Research:Wizard's Billiards

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Billiard ball results

Guild is always wizards for wizards billiards, otherwise it's the guild of the player. Skills and points in bold have been confirmed experimentally.

Colour Guild Skill Points Short Desc Note Description
Aqua Thief  ? 20 hand pass <player> hits the cue ball with his <staff> while moving his free hand over the aqua ball.
The aqua ball disappears, only to re-emerge momentarily on the edge of the table before dropping into a pocket. How did that happen?
Aqua Witch  ? 15 cosy You hit the cue ball at the aqua ball with your broomstick but it just misses. Speaking persuasively you say: My that pocket over there looks cosy, much better than this drafty table, why don't you take a look.
The aqua ball hesitantly rolls into a corner pocket.
Aqua Witch  ? 15 coaxing You gently prod the cue ball with your broomstick and say: Come on little cue ball, you know you want to give the aqua ball a good knock.
The cue ball slowly rolls forwards, hitting the aqua ball into a side pocket.
Aqua Witch  ?  ? sweet nothings <player> carefully aims and hits the cue ball at the aqua ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the aqua ball.
Against all logic it seems to blush and then rolls into a side pocket.
Aqua Wizard magic.methods.elemental.water 10? pond small pond?
Beige Thief covert.manipulation.sleight-of-hand
Beige Thief  ? 15 lightning-quick <player> taps the cue ball with his <staff> causing it to knock the beige ball well away from any of the pockets.
With a lightning-quick movement from <player>, the beige ball zooms into a corner pocket.
Beige Witch  ? 15 coaxing <player> gently prods the cue ball with her broomstick and says: Come on little cue ball, you know you want to give the beige ball a good knock.
The cue ball slowly rolls forwards, hitting the beige ball into a corner pocket.
Beige Witch  ? 20 sweet nothings You carefully aim and hit the cue ball at the beige ball but it soon runs out of forward momentum. Leaning over, you whisper sweet nothings to the beige ball.
Against all logic it seems to blush and then rolls into a side pocket.
Beige Witch  ? 20 flattered <player> strokes the cue ball with her broomstick and says: My, my what an important job you have, little cue ball. Hitting all them other balls and making them go into those pockets. How abouts you make Mr. beige ball over there go into a pocket?
The cue ball is so flattered that it rolls into the beige ball and pushes it into a corner pocket.
Black Thief  ? 20 hand pass <player> hits the cue ball with his <staff> while moving his free hand over the black ball.
The black ball disappears, only to re-emerge momentarily on the edge of the table before dropping into a pocket. How did that happen?
Black Witch  ? 20 mouth <player> strikes the cue ball with her broomstick, causing it to sprout a mouth.
As it rolls down the table it starts shouting: You awful little ball, black, you roll into the corner pocket right now. The colour ball immediately complies.
Black Witch  ?  ? mouth <player> strikes the cue ball with her broomstick, causing it to sprout a mouth.
As it rolls down the table it starts shouting: You awful little ball, black, you roll into the side pocket right now. The colour ball immediately complies.
Black Wizard  ? 15 wings As <player> points his <staff> at the cue ball it grows two tiny wings and flies straight towards the black ball.
The balls collide and the black ball rolls into a corner pocket.
Blue Thief  ? 20 hand pass <player> hits the cue ball with his <staff> while moving his free hand over the blue ball.
The blue ball disappears, only to re-emerge momentarily on the edge of the table before dropping into a pocket. How did that happen?
Blue Witch  ? 20 sweet nothings <player> carefully aims and hits the cue ball at the blue ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the blue ball.
Against all logic it seems to blush and then rolls into a side pocket.
Blue Witch  ?  ? coaxing <player> gently prods the cue ball with her broomstick and says: Come on little cue ball, you know you want to give the blue ball a good knock.
The cue ball slowly rolls forwards, hitting the blue ball into a side pocket.
Brown Thief  ? 20 hand pass <player> hits the cue ball with his <staff> while moving his free hand over the brown ball.
The brown ball disappears, only to re-emerge momentarily on the edge of the table before dropping into a pocket. How did that happen?
Brown Witch  ? 15 coaxing You gently prod the cue ball with your broomstick and say: Come on little cue ball, you know you want to give the brown ball a good knock.
