Difference between revisions of "Riposte"

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(Added damage type and stat requirement information.)
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==Execution==
 
==Execution==
Riposte may be only be performed when armed, and when the player's [[Tactics#Response|tactics-response]] is set to either 'parry' or 'neutral'.
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Riposte may be only be performed when armed, and when the player's [[Tactics#Response|tactics-response]] is set to either 'parry' or 'neutral'. Command help describes riposte as a thrust attack and it seems to only work with weapons that can either [[Stab]] or [[Pierce]]. You need sufficient Strength relative to the weight of the weapon (see [http://discworld.imaginary-realities.com/wiki/Research:Riposte research]).
  
 
Riposting is a three-stage process:
 
Riposting is a three-stage process:

Revision as of 14:23, 15 December 2010

Riposte
Command information
GP Cost 25
Learnt At 15 or 20 fighting.special.weapon or fighting.special.tactics
Skills Used Fighting.defence.parrying
Fighting.special.weapon
Fighting.melee.* as appropriate.
Items Needed None
Guild Available to all

Riposte is a fighting command which can be used to rapidly counterstrike against an opponent following a successful parry, providing an almost free attack.


Execution

Riposte may be only be performed when armed, and when the player's tactics-response is set to either 'parry' or 'neutral'. Command help describes riposte as a thrust attack and it seems to only work with weapons that can either Stab or Pierce. You need sufficient Strength relative to the weight of the weapon (see research).

Riposting is a three-stage process:

  1. The player must pass a fighting.special.weapon skillcheck in order to prepare the command.
  2. They must then successfully parry an incoming attack against the opponent on whom they are executing the riposte.
  3. They then perform a normal skillcheck of their appropriate fighting.melee weapon skill for an extra attack.

Effects

Riposte gives the player a single extra attack that has a very low action point costresearch. Note that a riposte attack is essentially a normal attack - it doesn't do significantly more damage than normal, and it can be defended against just like any other attack.

See also

External links