Fighting.unarmed.grappling
Fighting.unarmed.grappling | ||||||||||||||
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Short form | ||||||||||||||
Fi.un.gr | ||||||||||||||
Stat dependencies | ||||||||||||||
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Skill tree | ||||||||||||||
Fighting | ||||||||||||||
unarmed | ||||||||||||||
grappling | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
Fighting.unarmed.grappling is the skill used to determine a player's ability to wrestle with opponents.
Contents
Uses
Being Thrown
In the pass near near the temple of soyin there are groups of giants, they throw players and this checks two skills, dodge and grappling.
Knocking NPCs off the walls in Djelibeybi uses this skill.
Protects against being knocked into the cold stream in the top entry part of the Grflx caves (rarely happens with a 363 bonus).
Fighting commands
The following fighting commands make use of this skill:
Fumble
This skill is the defensive skillcheck against the fumble ritual.
Inhumation
This skill is used when attempting to inhume with a garrotte.
Snatch
This skill is the defensive skillcheck against snatching, and determines whether the victim can hold onto their items.
Other
Escaping the Djelibeybi crocodile pit through the rushes requires this skill.
Primaries
The following groups have this skill as a primary:
TM opportunities
Bonus | Action taken |
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167 | Knocking a recruit off the Djelibeybi walls, 35% burden |
176 | Shoving an accountant, 21% burden, one-hand free, neutral tactics |
177 | Tripping an accountant, 22% burden, one-hand free, neutral tactics. |
179 | Tripping an accountant, 24% burden, one-hand free, neutral tactics. |
180 | Tripping an accountant, 22% burden, one-hand free, neutral tactics. |
181 | Shoving a mean mercenary, 19% burden, no hands free, neutral tactics. |
181 | Shoving a grasping merchant, 22% burden, one-hand free, neutral tactics. |
182 | Tripping an accountant, 22% burden, one-hand free, neutral tactics. |
185 | Shoving an outgoing dealer, 24% burden, one-hand free, neutral tactics. |
187 | Shoving an accountant, 24% burden, one-hand free, neutral tactics. |
209 | Shoving a merchant, no hands free, 14% burden, neutral tactics |
223 | Escaping the DJB Croc Pit, 46% burden |
227 | Hatchet & Entrail roomchat combat, no hands free, 32%, neutral |
242 | Shoving a cunning office worker, no hands free, 28% burden, neutral tactics |
246 | Preventing a shades mugger snatching an elegant stiletto, 20% burden |
247 | Moving through the Croc Pit vegetation in the Djel river |
301 | Hatchet & Entrail roomchat combat, no hands free, 10%, neutral |
307 | Trying to wrestling free from vines |