Convoking bonus vs. number of stages
What's meant by "maximum" here is that trying to convince the trick it has more stages than the maximum will result in this message:
Sometrick tells you: I don't know about me, dear, but you surely can't handle all that.
This does not use any gp, unlike a normal failure.
(Only the "convince <trick> it has <number> stages" step was tested.)
With convoking bonus of:
- 101: maximum of 3 stages
- 134: maximum of 3 stages--may not be able to actually attain 3, but can attain 2 easily
- 151: maximum of 3 stages--may not be able to actually attain 3, but can attain 2 easily
- 184: maximum of 3 stages, and can attain 3 easily
- 202: maximum of 3 stages
- 215: maximum of 3 stages
Trick info per stage
I made a simple one easy stage trick.
sb c Testing Easy Queued command: sb Queued command: c Testing Easy Hp: 2258(2258) Gp: 415(415) Xp: 228963 Burden: 29% stop sb You prepare to cast Testing Easy. Removed queue. You are not fighting anyone. Okay. Queued command: sb You hastily release the spell. Hp: 2258(2258) Gp: 379(415) Xp: 229569 Burden: 29%
Gp used was 37 + 4 = 40.
Through lots adding/removing of other spells and squints (takes 4 head space) I obtained a size for 1 easy stage of 2.
Holding a charged Klein bottles to get int bonuses allows you to increase your head space too which can be handy.
--Frazyl 06:53, 17 April 2011 (UTC)