Fighting.range.fired
From Discworld MUD Wiki
Fighting.range.fired | ||||||||||||||
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Short form | ||||||||||||||
Fi.ra.fi | ||||||||||||||
Stat dependencies | ||||||||||||||
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Skill tree | ||||||||||||||
Fighting | ||||||||||||||
range | ||||||||||||||
fired | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
Fighting.range.fired determines one's ability to hit a target with projectile launched from any weapon other than a bow or crossbow.
Fighting.range.bow was merged into fighting.range.fired on 26 March 2023.
Uses
- Determines the chance that a projectile launched from a ranged weapon will hit the target it was fired at, and is skillchecked against the target's dodge/parry/block skill.
- Used when inhuming using a blowpipe or a crossbow / hand crossbow.
- Used in firing the crossbow in Slippery Hollow
- Using the bow and arrow in the training room in the Genuan Barracks.
Primaries
The following groups have this skill as a primary:
TM opportunities
Bonus | Action taken |
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88 | 20% burden - attacking the target in the Genuan barracks' training room |
110 | 55% burden - attacking the target in the Genuan barracks' training room |
114 | 59% burden - attacking the target in the Genuan barracks' training room |
116 | Firing Slippery Hollow crossbow at close target |
117 | 42% burden - attacking the target in the Genuan barracks' training room |
164 | Firing Slippery Hollow crossbow at close target |
172 | Firing Slippery Hollow crossbow at close target |
309 | Firing Slippery Hollow crossbow at middle target |