The position command, used by itself, will show you what position you're in. You can also use it to change your position.
Your position is visible to anyone who is in the room you're in, or who can see into it. It also puts a line in your description. By default, you will normally be "standing". Leaving a room will clear your position and--usually--change it to "standing".
There are several innate commands that change your position. They are:
- crouch: changes your position to "crouching"
- kneel: changes your position to "kneeling"
- lie: changes your position to "lying"
- lounge: changes your position to "lounging"
- meditate: changes your position to "meditating". If used at a high altar, has other functions.
- sit: changes your position to "sitting"
- squat: changes your position to "squatting"
- stand: changes your position to "standing"
These are usable whenever you are on land.
You can use the "position" command to set your position to something arbitrary, like so:
position <new position>
This costs 100 social points. The position you use cannot be more than forty characters. It also cannot contain numbers, punctuation, or the words "selling" or "teaching", and you will get this message if you try to set a position with those things:
You cannot bring yourself to set that position.
Other things that change your position
- Entering combat will cause you to stand up--although people looking into the room will see "<player> is fighting" rather than "<player> is standing".
- Water rooms will generally set your position to "swimming".
- Rooms that you get to by climbing, such as up a tree or on a wall, may well set your position to something appropriate when you climb into them.
- Interacting with parts of a room may change your position; for example, if you leap on the stumps in the Guild of Assassins courtyard, it will show that you are leaping on the stumps while you are doing so--and if you fall, it will change your position to lying.
- Crawling changes your position to "crawling", and will cause you to be "crawling" instead of "standing" when you enter a room. Changing your position will cause you to stop crawling.
- Praying can change your position (to lying or kneeling), depending on how much gp you use.
- The Mugwuddle's Muddling Mirage spell, and similar effects, will change the target's position to "wandering around within a shimmering bauble" for the duration of the effect.
- The "fall" soul will change your position to "lying".
Changing others' positions
If you use the "push" soul on someone, it will cause them to sit down if they are standing, or lie down otherwise. Similarly, if you use the "throw" soul on someone, it causes them to lie down. Both of these work whether or not you're in the same room with someone and, oddly, you can do either soul on yourself.
Some pets may be asked to sit.
Rooms may have items that you can have your position interact with in some fashion. For example, at a high altar you can "sit on altar" and your position will become "You are sitting on <furniture>". If you then change your position to any of the built-in ones or set it with the position command, you will remain on that piece of furniture--for example, if you are sitting on a piece of furniture, and then "stand", your position will change to "You are standing on <furniture>". If you want to get off the furniture, you can "stand on floor" (or sit, lie, etc., "on floor"). Leaving the room will also work.
Some kinds of buyable furniture can also be interacted with in this way.