Difference between revisions of "User:RiverPhoenix"
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<pre>a beautiful battlefield crimson standing amphora
<pre>a beautiful battlefield crimson standing amphora
This beautiful amphora features graceful curves and two attractive handles on either side
This beautiful amphora features graceful curves and two attractive handles on either side of the neck. It has clearly been crafted by an expert potter as the clay is silky smooth and almost wafer thin; nothing like the common amphora seen in kitchens and storerooms. A gently sparkling stream coursing along the base of mountains soaring into the heavens, with tiny yet elaborately detailed pearwood trees covering their lower slopes, was stained onto it in moss green and storm-cloud grey with near unparalleled skill. It is covered with a lustrous battlefield crimson glaze.</pre>
of the neck. It has clearly been crafted by an expert potter as the clay is silky smooth and almost wafer thin; nothing like the common amphora seen in kitchens and storerooms. A gently sparkling stream coursing along the base of mountains soaring into the heavens, with tiny yet elaborately detailed pearwood trees covering their lower slopes, was stained onto it in moss green and storm-cloud grey with near unparalleled skill. It is covered with a lustrous battlefield crimson glaze.</pre>
Revision as of 02:16, 11 November 2020
Royal Art Museum
I am currently the curator of the art museum in Ankh-Morpork. If you're in town, check out the player-designed exhibitions in the south wing of the ground floor. You can also visit our fan website, http://royal-art-museum.appspot.com for a historical record of player exhibitions.
- Each mould, stain, or glaze has several tiers of success. The highest-level outcome isn't always the most artistic, so testing is required.
- You can use multiple colors for those stains that require multiple stages.
- The stain command has a separate staining and design skill-check.
- I usually have players choose the main (glaze) color of the item first.
- Most items require visiting two or more pottery workshops, since each location has a different set of available options.
These are some of my favorite objects that I've crafted. Ask if you're interested in a special item!
I can make flute-blowpipes too, but I usually make regular flutes. Clay flutes are one of the easier wind instruments to play.
a summer sea blue clay flute A number of evenly spaced holes runs along the length of this flute which has been lovingly made from clay. It has been decorated deftly with an attractive pattern of sandy white waves, each on the point of breaking, falling one after the other in an unbroken circle. It has been coated with a vivid summer sea blue glaze.
a sun-baked red clay flute A number of evenly spaced holes runs along the length of this flute which has been lovingly made from clay. The Sun Emperor’s court was once home to the most aesthetically pleasing hummingbirds. Yet their memory pales next to the disarming down white pattern of hummingbirds on this flute. It is covered with a vivid sun-baked red glaze.
The expert result for ink wells in the Sung pottery room is quite attractive. They function as normal ink wells.
a beautiful pale wine gold ink well This masterpiece ink well has been laboriously crafted from clay and takes the form of an intricate lotus. The fragile petals have been formed to perfection and the lotus is fully opened in a ceramic suggestion of revealing enlightenment at any moment. It is covered with a lustrous pale wine gold glaze.
I make standing vases in the Ninja guild pottery room, which is dangerous to access for non-assassins. They can be placed as furniture and can hold about 2 pounds, or about twenty items.
a pleasant white standing vase Tall and with a flat base, this pleasant vase serves its purpose as a work of art rather than a mere container. A quantum weather butterfly, its wings able to change the world with a single flap, has been stained on the vase in indigo. It is covered with a shiny white glaze.
a pleasant wine-dark standing vase Tall and with a flat base, this pleasant vase serves its purpose as a work of art rather than a mere container. It has been exquisitely stained with a fetching black and orange wingless dragon floating majestically on a background of clouds. It is covered with a strong wine-dark glaze.
Similarly, standing amphoras are made in the Hashishim guild pottery room. They can be placed as furniture and can hold about 2 pounds, or about twenty items.
a beautiful battlefield crimson standing amphora This beautiful amphora features graceful curves and two attractive handles on either side of the neck. It has clearly been crafted by an expert potter as the clay is silky smooth and almost wafer thin; nothing like the common amphora seen in kitchens and storerooms. A gently sparkling stream coursing along the base of mountains soaring into the heavens, with tiny yet elaborately detailed pearwood trees covering their lower slopes, was stained onto it in moss green and storm-cloud grey with near unparalleled skill. It is covered with a lustrous battlefield crimson glaze.
This was very time consuming to make, due to wanting to get the long description just right. This trophy is on display in the Thieves' Guild Trophy Cabinet.
a fine gold kylix cup This precisely crafted kylix is almost a piece of art. Held by its two stately handles, drinking from this fine cup would make anyone feel honoured. An artistic pattern of black dollar signs adorns the cup. It is covered with a gleaming gold glaze.
