Unnamed Town

From Discworld MUD Wiki
Revision as of 20:59, 14 February 2016 by Datura (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The Unnamed Town is a town in Uberwald.

Situation

The Unnamed Town is a cul-de-sac village located to the southeast of Escrow and Magpyr Castle.

Language and currency

The language in the Unnamed Town is Uberwaldean. The local currency is the Lancre crown.

Politics

Crime and Punishment

Layout

A small road enters the Unnamed Town from the south, leading to a village square. The small road is the only road into or out of the village.

Transportation

The Uberwald carriage has a stop at the southwest corner of the village square.

Property

All property in Uberwald is handled from the real estate stall on the town square in Lancre Town.

The following conditions apply to real estate in the Ramtops:

  • Players with property elsewhere are ineligible to bid on types of property that they already own.
  • Property cannot be shared with those ineligible to bid, as above.
  • Players cannot bid on more than one property at a time.

Players must have at least 200 guild levels before they are allowed to bid on property in Uberwald due to its dangerous reputation.

Player housing

There are two player houses along the road leading to the village square.

Facilities

  • An abandoned and derelict Temple of Pishe, south of the village square, where Mad Priest Von Bobenstein can be found. He is an NPC who can raise the dead.

Guilds

There are no guild-related facilities here.

Shops

The following shops can be found in the Unnamed Town.

  • A coffin shop, a clothing shop, and a general store are in the village square.
  • A store selling items that may or may not be of use against the more dangerous denizens of Uberwald is along the small road.
  • The Slaughtered Lamb, the town inn, is along the small road. It sells cloves of garlic, garlicky food, and beer. There are rooms upstairs.

NPCs

Unnamed NPCs
  • Bumpkins, commoners, rustics, peasants, and yokels wander the streets.
  • Carriage drivers and the occasional traveller can be found at the carriage stop.
Unique NPCs
  • Abe, who is in the graveyard.
  • Jasen and Arno, who wander.
  • Mad Priest Von Bobenstein, who can raise people from the dead, in the ruined Temple of Pishe.
  • Spiegal, proprietor of Ye Olde Weapons Shoppe.
  • The grim innkeeper, the innkeeper and bartender of The Slaughtered Lamb.
  • Heinrich Von Totengaenger, proprietor of the general store.
  • Dame Wilhelmina, proprietor of Dame Wilhelmina's little clothing Haus.
  • Wolfgang 'We put'em six feet under' Weidendorf, purveyor of fein coffins.

Other points of interest

  • A graveyard, north of the village square, where you can buy plots, bury bodies, write epitaphs for the tombstone, and also find and read the tombstones that are already there.