Katana (custom weapon)

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Heavy
Katana (custom weapon)
Weapon information
Precise dimensions 3 3/12 x 3/12
Material steel
Weight 3 3/9
Thaums/sec 6 stable / 7 talisman / 12 max
Hands 2
Commands Slice Stab Behead Iai Wildswing
Melee type Sword
Judge data
Speed 6 Quick 6
Maximum damage 8 Quite high 8
Average damage 4 Low 4
Str Overall Attack ease Parry ease
9 11 rather good
11
10 easy
10
11 rather easy
11
10 12 very good
12
10 easy
10
11 rather easy
11
11 12 very good
12
10 easy
10
12 very easy
12
12 12 very good
12
10 easy
10
12 very easy
12
13 12 very good
12
10 easy
10
12 very easy
12
14 12 very good
12
11 rather easy
11
13 extremely easy
13
15 12 very good
12
11 rather easy
11
14 incredibly easy
14
16 12 very good
12
11 rather easy
11
14 incredibly easy
14
17 12 very good
12
11 rather easy
11
14 incredibly easy
14
18 12 very good
12
11 rather easy
11
14 incredibly easy
14
19 12 very good
12
11 rather easy
11
14 incredibly easy
14
20 12 very good
12
12 very easy
12
14 incredibly easy
14
21 12 very good
12
12 very easy
12
14 incredibly easy
14
22 12 very good
12
12 very easy
12
14 incredibly easy
14
23 12 very good
12
12 very easy
12
14 incredibly easy
14
Katana (custom weapon)
Weapon information
Precise dimensions 3 3/12 x 3/12
Material steel
Weight 4 6/9
Thaums/sec 7 stable / 9 talisman / 15 max
Hands 2
Commands Slice, Stab, Behead, Iai, Wildswing
Melee type Sword
Judge data
Speed 5 Rather quick 5
Maximum damage 8 Quite high 8
Average damage 4 Low 4
Str Overall Attack ease Parry ease
9 11 rather good
11
9 pretty easy
9
8 quite easy
8
10 11 rather good
11
9 pretty easy
9
9 pretty easy
9
11 11 rather good
11
9 pretty easy
9
9 pretty easy
9
12 11 rather good
11
9 pretty easy
9
10 easy
10
13 11 rather good
11
10 easy
10
10 easy
10
14 11 rather good
11
10 easy
10
11 rather easy
11
15 11 rather good
11
10 easy
10
11 rather easy
11
16 11 rather good
11
10 easy
10
11 rather easy
11
17 11 rather good
11
10 easy
10
12 very easy
12
18 11 rather good
11
10 easy
10
12 very easy
12
19 11 rather good
11
10 easy
10
12 very easy
12
20 12 very good
12
11 rather easy
11
13 extremely easy
13
21 12 very good
12
11 rather easy
11
14 incredibly easy
14
22 12 very good
12
11 rather easy
11
14 incredibly easy
14
23 12 very good
12
11 rather easy
11
14 incredibly easy
14

Long Description

The length of a grown man's arm and lethally sharp, with the slightest of curves to the gleaming edge, this katana bears a pattern of <pattern> worked into the folded steel. The long hilt, shaped and balanced for use in one hand or two, has been wrapped in <wrap>. The maker's mark, a single reed gracefully curved by an unfelt wind, is engraved on the simple steel disc of the tsuba behind the blade.

All custom-made weapons from Wan Bending Reed have the message, "It is by the command of <player> that I was made."

Appraises As

The <descriptive name> katana is about three and a half feet long and three inches wide. It is made of steel and could be used as a weapon of type sword.

Acquisition

May be ordered from Wan Bending Reed in the Samurai dojo, in northeastern Bes Pelargic.

  • A standard katana will cost 400 Rhinu.
  • A heavy katana will cost 600 Rhinu.

The player must have at least a 300 bonus in the appropriate weapon skill, as well as a 200 unstatted bonus in people.culture.agatean, before Wan Bending Reed will consider him or her worthy to wield one of his weapons.

There is also a requirement to have at least 60 levels of spoken agatean to place an order. Custom weapons take 6 DW days (1.8 RW days) to complete.

Item Name

When custom katanas are ordered you are given the choice of a selection of grip colours and materials, and you can have a pattern folded into the steel (see custom samurai patterns and grips). Certain combination of grip and patterns give the katana special names, these can be found at the list of custom katanas. The default name for katanas is bending reed katana, named after the creator.

Notes

Weapons from Wan Bending Reed will perform better in the hands of the player they were made for. In the hands of someone else, their damage ranks drop by one point each.