above alias does not work. You should replace ' &' with '&'.


Use the first one for things like rats that have no loot. It saves time.
alias bcs bury corpses $*$
This one is my usual loot and bury command. If I am looking for a particular item like the yellow yoyo, I will add it.
alias bcc get coins&gold jewellery&sacks&ruby-hilted rapiers&black bladed swords&yellow yoyo from corpses;bury corpses;pjb;scoreb;

This is the one I use when I have a cloud and want to make a bit of money. I have friends with much fancier aliases with nicknamed loot/coins that really maximise their profit and limit their coin burden. But some of those can really contribute to mud lag and this list is good enough for me.

alias loots get coins&dress&hairpins&kimonos&himations&chitons&peploi&jewellery&rapiers&silk clothes&sensible bags&bags&sunglasses&coats&mirrors from $arg:corpses$ except fundoshi&obi;pcb;pjb;l $arg:corpses$;score brief;bury $arg:corpses$;score brief;

These three aliases are used in the above aliases and so listed here for reference. They are just putting the loot away in 'sb' my current loot sack and I use score brief a lot just to at a glance keep track of my progress. Both because it is visually distinctive and gets recorded in my logs.

alias pcb put clothes in $arg:sb$;

alias pjb put jewellery in $arg:sb$;

alias scoreb score brief;


