Faith.rituals.misc.target

From Discworld MUD Wiki
Jump to: navigation, search
Faith.rituals.misc.target
Short form
fa.ri.mi.ta
Stat dependencies
Con Dex Int Str Wis
0 0 2 0 3
Skill tree
Faith
rituals
misc
target
All skill trees
Skill in TM wiki

Discworld Skills

Faith.rituals.misc.target is the skill mainly used in miscellaneous rituals performed on other people or objects.

Ritual use

This skill is used in the following rituals:

Primaries

The following groups have this skill as a primary:

TM opportunities

0-50 bonus

Bonus Action taken

51-100 bonus

Bonus Action taken

101-150 bonus

Bonus Action taken
128 Mend, no modifiers
130 Mend, positive modifiers: near holy ground
131 Mend, positive modifiers: near holy ground and stylish clothes

151-200 bonus

Bonus Action taken
152 Mend, positive: near stylish place, wearing stylish clothes, item is holy. Negative: barely feel presence of god
153 Mend, positive: wearing stylish clothes, negative: far from holy place, clothing is abomination
154 Splash, positive: near sacred waters
158 Meditating on Detect Alignment at Sandelfon's high altar
172 Longsight, positive: near holy ground, negative: using rod, barely feel presence of god
175 Cool, positive modifiers: near holy ground
175 Cool, positive modifiers: near holy ground

201-250 bonus

Bonus Action taken
206 - Longsight performed on an unprotected NPK.
207 - Mend performed on a black backpack in excellent condition. Positive Modifiers: Holy ground.
210 - Mend performed on a black tuxedo jacket in good condition. Positive Modifiers: Near holy ground.
211 - Divine Hand solo. Positive modifier: near holy ground.
217 - Longsight performed on an unprotected NPK. Positive Modifiers: near holy ground. Negative Modifiers: casting ritual from external rod.
222 - Divine Hand solo. Positive Modifiers: near holy ground. Negative Modifiers: casting ritual from external rod.
236 - Divine Hand, one passenger. Positive Modifiers: Fluffy surroundings, uplifted by carried fluff, near holy ground. Negative Modifiers: casting ritual from external rod

251-300 bonus

Bonus Action taken
253 - Divine Hand with one person following. Positive Modifiers: Holy ground.
253 - Weft warping on a snowy linen robe. Positive Modifiers: Area considered holy. (Gufnork's high altar.)
253 - Weft warping on a snowy linen robe. Positive Modifiers: Area considered holy. (Gufnork's high altar.)
255 - Weft warping on a snowy linen robe. Positive Modifiers: Holy ground.
255 - Divine Hand solo. Positive Modifiers: Recently prayed.
257 - Divine Hand solo. Positive Modifiers: Holy ground.
260 - Divine Hand solo. Positive Modifiers: Recently Prayed. Negative Modifiers: Far from Holy Ground.
260 - Divine Hand with one person following. Positive modifiers: Holy ground.
263 - Weft warping on a star-lined cloak. Positive modifiers: Holy ground.
263 - Weft warping on a star-lined cloak. Positive modifiers: Holy ground.
266 - Divine Hand solo. Positive modifiers: Holy ground.
266 - Divine Hand solo. Positive modifiers: Holy ground, Recently Prayed.
267 - Divine Hand solo. No modifiers.
267 - Divine Hand solo. Positive modifiers: Holy ground.
273 - Divine Hand with one person following. Positive modifiers: Holy ground.
276 - Divine Hand solo. Positive modifiers: Holy ground.
277 - Divine Hand with one person following. Negative modifiers: Far from holy ground.
278 - Divine Hand solo. No modifiers.
278 - Divine Hand solo. Positive Modifiers: Recently Prayed. Negative Modifiers: Far from Holy Ground.
279 - Divine Hand with one person following. Positive modifiers: Holy ground.
279 - Divine Hand with solo. Negative modifiers: Far from holy ground.
280 - Divine Hand with one person following. Positive modifiers: Holy ground.
280 - Divine Hand with one person following. Positive modifiers: Holy ground.
281 - Divine Hand solo. Positive modifiers: Holy ground.
282 - Divine Hand solo. Positive modifiers: Holy ground.
282 - Divine Hand with one person following. Positive modifiers: Holy ground.
283 - Divine Hand solo. Positive modifiers: Holy ground.
283 - Divine Hand solo. Positive modifiers: Holy ground.
285 - Divine Hand solo. Positive modifiers: Holy ground.
285 - Divine Hand solo. Negative modifiers: Far from Holy ground.
286 - Divine Hand with one person following. Positive modifiers: Holy ground.

301-350 bonus

Bonus Action taken
336 - Longsight, on Mihk-gran-bohp, near a holy corridor
345 - Feedback, far from a holy corridor and both hands full.

351-400 bonus

Bonus Action taken

401-450 bonus

Bonus Action taken