Pragi's Fiery Gaze

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Pragi's Fiery Gaze
Spell information
Nickname pfg
Guild Wizards
Type Offensive
Description Fire area attack.
GP cost 40
Mind space 30
Thaums 6
Components eye (consumed)
Tome Ae Thouesand and Onne Thyngs ae Boye cann Do with Corpse Partes

The spell "Pragi's Fiery Gaze" (abbreviated as PFG) is an offensive spell requiring an eye. It causes all potential enemies within the caster's room to be struck with a burst of fire based damage. Some unexpected characters not usually considered enemies, such as pets, may be affected.

Effects

A successful cast will cause fire damage to all potential targets in the room, regardless of how many targets that may be. It will not damage members of your group, and it is PK-checked. Enemies resistant to fire damage will take severely reduced damage, such as trolls. Your magic.spells.offensive bonus, and the average bonus of your methods, influence the damage.

The damage formula is: ((offensive + average of methods) / 2) * 1 to 5

For example, say your bonuses are 450 offensive, 300 fire, 330 evoking, 330 enchanting, 350 animating, 380 channeling (averaging 338 for the 5 methods). (450 + 338) / 2 = 394. The damage multiplier for Pragi's Fiery Gaze is x1 to x5, so you will deal between 394 and 1970 damage (average 1182) determined randomly to each target hit by the spell.

  • Smoke from a failed PFG can cause enemies to leave the room.

Casting

This spell costs 40 GP to cast, and takes up 30 units of mind space. It takes no target and affects potential enemies in the same room as the caster. This spell is PK checked.

Skills

Spellcheck results
Scale      
150 165 180 195 210 225 240 255 270 285 300
 
evoking            
 
       
channeling            
 
       
enchanting            
 
       
animating            
 
       
fire            
 
       

The following skills are used in the stages of this spell:

Components

This spell requires an eye. Eyes can be obtained by cutting them from corpses with a small sharp-edged weapon such as a knife or dagger.

hold <knife>
get eyes from <corpse>

Casting messages

Casting
You poke your tongue out at the world. 
You struggle to hold your hand closed as red sparks shoot out from between your fingers. 
You let go of the eye. It hovers above your hand. 
The eye ignites and a small ball of fire forms above your hand.
Success
You move your hand and the ball of fire zooms out into the immediate vicinity and sweeps over everything.
Failure
The ball of fire glows blue, then green, and then explodes silently in a shower of delicate colours.
or
The ball of fire goes out.
or
The ball of fire leaps up into the air and then slowly grows smaller until it vanishes completely.
To others
Master Zaz Zahir lazily closes his hand into a ball.
Master Zaz Zahir pokes his tongue out at the world.
Master Zaz Zahir struggles to hold his hands closed, his muscles standing out with the strain, as red sparks shoot out from between his fingers.
Master Zaz Zahir releases the eye he was holding.  It hovers above his hand.
The eye ignites and a small ball of fire forms above Master Zaz Zahir's hand.
Master Zaz Zahir moves his hand and the ball of fire zooms out from him to sweep past you with a blinding light and a great quantity of heat.
The fire fails to harm you.
The fire crisps the hateful fighter.
The fire dies away.

Damage Messages

In increasing order of damage, the messages and the rough damage range are:

The fire singes the sleepy shepherd. < 15% of target's total (max) HP damage
The fire burns the sleepy shepherd. 15% ~ 30% of target's total (max) HP damage
The fire crisps the woolly sheep, the bouncy sheep and the fluffy sheep. 30% ~ 60% of target's total (max) HP damage
The fire melts two cute sheep and the fluffy sheep. 60% ~ 75% of target's total (max) HP damage
The fire incinerates the scruffy brown terrier. 75% ~ 90% of target's total (max) HP damage
The fire vaporises the small brown terrier. > 90% of target's total (max) HP damage

See also

External links