Fighting.defence
From Discworld MUD Wiki
Fighting.defence | ||||||||||||||
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Short form | ||||||||||||||
Fi.de | ||||||||||||||
Stat dependencies | ||||||||||||||
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Skill tree | ||||||||||||||
Fighting | ||||||||||||||
defence | ||||||||||||||
parrying | ||||||||||||||
blocking | ||||||||||||||
dodging | ||||||||||||||
All skill trees | ||||||||||||||
Skill in TM wiki |
The fighting.defence skill tree is used to determine a player's ability to defend themselves against physical attacks - whether they come from melee or ranged distance.
Increasing skills in this branch both improves the chance to successfully defend against an incoming attack, and reduces the action point cost of that defence.