Difference between revisions of "Newbie areas"

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m (update name on newbie area in AM)
m (update notes on newbie areas)
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==Newbie Areas==
 
==Newbie Areas==
 
* [[Ohulan Cutash]] in [[Ramtops]]
 
* [[Ohulan Cutash]] in [[Ramtops]]
* Rime Street-Gleam Street Dwarven Neighbourhood in [[Ankh-Morpork]]
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** Targets to kill include dealers/traders, zoon sailors
* [[Sto Lat]]
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** Targets to consider/avoid: town guards, soldiers, strongarms, zoon liar
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* Rime Street-Gleam Street Dwarven Neighbourhood in [[Ankh-Morpork]]:
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** Targets to kill include dwarven children, dwarves
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** Targets to consider/avoid: watchmen, dwarven tinkers, dwarven miners, dwarven sentries, dwarven tavernkeeps, dwarven bakers
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* [[Sto Lat]] (this area is best if you advance your skills to around 100-150 skill level in a weapon:
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** Targets to kill include merchants
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** Targets to consider/avoid royal guards, highwaymen/dashing men/thugs and scruffy/muscular/shady characters

Revision as of 12:29, 17 June 2021

Criteria of Newbie Area

  • Plenty of killable npcs for new players, npcs should still be killable at around a weapon level of ~30-50
  • Not as much danger or can be avoided by avoiding certain npcs
  • Still close by to other opportunities like quests or shops if need it

Newbie Areas

  • Ohulan Cutash in Ramtops
    • Targets to kill include dealers/traders, zoon sailors
    • Targets to consider/avoid: town guards, soldiers, strongarms, zoon liar
  • Rime Street-Gleam Street Dwarven Neighbourhood in Ankh-Morpork:
    • Targets to kill include dwarven children, dwarves
    • Targets to consider/avoid: watchmen, dwarven tinkers, dwarven miners, dwarven sentries, dwarven tavernkeeps, dwarven bakers
  • Sto Lat (this area is best if you advance your skills to around 100-150 skill level in a weapon:
    • Targets to kill include merchants
    • Targets to consider/avoid royal guards, highwaymen/dashing men/thugs and scruffy/muscular/shady characters