|Environmental hazards||heat, frying|
The fat springs are found in the Uberwald forest, a little ways east of Bonk.
The short description of the room is "some fat springs".
On the map, it is referred to as "fat springs".
In the part of the long description of a terrain room that describes which terrains are nearby, it shows up as "some fat springs" when seen from the same terrain, and "some fat springs" when seen from a different terrain.
In the spring, temperatures range from at least ___ to ___ at night, and ___ to ___ during the day. The weather is ___.
In the summer, temperatures range from at least ___ to incredibly, unbelievably hot at night, and ___ to incredibly, unbelievably hot during the day. The weather is ___.
In the autumn, temperatures are incredibly, unbelievably hot at night, and incredibly, unbelievably hot during the day. The weather is generally cloudy.
No npcs appear to be found in this terrain.
The fat springs are surrounded by Uberwald forest.
You can "jump into spring". This does some damage (a few hundred hitpoints) and causes you to be wrapped in a blanket of lard:
She appears to be wrapped in a blanket made of lard.
Jumping in with open containers will also fill those containers with molten fat--which will eventually solidify into just fat.
Also, while in the spring, this will be added to your description line:
He is up to the neck in molten fat.
If you stay in the spring for too long (half a minute seems to be too long), you will be further burned and will die:
You stand up. Your skin is burning from the boiling fat. Hp: 123 (500) Gp: 50 (50) Xp: 7316 Damage: 225 The heat and pain of the boiling fat are too great. Finally you expire and are deep fried by the fat. Hp: 0 (500) Gp: 50 (50) Xp: 7319 Damage: 123 The greasy aura vanishes with a wet sound. Someone says: MY, WE'VE BEEN A BIT CARELESS, HAVEN'T WE? SHALL WE POPPADOM TO THE NEXT DIMENSION?
It appears that if you lose all your health from jumping into the springs, you will still burn.
You will need to "leave spring" before you can leave the room.