The cue ball slowly rolls forwards, hitting the brown ball into a side pocket.
Brown Witch  ? 20 sweet nothings <player> carefully aims and hits the cue ball at the brown ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the brown ball.
Against all logic it seems to blush and then rolls into a side pocket.
Brown Witch  ? 30 flattered <player> strokes the cue ball with her broomstick and says: My, my what an important job you have, little cue ball. Hitting all them other balls and making them go into those pockets. How abouts you make Mr. brown ball over there go into a pocket?
The cue ball is so flattered that it rolls into the brown ball and pushes it into a side pocket.
Brown Wizard magic.methods.elemental.earth
Cyan Thief  ? 15 lightning-quick <player> taps the cue ball with his <staff> causing it to knock the cyan ball well away from any of the pockets.
With a lightning-quick movement from <player>, the cyan ball zooms into a side pocket.
Cyan Witch  ?  ? coaxing <player> gently prods the cue ball with her broomstick and says: Come on little cue ball, you know you want to give the cyan ball a good knock.
The cue ball slowly rolls forwards, hitting the cyan ball into a side pocket.
Cyan Witch  ? 20 sweet nothings <player> carefully aims and hits the cue ball at the cyan ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the cyan ball.
Against all logic it seems to blush and then rolls into a side pocket.
Green Thief  ? 20 leans <player> leans nonchalantly on the billiards table and suddenly the cue ball is in motion.
It collides with the green ball which veers off to land in a corner pocket.
Green Witch  ? 20 expletives <player> hits the cue ball with her broomstick, it zooms around the table but doesn't hit anything.
Seeing this, she yells a stream of expletives that would shock a sailor.
The green ball rolls into a cornerpocket, seemingly out of embarrassment.
Green Witch  ? 20 mouth You strike the cue ball with your broomstick, causing it to sprout a mouth.
As it rolls down the table it starts shouting: You awful little ball, green, you roll into the corner pocket right now. The colour ball immediately complies.
Green Wizard  ? 10  ? Holding <player>'s <staff> firmly, <player> hits the cue ball towards the green ball.
As they hit the green ball leaps into the air and hovers, breaking many laws of physics but obeying the laws of magic, only to land in a side pocket a moment later.
Green Wizard magic.methods.mental.animating 20 leap frog You hit the cue ball with the end of your <staff> sending it towards the green ball.
As it approaches the other ball they start a game of leap frog until the green ball hops into the side pocket.
Grey Thief  ? 15 lightning-quick <player> taps the cue ball with his <staff> causing it to knock the grey ball well away from any of the pockets.
With a lightning-quick movement from <player>, the grey ball zooms into a side pocket.
Grey Witch  ? 20 expletives <player> hits the cue ball with her broomstick, it zooms around the table but doesn't hit anything.
Seeing this, she yells a stream of expletives that would shock a sailor.
The grey ball rolls into a cornerpocket, seemingly out of embarrassment.
Grey Wizard  ? 15 wings As <player> points his <staff> at the cue ball it grows two tiny wings and flies straight towards the grey ball.
The balls collide and the grey ball rolls into a side pocket.
Grey Wizard  ? 20 tumbleweed <player> hits the cue ball with his <staff> making it roll towards the grey ball.
As the two balls collide the grey ball turns into a tumbleweed and is blown into a side pocket by a magical wind.
Magenta Thief  ? 15 arc <player> gives the cue ball a sharp jab with his <staff>.
The cue ball bangs into the magenta ball, making it jump through the air in a majestic arc. As it lands, the magenta ball falls into a side pocket.
Magenta Witch  ? 15 threat <player> hits the cue ball with her broomstick.
As it rolls towards the magenta ball, <player> mutter: Bad balls go in the fire.
Before the cue ball even hits it, the magenta ball rolls into a side pocket.
Magenta Witch  ? 15 muttering <player> stares at the cue ball while muttering terrible things under her breath and gives it a good whack with her broomstick.
The cue ball accelerates away and smacks into the magenta ball, propelling it into a side pocket.
Magenta Witch  ? 15 fire You hit the cue ball with your broomstick.
As it rolls towards the magenta ball, you mutter: Bad balls go in the fire.
