Calm

From Discworld MUD Wiki
Jump to: navigation, search
Calm
Ritual information
Deities all except Sek
Type Defensive
Base GP cost 25
Components none
Required powers speech

Calm is a priest ritual that stops the target from fighting. Note that if the target is fighting anyone other than the one performing the ritual, those others will not stop fighting them. This means that if they're in the same room, the target will be drawn into combat again almost immediately when their opponent continues attacking them.

You can use this to stop npcs from attacking other players, but the other player will need to leave the room and "stop".

Performing

This ritual costs 25 gp and requires no components. It is performed on one living thing who is fighting you or someone else. It is pk-checked.

It requires the power of speech.

Skills

This ritual uses faith.rituals.defensive.target.

Performing messages

Details needed.

Performing


Success


What the target sees


What others see


Wards

Details needed.

See also

External links