These are my aliases for horses.
You can just copy paste this list and it will create all the aliases in a category pet-horses.
It can be handy to type 'alias sorted category pet-horse' to review all your mount related aliases.
There are some horse themed emotes (alias name starts with 'eh' for emote horse) which you probably want to customize by replacing 'Belle Starr' and 'liver chestnut' to match your own horse's name and colour. You probably also want to change the gender of your horse and self in the emote aliases.
alias amca in "pet-horse" ask my mount to assist in combat; $*$
alias amcan in "pet-horse" ask my mount to not assist in combat; $*$
alias amh in "pet-horse" assess $arg:my mount$;
alias amhf in "pet-horse" amht $arg:my mount$; amhn $arg:my mount$; amhh $arg:my mount$; l $arg:my mount$;
alias amhh in "pet-horse" assess $arg:my mount$ health;
alias amhn in "pet-horse" assess $arg:my mount$ needs;
alias amht in "pet-horse" assess $arg:my mount$ traits;
alias amtfl in "pet-horse" ask my mount to forget location $*$;
alias amtfr in "pet-horse" ask my mount to forget route from $1$ to $2$;
alias amtll in "pet-horse" ask my mount to learn location $*$;
alias amtlr in "pet-horse" ask my mount to learn route; $*$
alias amtr in "pet-horse" ask my mount to remember; $*$
alias charc in "pet-horse" charge $arg:living thing -1$ at a canter;
alias charg in "pet-horse" charge $arg:living thing -1$ at a gallop;
alias chart in "pet-horse" charge $arg:living thing -1$ at a trot;
alias charw in "pet-horse" charge $arg:living thing -1$ at a walk;
alias cmh in "pet-horse" check my mount; $*$
alias contr in "pet-horse" continue riding on mount; $*$
alias dmh in "pet-horse" dismount and lead; $*$
alias drmh in "pet-horse" drmhg $*$
alias drmhg in "pet-horse" get saddle;dress $arg:my mount$ with $arg2:genuan$ saddle&iron horseshoes&1 saddlebags;stash burlap sacks&grooming kit in mh;
alias drmhl in "pet-horse" get saddle;dress $arg:my mount$ with $arg2:lancrastian$ saddle&iron horseshoes&1 saddlebags;stash burlap sacks&grooming kit in mh;
alias dryh in "pet-horse" reth huge brown towel;dry $arg:my mount$ with huge brown towel;wring huge brown towel dry;sth huge brown towel;
alias ehclick in "pet-horse" emote clicks her heels and her liver chestnut horse gives a little start as they head away.; $*$
alias ehkick in "pet-horse" emote gives a light kick of her heels. $*$
alias ehland in "pet-horse" emote bounces slightly in her saddle as the liver chestnut horse drops her feet to the ground again. $*$
alias ehnuz in "pet-horse" emote Belle Starr nuzzle's \$me\$'s pockets looking for hay.; $*$
alias ehpat in "pet-horse" patmh $*$
alias ehrear in "pet-horse" emote rears back on her liver chestnut horse. The liver chestnut horse looks glorious as she paws the air with her hooves.; $*$
alias fmhh in "pet-horse" retrieve 1 handful hay from my mount;feed 1 handful hay to $arg:my mount$; assess $arg:my mount$;
alias fmhh3 in "pet-horse" retrieve 3 handful hay from my mount;feed 3 handful hay to $arg:my mount$;
alias fmhhs in "pet-horse" get hay from my sacks;feed 1 handful hay to $arg:my mount$; assess $arg:my mount$;
alias fmho in "pet-horse" retrieve 1 handful oats from my mount;feed 1 handful oats to $arg:my mount$; assess $arg:my mount$;
alias fmho3 in "pet-horse" retrieve 3 handful oats from my mount;feed 3 handful oats to $arg:my mount$;
alias fmhos in "pet-horse" get oats from my sacks;feed 1 handful oats to $arg:my mount$; assess $arg:my mount$;
alias grmh in "pet-horse" retrieve grooming kit from $arg:my mount$;ask $arg:my mount$ to drop saddle&costumes;get saddlebags from $arg:my mount$; condition things in kit damaged sorting up; score brief; afk grooming my horse; afk on; groom $arg:my mount$;drmh;afk off;look;
alias grmh2 in "pet-horse" groom $arg:my mount$;
alias hah in "pet-horse" health mh $*$
alias hball1 in "pet-horse" dismount;lose mh;reth ball;inflate ball;drop ball; $*$
alias hball2 in "pet-horse" get ball;deflate ball;sth ball;lmh; memo add your horse should be ready to play ball again in 00:01:00:00; $*$
alias hinfo in "pet-horse" Hay = fibre, oats = calories $*$
alias hride in "pet-horse" journey $*$ on $arg:my mount$;
alias hsad in "pet-horse" t $*$ The saddles can be purchased at the Ridings Bit Shop. From the stables go south to the first crossroads, east twice and south into the shop.
alias lmh in "pet-horse" lead $arg:my mount$;
alias kb in "pet-horse" nosoul kick ball back; $*$
alias mmh in "pet-horse" mount $arg:my mount$;
alias patmh in "pet-horse" pat $arg:my mount$ on rump;
alias piedpiper in "pet-horse" $*$;play ocarina;
alias plo in "pet-horse" play ocarina; $*$
alias pp in "pet-horse" $*$;play ocarina;
alias reth in "pet-horse" retrieve $*$ from my mount;
alias rethf in "pet-horse" retrieve burlap sacks from my mount; $*$
alias rethgk in "pet-horse" retrieve grooming kit from my mount; $*$
alias rt in "pet-horse" ride to $*$ on my mount;
alias sth in "pet-horse" stash $*$ in my mount;
alias sthc in "pet-horse" stash covert $*$ in my mount;
alias sthf in "pet-horse" stash burlap sacks in my mount; $*$
alias sthgk in "pet-horse" stash grooming kit in my mount; $*$
alias sthh in "pet-horse" stash hay in my mount; $*$
alias stho in "pet-horse" stash oats in my mount; $*$
alias whoa in "pet-horse" stop riding; $*$
This is the nickname I use in many of my aliases and for fast typing.
nickname my mount as mh
The following alias is an alias which writes new aliases into the pet-horse category.
alias aliasph alias $1$ in "pet-horse" $2*$;

If you write your alias the normal way and it is in the 'default' or another category, you can move it with

alias set category <alias> pet-horse

Club Setup

All my clubs use the same format of 4 characters. c for club, two letters to represent the club name, and the last letter to represent the command such as talk, emote, members etc. This alias sets up all the needed aliases. Example: to create all the aliases for tshop spotters I would type: clubset ts tshop_spotters
clubset: alias c$1$- in "clubs" $2$;  alias c$1$b in "clubs" financials $2$ reverse;  alias c$1$e in "clubs" $2$ emote;  alias c$1$f in "clubs" finger $2$; alias c$1$h in "clubs" $2$ history;  alias c$1$i in "clubs" $2$ info;  alias c$1$m in "clubs" $2$ members;  alias c$1$s in "clubs" syntax $2$;  alias c$1$t in "clubs" $2$ talk;  alias c$1$w in "clubs" cols 80\;who $2$\;cols 500;


Coming Soon

I should add my sewing aliases.

