Difference between revisions of "Sam Slager"
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| ... in the nearby mountains. | | ... in the nearby mountains. | ||
| They seem to be vary rare at night. Best accept during the day only unless you want to do a nice, long search. | | They seem to be vary rare at night. Best accept during the day only unless you want to do a nice, long search. | ||
− | + | They can be found in the Ice Lands (at night too), beware of ice giants. | |
|- | |- | ||
| Elephant | | Elephant |
Revision as of 02:09, 22 January 2021
- This page is about a source of missions / jobs.
Sam Slager works in the Cattle District, west of The Shades, in Ankh-Morpork. He is the owner of the sausage shop found on the north end of Long Hogmeat Street and offers a variety of sausage-making jobs, resulting in both money and experience.
Contents
Appearance
Sam Slager looks like the archetypal butcher. He is large, almost to the point of rotundness, but not quite, and able to break into a sweat even on a chilly day. Though quite muscular due to years of working with large animal carcasses, Sam has plenty of brains yet his temperament can get away with him on occasion.
The Job
To see what is available, read
the order board, then apply for <order>
to start the job. At that point, a time limit is provided, along with a slip of paper to provide a reminder of how many sausages and what type. Also provided is an icebox to keep the meat fresh as it is acquired. When the sausages are complete, be sure to give
the product to Sam (do not "sell"). You can also deliver string
or deliver sausages
. If a string of sausages is longer than the number Sam asked for, he'll pay you for the difference as though you'd given him exactly the number asked for and then sold the rest. If you give him fewer sausages than he asked for, he'll accept them and tell you how many more he needs.
Once experience is gained making regular sausages, one can apply to make flavoured (spiced) variations.
Skills needed
You can do some of the easier jobs with ~100 bonus in crafts.culinary.butchering, perhaps even a bit less if you're willing to put up with lots of failures. The smaller the bit that you're trying to debone on the table, the higher your chance of success, so if you're starting out with a relatively low bonus, stick to deboning things like eyes, fingers, etc at first. Definitely don't try to debone entire corpses. The page on corpse parts may be beneficial to the burgeoning butcher.
So long as you stick to unflavoured sausages, butchering is all you need. However, if you get into flavoured sausages, crafts.culinary.cooking is also checked when mixing the flavour in with the raw meat. A bonus of 200 is about the lowest you could probably succeed with; at a bonus of 197 there were no successes at all; with a bonus of 220 successes became occasional.
It's easier to mix spices into smaller wads of meat. It's also safer, since a failure can sometimes waste the spice you were trying to mix in. You can cut up larger wads into multiple pieces, if necessary.
The Process
Once in the backroom, the relevant commands are as follows (note that bits such as eyes, feet, etc. can replace the entire corpse if you're not confident in your crafts.culinary.butchering bonus):
-
Put <bit/corpse> on workbench
- this step is optional - you can also debone bits that are in your inventory -
Debone <bit/corpse> on workbench
(crafts.culinary.butchering check - syntax is the same whether the bit is on the bench or in your inventory) -
Grind <meats> in grinder
- If using spices:
Mix <wad> with <spice> in mixing bowl
(crafts.culinary.cooking check)
- If using spices:
-
Extrude <meats> from extruder
Butchering larger objects (e.g. entire corpses) seems to require a higher cr.cu.bu bonus. You can get around this by cutting bits and pieces from a corpse (with get <bit> from corpse
, such as "get heart from corpse", "get spleen from corpse", etc.) and deboning those on the workbench instead. You'll need to be holding a knife or a dagger to get body parts from a corpse.
If you put both spiced and plain wads of meat in the extruder at the same time, the result will be a string of plain sausages.
Note that you can differentiate between "spiced" and "unspiced" wads of meat, e.g. for aliases:
get unspiced wad from box mix unspiced wad with $*$ in bowl put spiced wad in box
Rewards
The following corresponds to experience and money:
Cool-down
There is a cool-down time - if you apply to fill orders too quickly, you will receive less experience and money for those orders. The cooldown for diminishing returns is separate between regular and flavoured sausages and lasts 1 hour.
Extra Money
Note that Sam will buy any and all player-made sausages. Therefore, if there are any sausages left over from the sausage-making job, this is a way to make a few extra dollars.
