Chrenedict's Corporeal Covering

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Chrenedict's Corporeal Covering
Spell information
Nickname ccc
Guild Wizards
Type Defensive
Description Covers target with a damage absorbing protective skin.
GP cost 60
Mind space 25
Thaums 5
Components ball of sap, handful of skin-modifying agent, grade four varnish (all consumed)
Tome Thee Dyscyplyne of thee Stoane

Chrenedict's Corporeal Covering (abbreviated as CCC) is a second order defensive spell that gives the target a protective skin of some kind. Depending on the exact type of skin created, it can protect against any two of sharp, pierce, or blunt attacks.

Casting

The spell costs 60 GP to cast and takes up 25 units of mind space.

Skills

Spellcheck results
Scale      
100 125 150 175 200 225 250 275 300 325 350
 
binding            
 
       
earth            
 
       
binding            
 
       

The following skills are used in the stages of this spell:

Components

Component Covering type Unprotected Protects against
chalk powder (white mineral powder) stone skin blunt sharp and pierce
latex powder rubbery skin sharp pierce and blunt
metal filings metallic net pierce sharp and blunt

Casting messages

Casting

With latex powder:

You prepare to cast Chrenedict's Corporeal Covering on yourself.
You rub sap on yourself to prime your skin.  It tingles.
You spread latex powder all over your skin while considering its elastic nature.
You rub varnish on yourself, to bind it all together.  It feels strangely cold.

With chalk powder:

You prepare to cast Chrenedict's Corporeal Covering on yourself.
You rub sap on yourself to prime your skin.  It tingles.
You rub chalk powder on your skin while considering its stone-like nature.
You rub varnish on yourself, to bind it all together.  It feels strangely cold.

With metal filings:

You prepare to cast Chrenedict's Corporeal Covering on yourself.
You rub sap on yourself to prime your skin.  It tingles.
You scatter metal filings in a net-like pattern across your skin while considering their armour-like nature.
You rub varnish on yourself, to bind it all together.  It feels strangely cold.

Success

With latex powder:

1st cast: You feel your skin become elastic as rubber.
adding: Your skin feels a fair bit more elastic now.
maxed: Your skin is now as elastic as it can get.

With chalk powder:

1st cast: You feel your skin become rock hard.
adding: Your skin feels a fair bit harder now.
maxed: Your skin is now as hard as it can get.

With metal filings:

1st cast: You feel your skin tingle as the metal powder fuses together into thin metal bands, forming a net-like shape.
adding: The metallic network on your skin feels a tiny bit stronger now.
adding: The metallic network on your skin feels a fair bit stronger now.
adding: The metallic network on your skin feels much stronger now.
maxed: Your skin is now as thickly covered as it can get.

If you had a different version of the spell on yourself, it will be removed:

With a brief flash of magic, your [elastic|metallic|stony] skin falls away.

The old version of CCC is also removed by casting this spell:

Your skin feels itchy; large pieces flake off as you scratch it.

Failure

You need a bath!

Another failure can happen due to a bug if you have more than 50 pinches (exactly one handful) and less than 100 pinches of powder in the inventory:

Oh no, you seem to have mislaid a handful of skin-modifying agent!


What the target sees

Geryon Womblesworth rubs some sticky gunk on you.  It tingles.
Geryon Womblesworth rubs some powdered chalk on your skin.
Geryon Womblesworth rubs varnish of some kind on you.  It feels strangely cold.

First cast adds

You feel your skin become rock hard.

Second cast (unless it's the last one) adds

Your skin feels much harder now.

Last cast adds

Your skin is now as hard as it can get.

What others see

Geryon Womblesworth rubs some sticky gunk on JiJi Daluka.
Geryon Womblesworth rubs some powdered chalk on JiJi Daluka's skin.
Geryon Womblesworth rubs varnish of some kind on JiJi Daluka.

Effects

If you have the correct type of skin for the type of incoming damage, each hit received will be reduced either in part or in full, unless hit on the one body-part that is always left uncovered, in which case you will still receive full damage.

Blunt type damage is protected by Latex and Metal.

Sharp/Slash type damage is protected by Chalk and Metal.

Pierce type damage is protected by Chalk and Latex.

A random part of your body will always be left entirely unprotected, and this body part will change after the CCC takes so many hits, so a determined enemy can "focus" on your unprotected body part, or use a weapon doing a type of damage that your CCC cannot protect from.

Layer Counts

How many layers of protection you have can be determined by either look/peeking at a person and seeing the line of text in their description, or in "shields" or "group shields". From most layers to least layers, the texts are as follows:

With chalk:

{His/Her/Your} skin has been hardened to a rock-like form, although it seems weaker around the chest.
... skin has been hardened with numerous layers of a mineral-like substance, although it seems weaker around the head.
... skin has been hardened with a chalk-like substance, although it seems weaker around the head.
... skin has been covered with several layers of a chalk-like substance, although the face seems not to be covered.
... skin has been covered with a thin layer of chalk, although the stomach seems not to be covered.

With latex:

{His/Her/Your} skin has solidified into a rubberous form, although it seems weaker around the face.
... skin is made elastic with numerous layers of a rubber-like substance, although it seems weaker around the head.
... skin has been treated with a latex-like substance, although it seems weaker around the head.
... skin has been covered with several layers of a latex-like substance, although the stomach seems not to be covered.
... skin has been covered with a thin layer of latex, although the face seems not to be covered.

With metal:

{His/Her/Your} skin is covered with a thick metal net, although it seems weaker around the chest.
... skin has metal bands running all over it, forming a kind of net, although it seems weaker around the chest.
... skin has been covered with a thin metal net, although the neck seems not to be covered.
... skin has been covered with a thin, net-like metal coating, although the head seems not to be covered.
Tiny threads of metal run criss-cross all over {His/Her/Your} skin, although the head seems not to be covered.

Damage notification

As the shield gets to a damage threshold, you see messages that warns you of this.

With chalk:

A crackle of magic runs over your body, rearranging your stony skin.

With latex:

A crackle of magic runs over your body, rearranging your elastic skin.

With metal:

A crackle of magic runs over your body, rearranging your metallic skin.

External links