Difference between revisions of "User:Proeliator"
Proeliator (Talk | contribs) (Created page with "Some of the aliases I use in game, feel free to pinch and edit to suit All Horse Skills <code>options output skills = list;skills ad.mo.ri.ho,fi.sp.mo,cr.hu.an.gr,cr.me.di $...") |
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+ | ==About== | ||
+ | He looks like a typical [[Hublandish Barbarians|barbarian]]; rugged (or scruffy), tan (or dirty) and weathered (or scruffy and dirty). His clothes suggest that they have been worn for many years; the stains of grass, dirt, blood and bacon sandwiches confirm it. He has a bald head and an unkept beard, and looks as though he is more than capable of walking 30 miles in horizontal rain and snow without batting an eyelid. He has the bewildered air of someone that gets lost a lot. | ||
+ | |||
+ | Founder and President of the [[Club/Saddle_Sore|Saddle Sore]] club. | ||
+ | |||
+ | Co-host of the [[Warrior_games|Warrior Games]]. | ||
+ | |||
+ | |||
+ | ==Aliases== | ||
Some of the aliases I use in game, feel free to pinch and edit to suit | Some of the aliases I use in game, feel free to pinch and edit to suit | ||
− | |||
− | <code>options output skills = list;skills ad.mo.ri.ho,fi.sp.mo,cr.hu.an.gr,cr.me.di $*$;options output skills = branched</code> | + | ===Horses=== |
+ | |||
+ | '''Various data i'm collecting on horses is [[User:Proeliator/horse_notes|here]] , feel free to add any information you have.''' | ||
+ | |||
+ | |||
+ | Display all skills relevent to horses: | ||
+ | |||
+ | <code>alias hopri options output skills = list;skills ad.mo.ri.ho,fi.sp.mo,cr.hu.an.gr,cr.me.di $*$;options output skills = branched</code> | ||
+ | |||
+ | |||
+ | Assessing: | ||
+ | |||
+ | <code>alias ahh assess $arg:horses$ health</code> | ||
+ | |||
+ | <code>alias ahn assess $arg:horses$ needs</code> | ||
+ | |||
+ | <code>alias aht assess $arg:horses$ traits</code> | ||
+ | |||
+ | |||
+ | Buying hay/oats: | ||
+ | |||
+ | <code>alias bhh buy hay;palm hay from hay;drop empty sacks;stash hay in my mount</code> | ||
+ | |||
+ | <code>alias bho buy oats;palm oats from oats;drop empty sacks;stash oats in my mount</code> | ||
+ | |||
+ | Feeding hay/oats: | ||
+ | |||
+ | <code>alias fhh retrieve $arg:\1$ handful of hay from my mount;feed hay to my mount</code> | ||
+ | |||
+ | <code>alias fho retrieve $arg:\1$ handful of oats from my mount;feed oats to my mount</code> | ||
+ | |||
+ | |||
+ | Combat: | ||
+ | |||
+ | <code>alias str1 storm $arg:target$ at a walk with left weapon</code> | ||
+ | |||
+ | <code>alias str2 storm $arg:target$ at a trot with left weapon</code> | ||
+ | |||
+ | <code>alias str3 storm $arg:target$ at a canter with left weapon</code> | ||
+ | |||
+ | <code>alias str4 storm $arg:target$ at a gallop with left weapon</code> | ||
+ | |||
+ | |||
+ | Riding: | ||
+ | |||
+ | |||
+ | <code>alias gup continue riding on my mount</code> | ||
+ | |||
+ | <code>alias whoa stop journeying;stop riding</code> | ||
+ | |||
+ | <code>alias rd journey $*$ on my mount</code> | ||
+ | |||
+ | <code>alias rdt ride to $*$ on my mount</code> | ||
+ | |||
+ | ===Misc Aliases=== | ||
Primaries | Primaries | ||
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Money brief & rated as AM in my pack & held inventory | Money brief & rated as AM in my pack & held inventory | ||
− | <code>open pack;money in pack brief;rate coins in pack as am;close pack;money brief;rate coins as am</code> | + | <code>alias $ open pack;money in pack brief;rate coins in pack as am;close pack;money brief;rate coins as am</code> |
move alias to an alias category | move alias to an alias category | ||
− | <code>$ifarg2: alias set category $1$ $2$ $else$ifarg1: frimble you need to select a catergory $else$ frimble Syntax ma [alias name] [alias category] $endif$endif$</code> | + | <code>alias ma $ifarg2: alias set category $1$ $2$ $else$ifarg1: frimble you need to select a catergory $else$ frimble Syntax ma [alias name] [alias category] $endif$endif$</code> |
Revision as of 08:14, 2 March 2023
Contents
About
He looks like a typical barbarian; rugged (or scruffy), tan (or dirty) and weathered (or scruffy and dirty). His clothes suggest that they have been worn for many years; the stains of grass, dirt, blood and bacon sandwiches confirm it. He has a bald head and an unkept beard, and looks as though he is more than capable of walking 30 miles in horizontal rain and snow without batting an eyelid. He has the bewildered air of someone that gets lost a lot.
Founder and President of the Saddle Sore club.
Co-host of the Warrior Games.
Aliases
Some of the aliases I use in game, feel free to pinch and edit to suit
Horses
Various data i'm collecting on horses is here , feel free to add any information you have.
Display all skills relevent to horses:
alias hopri options output skills = list;skills ad.mo.ri.ho,fi.sp.mo,cr.hu.an.gr,cr.me.di $*$;options output skills = branched
Assessing:
alias ahh assess $arg:horses$ health
alias ahn assess $arg:horses$ needs
alias aht assess $arg:horses$ traits
Buying hay/oats:
alias bhh buy hay;palm hay from hay;drop empty sacks;stash hay in my mount
alias bho buy oats;palm oats from oats;drop empty sacks;stash oats in my mount
Feeding hay/oats:
alias fhh retrieve $arg:\1$ handful of hay from my mount;feed hay to my mount
alias fho retrieve $arg:\1$ handful of oats from my mount;feed oats to my mount
Combat:
alias str1 storm $arg:target$ at a walk with left weapon
alias str2 storm $arg:target$ at a trot with left weapon
alias str3 storm $arg:target$ at a canter with left weapon
alias str4 storm $arg:target$ at a gallop with left weapon
Riding:
alias gup continue riding on my mount
alias whoa stop journeying;stop riding
alias rd journey $*$ on my mount
alias rdt ride to $*$ on my mount
Misc Aliases
Primaries
options output skills = list;skills primaries $*$;options output skills = branched
Money brief & rated as AM in my pack & held inventory
alias $ open pack;money in pack brief;rate coins in pack as am;close pack;money brief;rate coins as am
move alias to an alias category
alias ma $ifarg2: alias set category $1$ $2$ $else$ifarg1: frimble you need to select a catergory $else$ frimble Syntax ma [alias name] [alias category] $endif$endif$