Fighting.melee.mace
From Discworld MUD Wiki
Fighting.melee.mace | ||||||||||||||
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Short form | ||||||||||||||
Fi.me.ma | ||||||||||||||
Stat dependencies | ||||||||||||||
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Skill tree | ||||||||||||||
Fighting | ||||||||||||||
melee | ||||||||||||||
mace | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
Fighting.melee.mace is the skill used to determine a player's ability in melee combat with maces and hammers. Specifically, it affects:
- The chance to hit an opponent with a mace or hammer.
- The action point cost of using a mace or hammer.
- The damage caused by a successful hit with a mace or hammer.
Primaries
The following groups have this skill as a primary:
- Adventurers
- Thieves - the following specialisations:
- Warriors - the following specialisations:
TM opportunities
Bonus | Action taken |
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198 | Attacking a DJB old woman with a purple baton, target neck, tactics offensive |
198 | Attacking a zombie town crier with a purple baton, target neck, tactics offensive |
199 | Shattering a crystal sphere with a small stick |
201 | Farmer, Mace, Burden 38%, Target Neck, Tactics Neutral |
249 | Burly Soldier (Genua), Custom (horseman, blued) warhammer, Burden 45%, Offhand holding beads, Target Neck, Tactics Offensiv |