Adventuring.direction

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Adventuring.direction
Short form
Ad.di
Stat dependencies
Con Dex Int Str Wis
0 2 2 0 1
Skill tree
Adventuring
direction
All skill trees
Skill in TM wiki

Discworld Skills

Adventuring.direction is the skill which determines one's ability to orient oneself, and avoid getting lost.

Use

This skill is used for the following aspects:

Primaries

The Klatchian Foreign Legion and Djelian Guard have this skill as a primary.

Achievements

TM opportunities

Bonus Action taken
120 Consulting Discworld map
128 Studying a Discworld map while in Genua
145 Determining wind direction at archery range in Slippery Hollow
149 Altering information in the Hong war room.
150 Consulting Discworld map outside of Job market
152 Altering information in the Sung family study.
158 Consulting Discworld map in Ephebe
198 Successful broom flight
205 Checking wind direction for archery in Slippery Hollow
211 Wandering through the IIL library
219 Just standing in the Medina
231 Right-handed broom flight at night, to recorded broom slot
231 Right-handed broom flight in daylight, to unique NPC
232 Right-handed broom flight in daylight, to unique NPC
232 Right-handed broom flight at night, to recorded broom slot
233 Right-handed broom flight in daylight, to unique NPC
233 Right-handed broom flight at night, to recorded broom slot
234 Right-handed broom flight at night, to unique NPC
238 Right-handed broom flight in daylight, to unique NPC
244 Right-handed broom flight in daylight, to unique NPC
357 Studying large Ramtops map
398 Successful flight whilst holding broom in one hand

Footnotes

  1. For Sandelfonians, "enter corridor" and then leave the instructor room. For others, just "enter corridor". The maze is painted on the wall.