Magical talisman
A magical talisman is an item which has attained a certain degree of magical sentience.
Magical talismans may be attuned to a particular owner, which generally confers benefits specific to that person to the item.
Talismans
All magical talismans can be readily identified as such by any magic user, as they will have the line 'It has the hazy octarine sparkle of a magical talisman.' in their description.
Benefits of talismans:
- It can be bonded.
- Enchantments decay to 66.7% of maximum enchantments instead of 50%.
Talisman ownership
Talismans can be attuned to particular players by one of two ways:
- Having a witch bond the item to the player by casting Granny Benedict's Bond of Loyalty.
- Innate bonding - this comes built in with most quest reward items. Items innately bonded cannot then be unbonded.
Once a talisman has been bonded to a player, it can only be unbonded from them by a witch casting Nanny Revere's Traitorous Talisman on the item. Witches may cast Nanny Revere's Traitorous Talisman on their own items. Players cannot have items which are bound to another player unbonded unless both the witch and the player the item is currently bonded to are playerkillers.
Witches can use Goodie Whemper's Apple Divination on a bonded item to see who its owner is.
Bonding effects
Effects from bonding a magical talisman include:
- Weapons can only be held by their owner.
- Broomsticks gain many more remembered location slots.
- Wooden whistles can be bonded to a fruitbat to summon that fruitbat back if its owner blows the whistle.
Creating talismans
Any liftable item can be made into a magical talisman by a witch casting Delusions of Grandeur on it.