Player housing/House owner manual
From Discworld MUD Wiki
new home owner Discworld home help new home owner
Contents and Introduction
- Congratulations on your new home!
This guide will explain many of the features of your new home and how to decorate, furnish and secure it.
In each room the walls, floor and ceiling may be decorated. The most basic way of decorating your home is to paint it. To do this you will need to buy a brush and paint. You will then be able to paint surfaces in your home with 'paint <surface> with <paint>'. In some areas a wider range of coverings are available, including carpets and wall paper.
You can buy furniture at a furniture shop and then place it around your home. All furniture placed in your home will be saved with the room and so will still be there when you return. Since furniture is hard to carry you'll probably have to 'drag' it. In future there will be delivery and perhaps a hand-cart available to make this easier.
- Placing furniture
You may "place" furniture in the rooms of your home. The syntax for "place" is:
place <furniture> so that it is <verb> <preposition> the <location> place <furniture> so that it is <preposition> the <location>
'Furniture' is the piece of furniture you are attempting to place. 'Verb' is an optional argument that allows you to place things "sitting", "standing", "squatting", etc. if appropriate to the piece of furniture that you are trying to place. 'Preposition' allows you to specify if a piece of furniture is "against" or "beside" a wall, "in" a corner, etc. 'Location' can be either a location in the room (e.g. "north wall", "southwest corner", "centre of the room", etc) or a piece of furniture (e.g. "table 2"). You can also use "place help" or "place help <furniture" to get information about exactly where you can place furniture, or a specific piece of furniture.
Only one piece of furniture can be placed in a location, although other pieces of furniture can be placed "at", or "near" it. When hanging objects, the 'verb' must be specified. You cannot place pieces of furniture on top of each other, but you can "put" objects on top of certain pieces of furniture. What is on the piece of furniture will be displayed in the long description of the room only if is a single object or a group of the same objects. This will only be displayed if the furniture is placed in a location, not "at" or "near" another piece of furniture. This is to avoid room descriptions becoming too long.
place table so that it is against the north wall place chair 2 so that it is sitting at the table place chandelier so that it is hanging from the centre of the room
Securing your home
At the locksmiths you may purchase locks for the doors in your home. The locks come as a package of a lock and a key. Take the lock out of the package and then use the command 'change lock in <exit> for <lock name>'. You may then lock and unlock the door with the key provided. You may also buy locks for furniture. The syntax for putting these locks in place is the same as for doors. Note that the more expensive locks are generally harder to pick. For additional security you may purchase traps for the locks in your home. A trap can be added to a lock using 'rig <item> with <trap name>'. Be careful though, rigging a trap is a difficult task and, if done by the inexpert, can result in injury or even death. You may wish to get someone with a good knowledge of traps to do this for you. All of the traps currently on sale are only triggered when the lock is picked (or the safe is cracked) so you don't have to worry about it going off when you open the lock with your key. In the future a wider variety of traps will be available, some of which may be triggered by opening the item.
Theft from player housing is only possible whilst the property is under the control of either the housing agency or the local real estate office.
As mentioned previously, your home is not just a huge vault. It will not save items that are dropped on the floor. Any furniture that is left in the house will save, as will any items left in, or on, that furniture, but a dagger left on the floor will not. In addition, while every attempt has been made to make sure homes do not lose their inventory, due to their size, complexity and storage capacity they are not as reliable as vaults so please treat them accordingly.
If you are renting your home the rent will automatically be removed from your bank account. By default it will use Bing's bank but you can change this using the rental agreement. When you first take up residence in your new home you pay an initial deposit. Rent will be charged starting with the first rental period which may be any time from almost immediately up to 1 Discworld month.
- Eviction (IMPORTANT)
It is imperative that you maintain enough funds in your chosen bank account to cover your rental. If the system determines that you have less than 3 months rental in your account it will send you a warning. However, if there is not enough for the current month you will be immediately evicted without warning!
- Terminating Your Rental
You can terminate your rental at any time using the 'terminate' command in the rental agreement. When you do this you will nolonger be able to control your home and removing furniture will count as theft so make sure you have taken anything you value before you do this.
If you do not pay the rent on your home, or you are absent from the mud for half of one Discworld year (approximately 2 real life months) you will be evicted, or in the case of ownership, your home will revert to ownership by the local authorities. Eviction will cause all items in the home to be sold along with the home when it is re-sold or re-rented. If you can gain access to your home before that time you may reclaim anything you can carry away. If you wish to reclaim items after the house has been re-sold or re-rented you will need to make arrangements with the new owner/occupier.
Sharing your house
You can set your house up so that other people can use all the facilities of it using the 'allow' command. This allows the people who have been allowed to make any changes they like to the house, this does not include adding new people to the allowed array though. Only the owner may change the list of people allowed to modify the house. The 'deny' command removes someone from the list of people allowed to use the room.