Aliases are probably something that every player uses all the time but never share with other people. Usually the subject is broached when a new player asks on the talker about how best to loot a corpse or draw their weapons, etc. The following sections have been created to share your alias with everyone else. There are sections for utility aliases, communications, combat, exploration, and fun.
To create an alias use this syntax: "alias <ALIAS NAME> <COMMAND>". When an alias has $*$ or $1$, $2$ etc, it's where you insert whatever you want the alias to act on or with. For example alias bs backstab $1$ when I see a troll on Short street I would type bs troll and the alias will do the work.
So, we can see that, in its simplest form, an alias can be a letter or two that replaces a command or commands.
If you wish to add your alias to the list you can edit the file right here, once you have an ID with the proper rights (contact Danduin in game for this). There is a specific format I would like to keep for consistency and my sanity.
Find the relevant sub-section of the file, in this examlpe Combat,
===Combat=== ====kill all by Danduin==== Alias description "This alias is for killing all (with some exceptions) --Danduin" <code> ka kill all except lights&moths&bats&every fireflies&killers&pkara&ptarquet&clouds&minions& skeleton warriors&palms&wu&tomtom&bessie&ptyler&hags&hin&shopkeepers&stallholders&du cklings& chickens&monkeys&priests&priestess&kyakenko&players&cats </code>
kill all #1
This alias is for killing all (with some exceptions)
ka kill all except lights&moths&bats&every fireflies&killers&pkara&ptarquet&clouds&minions&
skeleton warriors&palms&wu&tomtom&bessie&ptyler&hags&hin&shopkeepers&stallholders&du cklings&
Prevent those typos during a fight!
st: stab $arg:target$ with random held weapon
sl: slash $arg:target 1$ with random held weapon
F: feint at $arg:target 1$ with random held weapon
bb: beat opponent with random held weapon
kcs: kick $arg:target 1$
pcs: punch $arg:target 1$
bss: bash $arg:target 1$ with random held weapon
Easy Looting - By Heather
The alias part of this "alias" group is rather simple, but relies on nicknames to make it more useful. The main benefit of keeping the lists of items as nicknames rather than as part of the main alias, other than making the alias much easier to read, is that you can refer to the nicknames outside of the alias. For example, you come across a pile of stuff on the ground you can 'get lootlist'. The lootlist is my personal list of things I find worth grabbing, so you might want to customize the list to fit your needs. Also, the highcoin and lowcoin can be customized. I basically put everything worth over 10 AM pennies in the highcoin list, everything else goes in lowcoin.
alias loot get lootlist from $arg:corpses$;lootstore lootlist;get highcoin from $arg:corpses$;drop lowcoin;bury $arg:corpses$
alias lootstore put $*$ in lootbag
nickname every gold jewellery&every silver jewellery&every crystal jewellery&every belly stone&every hairpin&every silk clothing&every satin clothing&every velvet clothing&every embroidered clothing&every kimono&every auriental dress&every thwab&every guttrah&every thobe&every sensible bag&every djelian dress&every expensive zori&every black leather whip&every dark sunglasses&every hunting knife&every chunky boots as lootlist
nickname every quarter-rhinu&every half-rhinu&every rhinu&every ten-rhinu&every fifty-rhinu&every ten-pence&every half-dollar&every dollar&every ten-dollar&every royal&every toon&every talent&every ra&every thanra&every stater&every decadrachma&every mina&every tyrant&every livre&every forin&every ducat&every fifty para&every dinar &every two dinar&every five dinar&every ten dinar&every fifty dinar&every hundred dinar&every thousand dinar&every toman&every shilling&every crown&every tencrown&every sovereign&every hedgehog as highcoin
nickname every Saveloy-rhinu&every Penny&every Ptascp&every Talon&every Derechmus&every Hemiobolus&every Obolus&every Drachma&every Cent&every Para&every Two Para&every Five Para&every Ten Para&every Farthing&every Ha'penny&every Penny&every Tuppence&every Thruppence&every Sixpence as lowcoin
As you can see, you simply type 'loot' and by default it takes all items from the lootlist nickname, stores it in your lootbag, gets only the high value coins, does housekeeping to drop the low value coins, and buries your corpse. If you don't type an argument after 'loot' it does this for all corpses in the room, otherwise you can type 'loot corpse 1' or whatever to target specific corpses. Note: You must identify a container as your lootbag for this to work, for example "identify black backpack as lootbag"
Used for travelling, hunting, and moving about.
scan map door text