Before the cue ball even hits it, the magenta ball rolls into a side pocket.
Magenta Witch  ? 30 bunions You lean on your broomstick as you say to the cue ball in a conversational tone: I remember Old Biddy Hemsturn over Slice way used to use one of them cue balls to massage her feet. She said it did wonders for her bunions.
The cue ball rocks uncertainly for a second before slamming into the magenta ball, knocking it into a side pocket.
Magenta Wizard magic.methods.spiritual.conjuring 10 grasshopper You send a spark of magic from your <staff> to the cue ball which starts moving towards the magenta ball.
As the balls touch the magenta ball is transformed into a small grasshopper which hops into a corner pocket.
Magenta Wizard magic.methods.spiritual.conjuring 15 rabbit You hit the cue ball with your <staff>.
The cue ball flies off the table, rebounds from the wall and hits the magenta ball which turns into a cute, fluffy bunny rabbit. The rabbit twitches his nose before hopping into a side pocket.
Magenta Wizard magic.methods.spiritual.conjuring 15? dove Dove?
Mauve Thief  ? 20 leans <player> leans nonchalantly on the billiards table and suddenly the cue ball is in motion.
It collides with the mauve ball which veers off to land in a corner pocket.
Mauve Witch  ? 20 mouth <player> strikes the cue ball with her broomstick, causing it to sprout a mouth.
As it rolls down the table it starts shouting: You awful little ball, mauve, you roll into the corner pocket right now. The colour ball immediately complies.
Mauve Witch  ? 20 expletives You hit the cue ball with your broomstick, it zooms around the table but doesn't hit anything. Seeing this, you yell a stream of expletives that would shock a sailor.
The mauve ball rolls into a cornerpocket, seemingly out of embarrassment.
Mauve Wizard magic.methods.spiritual.conjuring 10 grasshopper You send a spark of magic from your <staff> to the cue ball which starts moving towards the mauve ball.
As the balls touch the mauve ball is transformed into a small grasshopper which hops into a side pocket.
Mauve Wizard magic.methods.spiritual.conjuring 15 dove You skillfully hit the cue ball with your <staff>, sending it zooming towards the mauve ball.
As the balls collide the mauve ball turns into a white dove which flies around the room before diving into the corner pocket.
Orange Thief  ? 15 lightning-quick <player> taps the cue ball with his <staff> causing it to knock the orange ball well away from any of the pockets.
With a lightning-quick movement from <player>, the orange ball zooms into a side pocket.
Orange Witch  ?  ? sweet nothings <player> carefully aims and hits the cue ball at the orange ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the orange ball.
Against all logic it seems to blush and then rolls into a corner pocket.
Orange Witch  ? 15 coaxing <player> gently prods the cue ball with her broomstick and says: Come on little cue ball, you know you want to give the orange ball a good knock.
The cue ball slowly rolls forwards, hitting the orange ball into a corner pocket.
Orange Wizard magic.methods.elemental.fire 10 few sparks You manage to produce a few sparks from your <staff> and they nudge the cue ball forward.
The cue ball hits the orange ball, propelling it into the side pocket.
Orange Wizard magic.methods.elemental.fire 20 flames <player> hits the cue ball with his <staff>, sending it towards the orange ball.
The two balls collide, causing the orange ball to burst into flames, leaving a trail of soot leading to the corner pocket.
Pink Thief  ? 15 lightning-quick <player> taps the cue ball with his <staff> causing it to knock the pink ball well away from any of the pockets.
With a lightning-quick movement from <player>, the pink ball zooms into a corner pocket.
Pink Witch  ? 20 expletives <player> hits the cue ball with her broomstick, it zooms around the table but doesn't hit anything.
Seeing this, she yells a stream of expletives that would shock a sailor.
The pink ball rolls into a sidepocket, seemingly out of embarrassment.
Pink Wizard  ?  ? rabbit You hit the cue ball with your <staff>.
The cue ball flies off the table, rebounds from the wall and hits the pink ball which turns into a cute, fluffy bunny rabbit. The rabbit twitches his nose before hopping into a corner pocket.
Pink Wizard magic.methods.spiritual.conjuring 15 dove You skillfully hit the cue ball with your <staff>, sending it zooming towards the pink ball.