More aliases coming soon.
Examples will be here

AIW Fireworks

AIW Dragon's Nest Adverts
cast Atmospheric Inscription Wonder from scroll
firewrite %^MAGENTA%^Come shop at %^RESET%^ %^RED%^The %^BOLD%^Dragon's%^RESET%^%^RED%^ Nest%^RESET%^%^MAGENTA%^, 27b Pallant Street, Ankh-Morpork.%^RESET%^
firewrite %^MAGENTA%^Come shop at The Dragon's Nest for all your numberchasing needs! 27b Pallant Street, Ankh-Morpork.%^RESET%^
firewrite %^MAGENTA%^Come to%^RESET%^ %^RED%^The %^BOLD%^Dragon's%^RESET%^%^RED%^ Nest%^RESET%^%^MAGENTA%^ to learn covert skills from Ms Emily. 27b Pallant Street, Ankh-Morpork.%^RESET%^
firewrite %^RED%^The Dragon's Nest on Pallant - Hearts, Scrolls, Powder, Tea, QI, Crafty Bits.%^RESET%^
AIW Kairnath Party
firewrite %^MAGENTA%^Congrats %^RESET%^ %^RED%^to %^BOLD%^Kairnath%^RESET%^%^RED%^ for becoming %^RESET%^%^MAGENTA%^Ancient!%^RESET%^


Toy Collection

Ink Collection

Ordering Badges

~*~ Most Villainous Heart ~*~ 
February 2017 TG Treasure Hunt

Aine order
    ~*~ Heaviest Heart ~*~
February 2017 TG Treasure Hunt

    ~*~ Coldest Heart ~*~
February 2017 TG Treasure Hunt

~    *~ Best Travelled ~*~
February 2017 TG Treasure Hunt

    ~*~ Most Beastly ~*~
February 2017 TG Treasure Hunt

   ~*~ Most Fashionable ~*~
February 2017 TG Treasure Hunt

    ~*~ Fencer's Friend ~*~
February 2017 TG Treasure Hunt

 ~*~ True Ankh-Morporkian ~*~
February 2017 TG Treasure Hunt

   ~*~ Craggiest Heart ~*~
February 2017 TG Treasure Hunt

Newbie Packs

List of items for Newbies
(Thieves especially) and why I choose them.


  • yellow ring or bamboo necklace (light source that uses gp while worn)
  • packs & satchels (carry stuff)
I like the silk packs from BP for equipment
and grotty old potato sacks from the AM Gnolls for loot.
  • towel (dry off when wet, wear when really cold)

Armour and Clothes

  • cloak (stay warm)
  • collar (neck armour from the big dog at Godot's house in Sur)
  • studded leather wristlets (armour)
  • garter with slender knife (even non-dagger users need a knife to cut things)
  • sheath boots (sheathes knives and daggers)
  • keyring necklace (wearable keyring, walk through doors without fumbling for keys)

Safes (Thieves Only)

  • safe cracking tools (safes)
  • crowbar (safes)
  • drill (safes)
  • rubber gloves (safes)
  • hammer (safes)
  • mirror (safes)
  • wearable licence (I favour the pin licence)

Very Useful

  • silver needle (for mending cloth clothes)
  • heavy duty needle (for mending leather clothes)
  • spools (cotton/silk for cloth)
  • sinew spool (sinew for leather)
  • lockpick (plain and deluxe)
  • oil can & oilstone (for sharpening weapons on the fly)
  • climbing gloves and climbing shoes
  • watch (to tell time)

Fun and Games and TMs

  • golden lemur (wearable talker from bp)
  • obble/shearer (for guild games)
  • crayon (for writing on friends and shearers)
  • pen or quill (writing implement)
  • pencil and eraser (writing implement - better for maps)
  • roll of labels (label everything you own that is important to you)
  • penholder (sheathe crayon, pen and quill)
  • steel graving tool (for engraving)
  • steel polishing file (for removing engraving)
  • embroidery needle, unpicker, and quilting needle
  • maps of each region (great for TMing direction but also some are great for language tms)
  • fake flower (unlimited water source)

For the sophisticated alt

  • small compact (replaces 'handsome human lad/lass' line in description)
  • title changer (custom titles, especially important for members of Taxi or other service clubs)


You want to group with Emily? That would be great! But Emily's group might not be what you are expecting.

Em's not a number chaser. Em's groups are social groups that sometimes hunt.

Can I join your group?