Reference for my faith rods. Happy to lend or sell these (with a few exceptions) to someone who will make use of it!
|Rod type||Rituals||Diety||Charge level|
|tasselled staff||divine hand, longsight, remember place, mend||Sandelfon||imprinted, stored with CMS2|
|coral baton||creeping doom||Sandelfon||impressed|
|dull grey baton||soothe||Sandelfon||impressed|
|dull grey baton||unquiet spirit||Sandelfon||impressed|
|dull grey baton||weft warping||Sandelfon||impressed|
|orange cane||paralysis, fear||Sandelfon||impressed|
|pale grey cane||visit, find||Sandelfon||impressed|
|pale grey cane||sacred fins, breathe underwater||Sandelfon||impressed|
|pale yellow baton||totem||Sandelfon||impressed|
|pale white baton||cure drunkenness||Sandelfon||imprinted|
|pale white baton||find||Sandelfon||impressed|
|pale white baton||raise dead pet||Sandelfon||impressed|
|pale white baton||resurrect||Sandelfon||impressed|
|purple baton||weft warping||Sandelfon||impressed|
|ribboned baton||artefact inquisition||Sandelfon||impressed|
|ribboned baton||holy sacrifice||Sandelfon||impressed|
|ribboned baton||holy sacrifice||Sandelfon||impressed|
|serrated baton||dust devil||Sandelfon||impressed|
|serrated baton||holy weapon||Sandelfon||impressed|
|wooden cane||major shield, cure medium wounds||Sandelfon||impressed|
|wooden cane||totem, far sight||Sandelfon||impressed|
|coral baton||breathe underwater||Fish||impressed|
|forest green cane||major shield, divine hand||Fish||impressed|
|orange cane||dust devil, N/A||Gufnork||imprinted|
|pale grey cane||warm, dark sight||Fish||imprinted|
|pale yellow baton||major shield||Gufnork||impressed|
|ribboned baton||find corpse||Hat||imprinted|
|white cane||restore, soothing rain||Gufnork||imprinted|
See Research:Pick for my research into lockpicking. Many of the hardest pickable locks in the game require exactly 1000 bonus. Note that other locks exist that are either unpickable, or require unrealistic bonuses -- e.g. over 2000.
My covert.lockpick.doors bonus is 950, which can be temporarily boosted to exactly 1000 by stacking black leather gloves (+2 Dex), Mazda's bonus (+1 Dex), Tsortean horse (+2 Int), and intelligence tea (+1 Int).
See Club/Charm Chasers for details on the charms club! For now, I'm only collecting lockpick charms and coconut charms. I'm happy to help track down charms for other folks.
Tumbler Safe Aliases
dtest: turn dial clockwise to 0;frimble Tumbler Safe Cracking;turn dial anticlockwise to 20;turn dial anticlockwise to 40;frimble 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9;turn dial anticlockwise to 60;turn dial anticlockwise to 80;turn dial anticlockwise to 0 dtry: turn dial clockwise to $1$;turn dial anticlockwise to $2$;turn dial clockwise to $3$;turn dial anticlockwise to $1$;turn dial clockwise to $2$;turn dial anticlockwise to $3$;turn dial clockwise to $1$;turn dial anticlockwise to $3$;turn dial clockwise to $2$;turn dial anticlockwise to $1$;turn dial clockwise to $3$;turn dial anticlockwise to $2$;turn dial clockwise to $1$;open safe;l it
- "dtest" spins the dial around to locate the click points, and frimbles a handy ruler as well (it may take a bit to get used to reading it).
- "dtry" is called with three args for the click points, and efficiently tests every combination.
Here are the main aliases I use to help with Ozzie's pottery jobs.
shape: throw clay onto wheel;mould clay into $*$ on wheel;get all from wheel pot: shape $*$ teapot;shape $*$ teapot;shape $*$ teapot;shape $*$ teapot;shape $*$ teapot;shape $*$ teapot ph: palm $arg:tongs$ into hands st: ph brush; stain teapot 1 with $*$; stain teapot 2 with $*$; stain teapot 3 with $*$; stain teapot 4 with $*$; stain teapot 5 with $*$; stain teapot 6 with $*$ gl: nickname $*$ as potcolor; glaze teapot 1 with $*$ glaze; glaze teapot 2 with $*$ glaze; glaze teapot 3 with $*$ glaze; glaze teapot 4 with $*$ glaze; glaze teapot 5 with $*$ glaze; glaze teapot 6 with $*$ glaze; fire my teapots in kiln gk: get potcolor teapots from kiln;identify them as mypot;put them on rack;look every potcolor mypot on rack;memo list oz: get every potcolor mypot from rack;n;give them to ozzie;memo add Sto Lat Pottery in 1:00:0
- If fewer than 6 teapots, the extra commands in "pot", "st", and "gl" do nothing, but this is fine.
- Repeat the "st" command 1, 2 or 3 times depending on the type of stain.
