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- 1 Ephebe quests
- 1.1 "Bringer of Shear Joy", in which you found a lost tool for a worshipper of Tuvelpit. (Quest level 2)
- 1.2 "Bushranger", in which you helped nurse a crocodile back to health. (Quest level 3)
- 1.3 "Clockwork Logician", in which you helped make things run on time. (Quest level 1)
- 1.4 "Coal Bringer", in which you helped keep a smithy stocked with coal. (Quest level 2)
- 1.5 "Crocodile Doctor", in which you healed some crocodiles of their maladies. (Quest level 4)
- 1.6 "Kebab Connoisseur", in which you beat the odds and actually got what you ordered. (Quest level 1)
- 1.7 "Mina Miner", in which you got lucky. (Quest level 3)
- 1.8 "Nest Builder", in which you built a cosy nest for a pair of lovebirds. (Quest level 3)
- 1.9 "Penguin Rescuer", in which you rescued Patina's holy emissary from distress. (Quest level 2)
- 1.10 "Polygraph", in which you turned the tables of logic. (Quest level 3)
- 1.11 "Tough Luck", in which you watered your way into good fortune. (Quest level 2)
"Bringer of Shear Joy", in which you found a lost tool for a worshipper of Tuvelpit. (Quest level 2)
Find Adelphe on Tuvelpit Road (update,she wanders)and she will ask you to find her shears. She thinks she lost them by the statue of Tuvelpit in Slouching Gardens. Search the statue and you will find the shears. Return them to Adelphe to complete the quest.
"Bushranger", in which you helped nurse a crocodile back to health. (Quest level 3)
Items: fishing net, bait (hen, rooster, chicken, or goat), harness (optional when buying an animal from Zevgatis, to tie the animal in place at the crocodile pool) Skills: cr.husb.animals.grooming cr.hunting.trapping (for capturing crocodiles, 169 bonus is sufficient) Find Brick Bumblebee a few rooms north of the Temple of Offler. He'll tell you want to do. Buy a net from the Harbour market. You can buy an animal from Zevgatis in the southwest of the Harbour Market, Ephebe. When you buy the animal Zevgatis will ask if you want an harness (it costs extra but you can reuse it on other animals wandering about), say yes, that way you can tie the animal to the spike. Or you can tame an animal then carry it, or lead it to the temple of Offler, but without a harness it might not stay around. Tie animal to spike. When the time comes "capture crocodile with net. Once you have the crocodile, drag him to Brick. Note: Hens and roosters might wander away before the crocodile comes without a harness or without enough skills. You can reuse the harness (syntax harness) to lead another animal after the first one dies.
"Clockwork Logician", in which you helped make things run on time. (Quest level 1)
Skill: none Items: none Go to the citadel entrance on the west side of the Slouching Gardens. Enter the citadel and look for the room with the clock and maintenance man. If you ask to help the man, he will want you to adjust the clock to the correct time. Making sure a personal timepiece is handy to ensure the current time, adjust the clock as appropriate. That's all!
"Coal Bringer", in which you helped keep a smithy stocked with coal. (Quest level 2)
Skills: spoken Ephebian of at least 60 Items: coal Find Gelon in the smithy at the south end of Tuvelpit Road and ask if he needs help. You'll need to bring him coal. Gelon will not accept the coal unless you can offer your help. The amount of coal seems to be based on weight, not number of items. You can buy coal from the dwarfish coal merchant who wanders Llamedos Fach in Genua. He sells rocks of coal as large as 10 to 12 pounds in weight, and three or four of these will give you the quest. You can also gather coal in the terrains - in the mountains northwest of Al Khali, or southwest of AM. "get rock", "put coals in backpack", "bury pebbles&stones&rocks in me" works well. You don't need to be able to recognise coal as coal - that is, it's fine if your coals can be referred to as "coal" but only say "black mineral" when you look at them. To give you some idea, I needed 50 black mineral pebbles and 16 black mineral stones for the quest. Whatever you do, don't try to get this quest by picking up the free coal from outside the smithy in OC, as you will be going back and forth almost literally forever.
"Crocodile Doctor", in which you healed some crocodiles of their maladies. (Quest level 4)
Items:Fishing net Bait (hen,rooster,chicken,goat) a knife a needle beer scumble vodka Skills:cr.me.treatment.disease (154 bonus is enough for sporadic success in treating crocodiles) First, complete Bushranger. Go to Brick Bumblebee a few rooms away from the Temple of Offler. Say "disease". Ask about each disease and he'll tell you how to heal it. Buy a net, tame an animal and take it to the temple. Tie the animal to the spike, and when the time comes "Capture crocodile with net." Then look at it. If something is wrong with it's scales: Scrape crocodile with knife If something is wrong with it's teeth: use the needle or something sharp, "pick <object> teeth with <object>" If you have to use a liquid it's "dab <body part> of crocodile with <liquid> in <container>. Use beer for the crusty bits on the legs, scumble for the pustules on the abdomen, and vodka for the gooey eyes. You have to do this to 4 crocodiles. You have to wait at least 10 minutes before trying again.
"Kebab Connoisseur", in which you beat the odds and actually got what you ordered. (Quest level 1)
Skill: none Item: an appropriate drink Find the kebab vendor in the Dockside Market. The vendor may have went to the same culinary school as CMOTD, for he sells a product that looks much better when wearing beer-colored goggles. Therefore, before buying a kebab, be sure to be nice and drunk. The equivalent of two beers is sufficient. Once appropriately soused, order a kebab and eat it.
"Mina Miner", in which you got lucky. (Quest level 3)
Climb the rock outside the entrance to the Citadel. Every once in a while a fountain from below sprays a coin up. You have to "catch" them until you've caught a Mina.
"Nest Builder", in which you built a cosy nest for a pair of lovebirds. (Quest level 3)
Skills: crafts.arts.design Bonus 153 minimum Find the tree in the southeast corner of the Harbour Market. Climb it, collect leaves, twigs, and fluff until you have about 20 of each. (Note that you can only gather these in the spring.) Construct next with twigs and leaves, then insulate it with the fluff.
"Penguin Rescuer", in which you rescued Patina's holy emissary from distress. (Quest level 2)
Items: Fish, ports of friends with ports Find the grumbling penguin who wanders around Ephebe. Feed the fish to it and it will follow you. Bring him to the Hub.
"Polygraph", in which you turned the tables of logic. (Quest level 3)
Skills: Have to be able to speak Ephebian; otherwise none (except for some good old-fashioned head-logic) Items: none In Ephebe, go to the Stavro's taverna on Tuvelpit Road. Inside the tavern are four philosophers - Appiristus, Bulos, Chryphon and Didorus - who are whispering puzzles to each other. In Ephebian, ask for a "puzzle". The philosophers will provide the player with a variation upon the "Truth/Lie" logic puzzle, whereupon it must be determined by a single statement from each of three philosophers who is telling the truth and who is lying. It is possible to "repeat" the statements. To provide answers, the syntax is to say "<X> is a Liar" or "<X> is a Truth-sayer". NOTE that if someone is a Liar, the meaning of their statement is reversed - because they lie! There are many puzzle variations as to the proper combination. There is no penalty to ask for another puzzle immediately after failing. Upon successful completion of the quest, one can continue to ask for additional puzzles.
"Tough Luck", in which you watered your way into good fortune. (Quest level 2)
Items:Water Find the cactus on Dockside Walk. Look at the roots to make sure they are dry then "water roots of cactus with <container>". It's a good idea to make sure you are protected somehow. Cactuses can hurt!