Difference between revisions of "Talk:Description line (item)"

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::[[Rifle]] might allow any or all of this, but as it is thief only I don't know much about it.
 
::[[Rifle]] might allow any or all of this, but as it is thief only I don't know much about it.
 
::--[[User:Frazyl|Frazyl]] 07:21, 18 November 2010 (UTC)
 
::--[[User:Frazyl|Frazyl]] 07:21, 18 November 2010 (UTC)
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:::When an item is on another living thing, the only description I can see of it is the main description. A {{itemdb|2527|Llamedese cloak}} has one handy pocket (which may not be the best example because it's not improvised...) and  rifling it reveals "You think the Llamedese cloak contains..." (doesn't say what kind of pocket it has). So different pockets are probably description and nothing more. --[[User:Tabs|Tabs]] 7:14, 27 November 2010 (UTC)
  
  

Revision as of 02:14, 27 November 2010

Some clothes have pockets that are secret (like the Moonlit market utility belt) or hidden (like the the black silk sash from Djelibeybi). It's not clear how this is different from normal pockets, or if it's just a fancy description detail with no effect. --Frazyl 02:36, 17 November 2010 (UTC)

The seaboots have improvised pockets... --Frazyl 04:42, 18 November 2010 (UTC)

I don't know... maybe it has an affect on covert things? Like... concealing stuff, or palming items from/slipping them to the container. Oh, or maybe it makes it so that people don't see the pockets when they look at it on someone else's inventory. Or do you see pockets on someone else's stuff anyway? Hmmmm. ...Maybe it would be worthwhile to note which aspects of things you can only see if they're in your own inventory/the ground. --Ilde 06:39, 18 November 2010 (UTC)
Well it seems to me you can never see the contents of items inside living things. You can't even generally look at stuff inside something else (except stuff in yourself or in furniture in your player house/shop).
Rifle might allow any or all of this, but as it is thief only I don't know much about it.
--Frazyl 07:21, 18 November 2010 (UTC)
When an item is on another living thing, the only description I can see of it is the main description. A Llamedese cloak has one handy pocket (which may not be the best example because it's not improvised...) and rifling it reveals "You think the Llamedese cloak contains..." (doesn't say what kind of pocket it has). So different pockets are probably description and nothing more. --Tabs 7:14, 27 November 2010 (UTC)


I have some lines from towels, but I'm not sure where they'd go (before or after talismanhood/delusion).

It is absolutely soaking wet.
It is sopping wet.
It is very wet.
It is wet.
It is slightly wet.
It is just barely damp.

--Tabs 19:42, 25 November 2010 (UTC)

Looks like it's in the "other effects" area. It comes before enchantment, but its order with the "sprinkled powder" effect changes depending on which you did first. --Ilde 20:04, 25 November 2010 (UTC)