NPCs
From Discworld MUD Wiki
(Redirected from Npcs)
This is a page to list NPCs, their description and their inventory. Sometimes this is transcluded from another page.
More information can also be provided, for example services, and links to other pages for more information if applicable.
Contents
- 1 Ankh-Morpork
- 2 Counterweight Continent
- 3 Klatch
- 4 Genua
- 5 The Ramtops
- 5.1 Bad Ass
- 5.2 Brass Neck
- 5.3 Copperhead
- 5.4 Creel Springs
- 5.5 Granny Weatherwax's cottage
- 5.6 Lancre Town
- 5.7 Lancre Forest
- 5.8 Mad Stoat
- 5.9 Ohulan Cutash
- 5.10 Razorback
- 5.11 Slice
- 5.12 Slippery Hollow
- 5.13 The temple of the Monks of Cool
- 5.14 The temple of Soyin the Wandering God
- 5.15 Barbarian Camp
- 5.16 Lancre Pool
- 5.17 Terrains
- 6 The Sto Plains
- 7 Uberwald
- 8 See Also
Ankh-Morpork
Counterweight Continent
Bes Pelargic
Terrains
Klatch
Calh-Nhad
Djelibeybi
Ephebe
The Chronides farmstead
The Imtebos farmstead
The Oasis
Terrains
Genua
Genua city
Bois
The Ramtops
Bad Ass
Brass Neck
Copperhead
Creel Springs
Granny Weatherwax's cottage
Inside: Granny Weatherwax and You the kitten Outside: Greebo and Nanny Ogg.
Lancre Town
Lancre Forest
Mad Stoat
Ohulan Cutash
Razorback
Slice
Slippery Hollow
The temple of the Monks of Cool
The temple of Soyin the Wandering God
Barbarian Camp
Lancre Pool
Terrains
The Sto Plains
Bleak Prospect
Dinky
Hillshire
Holy Wood
Scrogden
Sheepridge
Sto Lat
Terrains
Uberwald
Dave's Lair
Dave the Most Horrid and Foul Necromancer
Thick roots weave along the roof and walls, encircling this small chamber with their massive girth. Moist earth makes up the rest of the walls, in stark contrast to the black granite floor. In the centre of the room squats a large black stone slab, carved with silvery runes and heaped with a massive mound of decaying flesh and bones. One or two quite fresh-looking human corpses dangle gruesomely from hooks driven into a couple of the roots that form the walls, while piled up against the remaining wall space are several caches of well-stripped bones. A few eerie lights, balls of greenish gas, illuminate this insalubrious place. A narrow tunnel leads up above ground and into the marsh. There is one obvious exit: up. A skeleton warrior and Dave the Most Horrid and Foul Necromancer are standing here. Dave the Most Horrid and Foul Necromancer. He is a young man with a thick crop of bright red hair. He is very pale with not even the glimpse of a muscle underneath his white flesh. Something in the way that he stands, however, seems to give him the appearance of being quite sure of his own superiority. He is in good shape. He is standing. His skin looks as elastic as rubber, although it seems weaker around the legs. He is surrounded by a hazy glow containing intense bands of red. He has an ornate bone shield floating around him. Holding : a blackened iron staff (left hand and right hand). Wearing : a pair of ornate black boots, a pair of ornate bone greaves, a pair of plaid breeches, an ornate bone backpack, an ornate bone corslet, an ornate bone helmet and a twisted black amulet. An ornate bone backpack. This is a thoroughly menacing backpack. The frame of the backpack is composed of three pairs of skeletal arms, reaching around the sleek black leather as if to restrain it in place. Two more pairs of skeletal arms act as the straps, the fingerbones moving and clasping onto each other as if alive. To complete the theme, a stylized skull picked out in red-tarnished iron grins morbidly from the middle of the backpack. Silvery runes run through the black leather like quicksilver. Octarine light pulses around it like an evil heartbeat. It has the hazy octarine sparkle of a magical talisman. The ornate bone backpack has one skull pocket and one main pocket. It is over half full with: a small wooden shield, three chicken tail feathers, two cured human right hands, three cured human skins, ten cured human hearts, ten handfuls of fine grey ash and five bone knives. A skeleton warrior. A walking corpse. Bits look like they're about to fall off, or already have. It looks slightly out-of-touch with the world, and very fierce. It is in good shape. It is standing. Holding : a long sword (left hand). Wearing : a pair of hobnailed boots, a pair of black wool trousers and a white cotton shirt. (under) : thick black socks that can kick through walls