From Discworld MUD Wiki
Revision as of 06:34, 24 April 2010 by Anonymous (Talk)

Jump to: navigation, search
Command information
GP Cost 30
Learnt At Unknown
Skills Used Fighting.special.unarmed,
Fighting.unarmed.grappling and
Items Needed None
Guild Available to all

Trip is a fighting command which can be used to upset an opponent's balance during combat.


Although trip relies on unarmed skills, it may be performed whether holding a weapon or not. In order to successfully trip an opponent, one must:


The effects depend on the degree of success of the skillcheck:

  • A high degree of success results in the victim being sent crashing to the ground, costing them a lot of action points. They remain at a substantial AP disadvantage until they get up again (which occurs automatically). During this period, they cannot be tripped or shoved again.
  • A lesser degree of success causes the victim to stumble, costing them a few action points.
  • Failure causes the attacker to stumble, costing them a few action points.

See also

External links

do you need a change in mood when it comes to going to another place? are you tired of watching those the same old beach, scenery, and places? try this one and you will never regret it. and you will come over and over again. this may help you in your needs, try to see this link!!

Related Link:

great ocean road trips