Each player is granted a certain number of social points. This number starts at fifty for new players, and gradually increases with age to a maximum of five hundred.
Social points are consumed by certain commands:
- a tell: 1 point
- an untargetted soul: 3 points
- a remote: 5 points
- a targetted soul (including self-targetted): 6 points
- an emote: at least 1 point, but the exact number varies based on the emote. Longer emotes cost more. For letters only, the cost seems to be one point plus one for every ten characters. If numbers are involved, it seems to cost slightly more.
- shouting: at least 10 points, but the exact number varies based on the message. Longer messages cost more points. For letters only, the cost seems to be 10 points plus ten for every five characters. If numbers are involved, it seems to cost slightly more.
- the position command: 100 points
- Using the godmother's service costs all your social points if you are in a certain guild level range.
Although these points will regenerate with time, at a rate of one per heartbeat, a player may be unable to communicate fully when their social points have run down. This may serve to reduce player generated spam.
There are also things that temporarily reduce your maximum number of social points.
- If you kill a pet, including your own or one that has been consigned, your maximum social points are reduced to 1.
- Shouting reduces your maximum social points by at least one. The longer the message, the more they are reduced.
When your maximum social points have been reduced in this fashion, there are two things you can do. First, you can wait. They will eventually go back to normal, although the rate of increase is much slower than the regeneration rate, taking a few minutes to increase by one. Secondly, you can use tells, emotes, souls, remotes, or position. Any of these will increase your maximum by one, even as they consume points.