- Since "gk" checks colors, it only gets finished pots from the kiln.
- I just "gk" again to see if the pots on the rack have cooled off.
- Finally, "oz" sets a 1 hour timer for the next job.
pot dragon n say assign john wylde s st cabbage in banana yellow st cabbage in banana yellow gl girly pink ph gk oz
Useful alias to get all finished pottery from the kiln:
get colored things from kiln;put them on rack
Buy 1 clay ("bc"), or several (e.g. "bc 4"):
buy $ifarg:$*$ clays$else$clay$endif$
Idle Alias version 5.2.0
My idle alias starts in Miss Band's locks and traps classroom in the Assassins Guild, and takes 5 minutes to run to completion.
(pe.tr.va.*) get amber ring from box in swag bag value iridescent pearl value amber ring in provincial value batiste shirt (fa.it.rods, ma.points) retrieve staff from elsewhere hold staff store staff between here and there (more pe.tr.va.*) value iridescent pearl value amber ring in provincial value batiste shirt put amber ring in box in swag bag (ad.mo.cl.rock -- with added burden) s; w; s; s; d; d; n; e; e; e; n; n; n; n get large dog climb up climb up climb up draw swords climb up fall off sheathe swords drop large dog (fa.ri.special -- at Sandelfon high altar) w; n; n; w; w; nw; n; e; ne; ne; e; e; e; se; se; se; se; se; ne; se; e; ne; ne; n; n; e; e; s; w palm prayer beads from swag bag into hands meditate over prayer beads meditate over prayer beads slip prayer beads to swag bag (co.st.inside -- Mr. Schotter's classroom) e; n; w; w; s; s; sw; sw; w; nw; sw; nw; nw; nw; nw; nw; w; w; w; sw; sw; w; s; s; s; s; s; s; s; s; s; u; u; n; n; w; n walk through blue strings sneak along blue path (co.lo.traps, co.ca.place, co.it.traps -- Miss Band's classroom) s; e; e; n palm lockpick from batiste shirt into hands disable birch drawer arm trap in birch drawer disable birch drawer arm trap in birch drawer slip lockpick to batiste shirt probe birch drawer probe birch drawer probe birch drawer (use the rest of my GP) palm prayer beads from swag bag into hands pray to sandelfon slip prayer beads to swag bag rifle boots on miss band case miss band (display latest tells, score, TMs, and job timers) htell brief 3 score brief hskills memo list
This is mostly for my own reference, as some items are storing two different places.
|wild honey batiste shirt|
|coffee brown batiste trousers||Ankh-Morpork||Thieves' Guild hospital|
|darkened cordierite prayer beads||Ankh-Morpork||Sandelfon High Altar|
|swag bag||Ankh-Morpork||Nella's Vault|
|handsome platinum flame ring||Ankh-Morpork||Assassins Guild, locks & traps classroom|
|Thieves' Guild Licence||Ankh-Morpork||Thieves' Guild quota room|
|amber and silver ring||Ankh-Morpork||Filigree Street||Job Market|
|amber and silver ring||Ankh-Morpork||Royal Art Museum||Lanfear's House|
|amber and silver ring||Ankh-Morpork||Grunefair||Real Estate Office|
|amber and silver ring||Ankh-Morpork||Rathole Bar||Milords & Miladies|
|amber and silver ring||Ankh-Morpork||Delbert Pub||Cheesemongers Yard|
|iridescent pearl||Bes Pelargic||Pearl Shop|
|amber and silver ring||Bes Pelargic||First Imperial Bank||Real Estate Office|
|amber and silver ring||Bes Pelargic||The Medina||Ninja Guild Pottery|
|amber and silver ring||Bes Pelargic||Dragon Head Square||Blue Moon Park|
|moonstone ring||Bes Pelargic||Market Street||Tuna Walk|
|amber and silver ring||Ephebe||Smugglers Cave||Tsortean Horse|
|amber and silver ring||Genua||Diamond City Casino||Charms Shop|
|moonstone ring||Genua||National Bank||Money Changer|
|amber and silver ring||Klatch||Swamps||Lower Djel Trading Post|
|amber and silver ring||Klatch||The Oasis||Hashishim Caves Pottery|
|moonstone ring||Klatch||Djelibeybi Crossroads||Chronides Farmstead|
|amber and silver ring||Ohulan-Cutash||Market Square||Shrine to the Small Gods|
|amber and silver ring||Ramtops||Bandit Camp||Copperhead|
|amber and silver ring||Ramtops||Brass Neck||Slice|
|moonstone ring||Ramtops||Lancre||Creel Springs|
|amber and silver ring||Sto Plains||Grflx Caves||Hillshire|
|amber and silver ring||Sto Plains||Guntram's Pottery Shop||Sheepridge|
|amber and silver ring||Uberwald||Escrow Town Hall||Monks of Cool|