Order Board
Meat | Sausages | Payment (Regular) |
Payment (Flavoured) |
Sam's Tips | Other Advice | |
---|---|---|---|---|---|---|
Alligator | 100 | $40.00 | $55.00 | ... in Genua. | Also found in dense marshlands. | |
Antelope | 100 | $30.20 | $45.00 | ... in the Klatchian savannas. | Gazelles count as antelopes! | |
Badger | 25 | $25.00 | $42.00 | ... in the nearby cabbage fields. | There is one badger found in Bad Ass in Granny's privy (which is tougher than most badgers). There's another at the cliff edge near the path to Lancre Castle. | |
Basilisk | 150 | $45.00 | $62.00 | I wouldn't risk my life looking for those! | Dangerous! Paralyzes you for a while, this also deals damage while you can't do anything. At the huge sand mound (way) NW of Djelibeybi | |
Bear | 100 | $40.10 | $55.00 | ... in the nearby mountains. | ||
Beast | 75 | $60.50 | ? | I have heard rumours that this beast roams wild in our very own city. | ||
Blowfish | 25 | $40.00 | $55.00 | ... underwater on the Counterweight Continent. | ||
Chicken | 25 | $22.00 | $40.00 | ... in Lancre Town. | Note that the Lancre chickens like to carry things. They can also be found in Bleak Prospect (need to confirm usable) and Klatchian jungles. | |
Chimera | 150 | $45.00 | $62.00 | I wouldn't risk my life looking for those! | ||
Cow | 75 | $25.00 | $42.00 | ... in Bleak Prospect. | Check the stables in Bleak Prospect or the pregnant cow in Nowhere. The ox in the Chronides farmstead also has cow meat. *original Sam note here said Ephebe - might be there as well* | |
Crocodile | 100 | $32.00 | ? | ... on the banks of the River Djel. | In the water pastures NW of DJB, usually during the day. | |
Deer | 75 | $30.10 | $55.00 | ... in Skund Forest. | Sometimes does spawn in the Morpork Mountains. Much closer! | |
Donkey | 75 | $35.00 | $50.00 | ... in Ephebe. | ||
Dragon | 25 | $25.00 | $50.00 | ... in the nearby mountains. | ||
Eagle | 50 | $35.00 | $55.00 | ... in the nearby mountains. | They seem to be vary rare at night. Best accept during the day only unless you want to do a nice, long search.
They can be found in the Ice Lands (at night too), beware of ice giants. | |
Elephant | 150 | $50.00 | $65.00 | ... in the Klatchian savannas. | ||
Fox | 50 | $22.00 | $45.00 | ... in the forests of the Ramtops. | ||
Giant catfish | 100 | $40.02 | $72.00 | ... in the Ankh. | ||
Giraffe | 75 | $30.00 | $65.00 | ... in the Klatchian savannas. | ||
Goat | 75 | $30.00 | $45.00 | ... in Ephebe. | There are three in Granny's lean-to in Bad Ass, and some on the Chronides farmstead near Ephebe. | |
Grflx | 100 | $35.00 | $45.00 | ... in a particular cave in Skund Forest. | ||
Hare | 15 | $25.00 | $45.00 | ... in the nearby mountains. | ||
Heron | 10 | $15.00 | $45.00 | ... in the Klatchian swamps. | Egrets count as herons. Also found on Tora Lake. | |
Hippo | 150 | $50.00 | $65.00 | ... on the banks of the River Djel. | In the water pastures NW of DJB, usually during the nights, can be in the river during the day. They assist eachother | |
Horse | 75 | $35.00 | $55.00 | ... in the nearby cabbage fields. | ||
Hyena | 75 | $40.00 | $55.00 | ... in the Klatchian plains. | ||
Ibis | 25 | $25.00 | $41.00 | ... in Djelibeybi. | ||
Jellyfish | 10 | $30.00 | $45.00 | ... in the ocean. | Also found in the waters of Brown Islands, Tang Bay, and Tuna Bay. | |
Leopard | 75 | $50.00 | $65.00 | ... in the Klatchian jungles. | They hide, and will backstab if you look at them. | |
Lion | 75 | $40.00 | $55.00 | ... in the Klatchian deserts. | Also found in the Klatchian savannas. | |
Lobster | 10 | $32.00 | $50.00 | ... in the ocean. | Also found in Tuna Bay and Tang Bay. | |
Mixed | 200 | $25.00 | $45.00 | Mixed sausages are made from mixing any two kinds of meat together. | ||
Mollusc | 25 | $35.00 | ? | ... underwater on the Counterweight Continent. | Oysters in Tang Bay | |
Monkey | 25 | $35.00 | $40.00 | ... in Genua. | Also found in Klatchian jungles. | |
Moose | 75 | $25.00 | ? | ... in the forests of the Ramtops. | ||
Mouse | 10 | $22.00 | $40.00 | ... in Genua. | Also, field mice on plains. Can also be found in Bleak Prospect (need to confirm usable). | |
Octopus | 25 | $30.00 | $40.00 | ... in a particular cave in Skund Forest. | ||