Merlyn Womblesworth tells you: I once heard that you have a very specific list of what skills and their levels that it takes to go grouping with you. :p

You tell Merlyn Womblesworth: hahahaha

You tell Merlyn Womblesworth: not what you think

Merlyn Womblesworth exclaims to you: Oh really? Tell me then!

I'm not a number chaser. My groups are social groups that sometimes hunt.

Therefore, the requirements for grouping with me are:

Entertain me with friendly conversation. I don't like crude obnoxious speech and I don't like leaches that just want to be dragged and not converse. Yes, we all have silent times but we can't get to know you, if you only say five words each time we group.

I don't care if your skills kill things faster or not. We enjoy playing with the big kids and the newbies alike. I don't mind if you are mudding from work or with kids and get called away. We will keep you safe.

I don't like to be pressured to achieve certain XP rates, I often meander, side track, spend time stocking and talking more than expeeing. Have patience, group to hang out and chat, and eventually we might go hunt. I love having people join to hang out and chit chat while fussing at the Dragon's Nest. We often head out to pick up supplies for the shop and that might involve bashing things on the way. When the mood takes us we pick up the pace and start hitting things a bit more seriously.

I don't have rules about you need to lead x amount. You don't ever have to lead if you often hang out in our group, entertaining us with friendly conversation, while we are fussing about in non-exp mode. If however you want to lead and have our group as a meat shield, we are a lot more likely to switch into the xp mode.

...then I have very particular rules about what we are allowed to hunt but that is another list.

Emily's Hunting Restrictions

I don't kill thieves, especially that includes not hunting the thieves guild in Mad Stoat. People often do not realize that while Mad Stoat thieves auto attack everyone else they do not auto attack thieves. But if I am assisting a leader and s/he take me in there, I will be forced into the battle and I don't like that. I really avoid killing thieves anywhere, except if they steal from one of the group first. Brats however are always sanctioned because they steal from thieves, especially from newbie thieves.

I don't kill shopkeepers.

I don't kill sheep, I grew up in Sheepridge; Me Da would have me hide for worrying the sheep!

I don't do hoplites; I cant solo them and don't want them to start auto attacking me when I am alone.

I don't do Genua... if we have newbies that have not done the Genua quests; Newbies should have the chance to play on their own in safety in Genua.

In Dejlibeybi, I don't do priests or cats for obvious reasons. I don't want to be crocked, even though I do have the grappling skills to get through the reeds. I do get tossed into the desert by the priests often; It is an occupational hazard.

[Speaking of priests... I would say the following is not so much a rule as a ..even less than guideline... let's call it a tendency. I don't tend to kill priests, wizards, witches, or trolls anywhere, just because they are usually more annoying than they are worth. Witches often fly off before the death stroke, trolls dull my blades, priest visions are annoying, wizards sometimes explode. I really only hit them if they have something I want.]

Places like Medina, Snail, Sprites, Shades, Grflx are highly dependent on who is leading and who else is keeping me alive. In general, I say no to these places until we have grouped several times and I know the chance of death is limited to a fluke.

I have never seriously attempted Shelox. I am still lacking skills that would make me useful as tank. (By 'not seriously' I mean, I have been in on a run with some similarly skilled people on a no save day...we all died.)

I have not yet gone Sailing. I have offers from friends to take me despite my insufficient skills. I just havn't taken them up on it yet. I would probably not be an asset but would be being carried.

Emily is Fragile!

aka You are so old (or more politely, you have been here so long) you must be an Uber Tank

Hahahahahah NO.

I do have 500 levels (457 bonus) of sword and 500 levels (490 bonus) of parry and 600 levels (422 bonus) of tactics and about 3000 hp (give or take depending on if I am wearing gauntlets). However, I am still surprisingly fragile and will die in an instant if you don't watch carefully.


I always forget how to connect and have to dig back into the hidden text in the main page histories. This info may be out of date. I still want it for my reference.
IRC channel #DiscworldMud on server port 6667 may be active for speculation and socialising when the mud is unavailable.
EFNet Internet Relay Chat channel #DiscworldMUD
connect with IRC client
connect with web browser This may be the easiest way to join the group chat. Click on the link to the left. Type in your discworld name for Nickname instead of n00b###, and if it is not already listed as the channel, enter #DiscworldMUD. Click login and we can all commiserate together.
I had a little trouble with this method today. Using replace YOURDISCNAME with yours, did work for me. --Emily
connect via Mibbit