Options

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The MUD has a large number of options, most of which you can set with the "options" command.

Auto

This category deals with things you can do (or try to do) automatically. When left off, you're asked whether you want to do them.

  • Death: There's options to allow friends or anyone to directly perform Raise Dead or Resurrect with no restrictions. If set to off, for example to prevent someone doing it without your consent, you'll still have the opportunity to manually accept. The possible concerns are that Raise Dead does not restore the experience you had before dying and Resurrect returns vary by the performer's bonus in faith.rituals.curing.target.
  • Follow: Automatically accept follow requests. You can set this separately for everyone, your friends, and your group.
    • Leadbehind: Turning this on means that when someone or something (such as a pet or minion) is following you, they will precede you into the room instead of coming into the room after you.
  • Give: Automatically let people give things to you. You can set this separately for everyone, your friends, and npcs.
  • Show: Automatically let people show things to you. You can set this separately for your friends.
  • Teach: Automatically let people learn from you with "teach me <skill|n/max levels of skill|command> from <living>".

Colour

This category lets you set colours for various events. You can also use the "colours" command to set these.

Combat

This category deals with combat.

  • Monitor: Lets you turn your monitor on or off, change its speed, or change the way it looks.
  • Tactics: This sets the same options as the tactics command.
  • Suppress_evade: With this on, you won't try to evade someone who is pursuing you.
  • Weapon_warning: With this on, you'll get various messages about things that are making you more or less effective while you're fighting.
  • Wimpy: Changes the percentage of hitpoints at which you'll automatically flee. Synonymous with the "wimpy" command.

Earmuff

This lets you block or unblock certain events so that you don't see them. You can also use the "earmuff" command to set these.

  • Events: This shows you what you're earmuffing and lets you earmuff or stop earmuffing specific things. If you earmuff something that's targetted at you (like tells or remotes), then if someone tries to use that command on you they'll get a message that you're earmuffing that thing.
  • State: You can choose to have your earmuffs on or off, or on for everyone except your friends.

You won't be able to do things that you're earmuffing--for example, if you have shout earmuffed, you won't be able to shout.

You can earmuff shout, the newbie channel, remote-soul, multiple-soul, multiple-tell, teach, tell, remote and multiple-remote.

Remote-souls are souls from people who in a different room, and the "multiple" things are souls, tells, or remotes that are sent to multiple people at once.

Input

These options deal with the parser and let you choose the editor you want to use.

Mxp

These options deal with mxp.

  • Tags: Gives you clickable links for urls, or to chat on club channels on the talker.
  • Enabled: Turns mxp on or off.
  • Livingmenus: When enabled, names of living things that are in the room with you will show up as links which you can right-click to see a menu of commands you can use on them.
  • Objectmenus: When enabled, object names will show up as links which you can right-click to see a menu of things you can do with the object (this doesn't necessarily include commands specific to that object, such as "play" for a musical instrument).

Output

This set of options deals with the way things are displayed.

  • Map: With this, you can choose to have a small map displayed every time you look or glance. You can also turn off colours for maps with "plain", or change the map from a visual one to a written one with "written". (Setting written to "on" will make it tell you about the exits and doors you can see, how far you can see in each direction, and what living things you can see in surrounding rooms. Setting it to "doors" gives you a version that eliminates exits.) Finally, you can cause rooms in the visual map to be clickable links or not with "mxp" and--when mxp is enabled for the map--cause the text and background colours to be switched with "reversecolour".
  • Accent: "Mangle" lets you see accents, while "unadulterated" turns them off.
  • Asciiart: Having this "on" causes ASCII art to be shown as-is, whereas having it "off" causes it to be replaced with a textual description. The default is to have it on.
  • Combat, htell, look, names, and score can all be set to brief or verbose here.
  • Hints: Sometimes the game will give you hints. Having this set to off will hide them, while having it set to "masked" will cause it tell you when you got a hint without showing you the hint directly. (You can use "hhint" to see them.)
  • Numbers: With this set to "descriptive", various score-related output will give textual rather than numeric information. By default, it's set to "numeric".
  • Prompt: With the prompt on, you'll get a character at the beginning of a line when you can enter a command. You can set it to a specific string (for example, "options output prompt=>") or to "off".
  • Shorthand: ?
  • Shortinlong: With this turned on, when you "look" (or move around with look set to verbose), the short description of the room will be displayed in brackets above the long description.
  • Skills: In "branched" mode (the default), output from the "skills" command will display as a columned tree. In "list" mode, it will display as a list with the full path for each skill, then the level and bonus.
  • Suppress_poll: With this on, you won't get informs about new polls when you log in.
  • Usercolour: ?
  • Vote_reminder: With this on, you'll get periodic reminders to vote for the MUD at a voting site.

Personal

  • Description: This can be used to set your description, and have your description automatically start with a pronoun (or not). The "describe" command can also do this (as well as letting you describe specific zones).
  • Timezone: Lets you set your timezone relative to GMT and give it a name so that you can see times displayed in your local time.
  • Birthday, email, home_page, location, and real_name change these things as they're shown in your finger information. They can also be set with the "chfn" command, and email can also be set with the "email" command. Email specifically can be set to only be visible to admin and creators, by putting a colon (a ":" ) a the beginning.
  • Ignore_explain: With this set to on, people you have on ignore will see the reason you specified for ignoring them (if you did specify a reason) if they try to send you a tell.
  • Tables_opt_out: When enabled, stops you from showing up on top ten tables.
  • Travel: When set to "journey", you'll automatically journey (moving through multiple rooms at a time instead of just one) in terrains when this is an option. When set to "walk", you'll move one room at a time unless you specifically choose to "journey" in a direction.

The old "roleplaying" option has been replaced with "roleplaying immersive" and "roleplaying nonimmersive", allowing a more mix-and-match approach to roleplaying mode.

Terminal

  • Cols: Sets the number of columns to display at once--the width of your client window. This can also be set with the "cols" command.
  • Rows: Sets the number of rows that the MUD will display before requiring input to continue. This can also be set with the "rows" command.
  • Type: Sets your terminal type. This can also be set with the "term" command.