Owl | 15 | $25.00 | $41.00 | ... in the nearby forests. | There is one in Granny's lean-to in Bad Ass and a barn owl in Chronides farmstead. | |
Panda | 100 | $35.00 | $50.10 | ... somewhere in Bes Pelargic. | In the plant shop on Phoenix Avenue, "search". | |
Penguin | 25 | $45.00 | $65.00 | ...in the ice lands near the Ramtops. | Also, the grumbling penguin in Ephebe. | |
Pig | 100 | $30.20 | $45.00 | ... somewhere in Bes Pelargic. | They would be called sows or hogs in BP. Also found in Ramtop forests and the Chronides farmstead near Ephebe and pigsty in Slice. | |
Rabbit | 15 | $25.00 | $41.00 | ... in the nearby cabbage fields. | Also found in Morpork Mountains. | |
Raptor | 25 | $25.00 | $45.00 | ... in Skund Forest. | Red meadowhawks (in cabbage fields) count as raptors. | |
Rat | 10 | $15.00 | $35.00 | Those are found everywhere! | There are large evil looking rats under the AM docks (and in the Pepper Pot) that yield more sausages than the normal ones. There was a corpse that made 63 sausages. | |
Shark | 100 | $45.00 | $72.00 | ... in the ocean. | ||
Sheep | 75 | $25.00 | $41.00 | ... in Razorback. | Or in Sheepridge. | |
Snake | 25 | $25.00 | $41.00 | ... in Djelibeybi. | Found in various other places (Genua city, Klatchian roads, Klatchian swamps, Klatchian rainforests...) - monkey pythons can be found in the wooded patches NW of DJB, they're good for 100+ sausages each. | |
Squid | 50 | $60.50 | $73.00 | ... in the ocean. | ||
Squirrel | 10 | $25.00 | $41.00 | ... in the nearby forests. | Or check out the trail leading to the grflx caves. | |
Tharga | 100 | $35.00 | $55.00 | ... in Skund Forest. | Reportedly more numerous in the Ramtops mountain plains and "the frozen moorlands around the Barbarian summer camp". | |
Tiger | 75 | $52.00 | $72.00 | ... in the rainforests. | ||
Tortoise | 25 | $30.00 | Double check | ... in the Klatchian deserts. | Or on melon farms around Djelibeybi, or in Ephebe. | |
Turkey | 50 | $32.00 | $50.00 | ... in the forests of the Ramtops. | Or in dense marshlands. | |
Tyrannosaur | 150 | $120.00 | $150.00 | I wouldn't risk my life looking for those! | ||
Vulture | 25 | $31.00 | $45.00 | ... in the Klatchian savannas. | Or on Klatchian roads. | |
Whale | 150 | $50.00 | $65.00 | ... in the ocean. | Killer whales in the Circle Sea count as whales, and are much weaker than other kinds of whales (though they're aggressive and often come in groups). | |
Wolf | 75 | $35.00 | $52.00 | ... in the forests of the Ramtops. | Grass wolves are not wolves. Also found in abundance in the Skund Forest near Hillshire and the Wolf Trails west-southwest of Pekan Ford. | |
Zebra | 75 | $30.50 | $45.00 | ... in the Klatchian savannas. |
- Note: Items marked 'Double check' are listed in the research tab but have not been otherwise confirmed as matching what is listed on the board. I have seen several discrepancies on the prices listed in the research with the board listings. I don't know if there were changes after the researchers did their tests but I have not noticed the board changing prices. It seems completely consistent. The items marked with '?', I have not seen on the board but assume they will show up. I am still checking the shop regularly to fill in the missing listings. Emily (talk) 17:37, 18 December 2017 (EST)
Known Flavourings Used
Some flavourings must be ground up first. This can be done at a grinder (note that the meat grinder in Sam's back room is a different type and only works on meat, not flavourings). There is a food grinder in Sam's back room.
- Aniseed
- Basil
- Caraway
- Cardamom
- Catnip
- Cheese - can be bought from the The Laughing Falafel, All Nite Grocery in northern AM, as well as from other shops. The exact type doesn't seem to matter, but it must be ground up first. Thanks Aerralin!
- Cinnamon
- Clove
- Coriander
- Cumin
- Curry
- Fennel
- Garlic
- Ginger - gathered, must be ground up first.
- Honey
- Marjoram
- Methi
- Mushroom (tawny-brown) - can be gathered in the Morpork mountains near Nowhere. Must be ground up first.
- Nutmeg
- Oregano
- Parsley
- Pepper (black)
- Rosemary
- Saffron
- Sage
- Sorrel
- Sugar
- Sea Salt - from the hut near Holywood or you can use a portable salt pan
- Sumac
- Thyme
- Turmeric