From Discworld MUD Wiki
In this building, you can play rugby. Teams of at most nine players each compete on the playing field to the north, where the goal is to score as many goals as possible using a ball (which will be supplied). There are two teams: east and west. Players declare their allegiance simply by using the join command in the locker room of their choice. In addition, a non-participating player may assume the position of referee in this room, provided the game has not yet started. (See the Refereeing section for more information.)
Starting a game
At the beginning of the game, players join teams in the locker rooms to the east and west. The teams are named, conveniently, EAST and WEST. EAST and WEST have had a long and tumultous history of rivalry, going back at least a century, since they first faced each other in the finals of the Great Lancre Rugby Championship of 1887. Once all the players have joined a team, one player from each team must declare that their team is ready to play. When both teams have declared their readiness, either the referee must start the game (if there is one), or a starting team is randomly selected and the game is started automatically.
Tackling uses fighting.special.unarmed to prepare the tackle. Breaking a tackle once someone already has you pinned checks your fighting.unarmed.grappling against theirs, though there is still a low chance to break the tackle even if you fail the skillcheck. Throwing the ball uses fighting.range.thrown, as does punting the ball. It is possible to intercept balls which are thrown or punted, and the skill used for this is adventuring.acrobatics.vaulting.
When the game starts, everyone is sent onto the field and one of the players is given the ball. Then, their team will try their best to get the ball to the goalposts on the other side of the field, while the other team will try to stop them and take the ball from them to do the opposite. Once someone with the ball ends up in the enemy endzone, the game is paused until someone from the other team continues the game with 'start'. This is to give any casualties time to recover in the morgue. Naturally, as the rugby field is a PK arena, casualties are possible. Any corpses will be transported to the morgue, and ghosts may go there for a raise as well. While in the field, you can perform special rugby commands like tackle, throw, and punt. Tackle will throw someone to the ground and jump on them, making them drop the ball and keeping them stuck in place until you let go or they struggle free. It will automatically target the person that has the ball. You can also tackle in a direction to reach people in nearby rooms, but it's slower to prepare. Throw lets you pass the ball to your teammates, but if someone from the other team is standing in between they may intercept it. Punt lets you send the ball in a particular direction, and is harder to intercept but also less accurate.
Ending the game
After X minutes, the game ends automatically. It is also possible for the referee to reset the game. This can be done whether or not a game has already started. Resetting ends the game, disbands the teams, and removes all players from the field. If there is no referee, anyone can reset the game in this room.
The refereeing commands are: > referee match - claim the referee position > stop refereeing - give up the referee position > transfer referee - make someone else the referee > to <player> (they have to be in the foyer as well) > displace referee - take over refereeing > reset game - reset the game > fieldheight <y> - set the height of the field to a value between 3 and 9 > select <team> - appoint a team as the start team > start game - start the game These commands are only available in this room. A referee has the power to select a starting team, make adjustments to the playing field, start the game (more about this later), and to make announcements to all players. A referee is not necessary but may be welcome in particular for larger games. Claiming the referee position can only be done if there is not already a referee. If there is a referee but they are not in the room or more than five minutes idle, or if both teams have declared readiness for over five minutes and yet the game has not started, it is possible to displace the referee. This removes the referee position from the person currently holding it, and passes it on to yourself. If a referee wishes to relinquish their duties, they can either do so simply by stopping to referee, or by transferring their duties to someone else in the room.
You can watch the game from this room by looking at the window. WEST is represented by letters, while EAST is represented by numbers. Multiple players of the same team will be shown as a single player, while multiple players from different teams will be shown as a '!'. If there is a 'o' on the map, then the ball is on the ground in that room.