As the balls collide the pink ball turns into a white dove which flies around the room before diving into the corner pocket.
Purple Thief  ? 15 arc <player> gives the cue ball a sharp jab with his <staff>.
The cue ball bangs into the purple ball, making it jump through the air in a majestic arc. As it lands, the purple ball falls into a side pocket.
Purple Witch  ? 20 mouth <player> strikes the cue ball with her broomstick, causing it to sprout a mouth.
As it rolls down the table it starts shouting: You awful little ball, purple, you roll into the side pocket right now. The colour ball immediately complies.
Purple Wizard magic.methods.mental.animating 15 weave You tap the surface of the table with your <staff> causing both the cue ball and purple ball to start moving.
They weave in and out of each other on a reckless path across the table until the cue ball finally hits the other ball and pushes it into a side pocket.
Purple Wizard magic.methods.mental.animating 20 leap frog You hit the cue ball with the end of your <staff> sending it towards the purple ball.
As it approaches the other ball they start a game of leap frog until the purple ball hops into the side pocket.
Red Thief  ? 15 lightning-quick <player> taps the cue ball with his <staff> causing it to knock the red ball well away from any of the pockets.
With a lightning-quick movement from <player>, the red ball zooms into a corner pocket.
Red Witch  ? 20 sweet nothings <player> carefully aims and hits the cue ball at the red ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the red ball.
Against all logic it seems to blush and then rolls into a side pocket.
Red Wizard  ? 15  ? <player> taps the cue ball with his <staff> and it zooms towards the red ball.
The red ball zips across the table, creating a few sparks before landing in a side pocket.
Red Wizard magic.methods.elemental.fire 10 few sparks You manage to produce a few sparks from your <staff> and they nudge the cue ball forward.
The cue ball hits the red ball, propelling it into the side pocket.
Red Wizard magic.methods.elemental.fire 20 many sparks <player> holds his <staff> above the cue ball and sends out a huge stream of sparks from one end.
The cue ball leaps into the air and lands on top of the red ball, causing it to bounce into a corner pocket.
Violet Thief  ? 15 arc <player> gives the cue ball a sharp jab with his <staff>.
The cue ball bangs into the violet ball, making it jump through the air in a majestic arc. As it lands, the violet ball falls into a corner pocket.
Violet Witch  ? 20 expletives <player> hits the cue ball with her broomstick, it zooms around the table but doesn't hit anything.
Seeing this, she yells a stream of expletives that would shock a sailor.
The violet ball rolls into a sidepocket, seemingly out of embarrassment.
Violet Wizard magic.methods.mental.animating 20 leap frog You hit the cue ball with the end of your <staff> sending it towards the violet ball.
As it approaches the other ball they start a game of leap frog until the violet ball hops into the corner pocket.
Violet Wizard  ? 15 weave You tap the surface of the table with your <staff> causing both the cue ball and violet ball to start moving.They weave in and out of each other on a reckless path across the table until the cue ball finally hits the other ball and pushes it into a corner pocket.
Yellow Thief  ? 20 hand pass <player> hits the cue ball with his <staff> while moving his free hand over the yellow ball.
The yellow ball disappears, only to re-emerge momentarily on the edge of the table before dropping into a pocket. How did that happen?
Yellow Witch  ? 15 coaxing You gently prod the cue ball with your broomstick and say: Come on little cue ball, you know you want to give the yellow ball a good knock.
The cue ball slowly rolls forwards, hitting the yellow ball into a corner pocket.
Yellow Witch  ? 20 sweet nothings <player> carefully aims and hits the cue ball at the yellow ball but it soon runs out of forward momentum.
Leaning over, <player> whispers sweet nothings to the yellow ball.
Against all logic it seems to blush and then rolls into a corner pocket.
Yellow Witch  ?  ? coaxing <player> gently prods the cue ball with her broomstick and says: Come on little cue ball, you know you want to give the yellow ball a good knock.
The cue ball slowly rolls forwards, hitting the yellow ball into a side pocket.
Yellow Wizard magic.methods.elemental.fire 10 few sparks You manage to produce a few sparks from your <staff> and they nudge the cue ball forward.
The cue ball hits the yellow ball, propelling it into the corner pocket.