Difference between revisions of "Template:Wr-ease"
From Discworld MUD Wiki
(hard->difficult) |
(Looks like both hard/difficult are required) |
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<includeonly>{{#switch:{{lc:{{{1}}}}} | <includeonly>{{#switch:{{lc:{{{1}}}}} | ||
|incredibly difficult=0 | |incredibly difficult=0 | ||
+ | |incredibly hard=0 | ||
|extremely difficult=1 | |extremely difficult=1 | ||
+ | |extremely hard=1 | ||
|very difficult=2 | |very difficult=2 | ||
+ | |very hard=2 | ||
|rather difficult=3 | |rather difficult=3 | ||
+ | |rather hard=3 | ||
|difficult=4 | |difficult=4 | ||
+ | |hard=4 | ||
|pretty difficult=5 | |pretty difficult=5 | ||
+ | |pretty hard=5 | ||
|quite difficult=6 | |quite difficult=6 | ||
+ | |quite hard=6 | ||
|reasonably difficult=7 | |reasonably difficult=7 | ||
+ | |reasonably hard=7 | ||
|quite easy=8 | |quite easy=8 | ||
|pretty easy=9 | |pretty easy=9 |
Revision as of 13:09, 28 January 2011
[edit]
DocumentationThis template returns a number based on an 'ease' judge rating, according to the following tables:
Weapon ease, the default
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Parry ease, with parry=1
|
If you add an argument named "reverse" with any value (e.g. reverse=1) it will take a number and output the string instead.
- If you want the parry ease string returned you need to add an argument named "parry" with any value (e.g. parry=1).
If you pass the template a number but do not put an argument named "reverse" it will just return the same number.
- Examples
{{Wr-ease|very easy}}
12
{{Wr-ease|11}}
11
{{Wr-ease|11|reverse=true}}rather easy