Smuggler's seaboots

From Discworld MUD Wiki
Jump to: navigation, search
Smuggler's seaboots
Armour information
Precise dimensions 10/12 x 4/12
Material leather
Weight 2/9
Thaums/sec 2 stable / 3 talisman / 5 max
Covers feet
Layer(s) boots
To hit 6.7 %
Base AC
Vs sharp 16 - 18 ok
Vs pierce 16 - 18 ok
Vs blunt 16 - 18 ok
AC enchanted up to 50% (2 thaums/sec)
Vs sharp 24 - 27 ok
Vs blunt 24 - 27 ok
Vs pierce 24 - 27 ok
AC enchanted up to 65% (3 thaums/sec)
Vs sharp 29 - 32 ok
Vs blunt 29 - 32 ok
Vs pierce 29 - 32 ok
AC enchanted to max (5 thaums/sec)
Vs sharp 37 - 41 ok
Vs blunt 37 - 41 ok
Vs pierce 37 - 41 ok

Long Description

This is a pair of seaboots any smuggler would be proud to wear. The leather of its body is sourced from the exotic and highly dangerous sea serpent, whose hide tans to a lovely deep russet once you've gotten all the scales off. One of these scales, diamond-shaped and hard as steel but a quarter the weight, caps the toe of the boot. The subtle scent of sea salt hangs about it like a memory, while its slight heel gives its wearer a certain nautical swagger to their walk. Just from looking at it, you can tell it costs a fortune.

Appraises As

The pair of smuggler's seaboots is about nine inches long and about four inches wide. It is made of leather and could be worn as armour.

Notes

These boots give you a special text seen by others when entering/leaving a room anywhere:

Playername swaggers out nautically east.
Playername swaggers in nautically from the east.

When wearing them on the SS Unsinkable, the wearer gets feedback specifically mentioning having more confidence with keeping balance.

  • This probably boosts sailing to prevent being thrown into walls and into other rooms, but it does not grant a visible bonus increase to adventuring.movement.sailing.


Acquisition

Niknax