# Difference between revisions of "Research:Stat effects"

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− | == | + | =Stat Effects= |

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− | + | ==Single Items== | |

+ | |||

+ | ===Example 1=== | ||

+ | |||

+ | {|border=1 | ||

+ | | Effect || Con || Dex || Int || Str || Wis | ||

+ | |- | ||

+ | | None || 19 || 8 || 11 || 8 || 19 | ||

+ | |- | ||

+ | | Prayer Beads (Beads) (Radiant (R)) || 19 || 8 || 11 || 8 || 21 (+2) | ||

+ | |- | ||

+ | | Bless || 20 (+1) || 9 (+1) || 12 (+1) ||9 (+1) || 20 (+1) | ||

+ | |- | ||

+ | | Cap || 19 || 8 || 13 (+2) || 5 (-3) || 22 (+3) | ||

+ | |} | ||

+ | |||

+ | ==Combinations== | ||

+ | |||

+ | ===Example 1=== | ||

+ | |||

+ | {|border=1 | ||

+ | | Effect || Con || Dex || Int || Str || Wis | ||

+ | |- | ||

+ | | None || 19 || 8 || 11 || 8 || 19 | ||

+ | |- | ||

+ | | Cap then Beads (R) || 18 (-1) || 7 (-1) || 12 (+1) || 4(-4) || 23 (+4) | ||

+ | |- | ||

+ | | Bless then Beads (R) || 19 || 8 || 11 || 8 || 21 (+2) | ||

+ | |- | ||

+ | | Bless then Cap || 19 || 8 || 13 (+2) || 6 (-2) || 21 (+2) | ||

+ | |- | ||

+ | | Bless then Cap then Beads (R) || 17 (-2) || 6 (-2) || 11 || 4 (-4) || 21 (+2) | ||

+ | |- | ||

+ | | Bless then Beads (R) then Cap || 17 (-2) || 6 (-2) || 11 || 2 (-6) || 22 (+3) | ||

+ | |} | ||

+ | |||

+ | |||

+ | :Nice, this fits the algorithm from the mudlib (or at least, it does with the ordering fixed up as above; note that beads+bless gives the same result either way around) - I'll update the article. --[[User:Chat|Chat]] 18:24, 26 July 2009 (UTC) | ||

+ | |||

+ | :: I wasn't aware that sequencing was relevant, and "&" in the original table indicated that both effects were applied, not neccesarily the ordering. In fact, I listed the combined effects alphabetically, so when I combined all three, I listed it as "Beads & Bless & Cap" because that's the alphabetical sequence of the three words. When I did the testing, I did beads and cap separately, then together, then blessed, then did the previous combinations again whilst blessed. Can't even guarantee that I did things in the same order the second time round. I've now looked at the log and corrected sequencing where needed. Also added in a new datum. I would upload the text log if .txt or .log filetype uploads was permitted! [[User:Zexium|Zexium]] | ||

+ | |||

+ | :::The new datum, plus the revised beads/bless ordering, are still consistent with the algorithm, so everything should be fine. FWIW, it's good that the two three-item combinations give different results based on ordering, as this shows that the ordering: | ||

+ | :::*Is a factor, as expected. | ||

+ | :::*Is the ordering based on when they are applied, not some other ordering (eg. alphabetical) - the mudlib wasn't entirely clear on the last point, so it's good to have confirmation. | ||

+ | :::--[[User:Chat|Chat]] 19:51, 26 July 2009 (UTC) | ||

+ | |||

+ | |||

+ | ==Sek altar str duration== | ||

+ | Tested it a few times, and the extra strength lasts exactly 15 minutes. Putting on another heart while already affected has no effect (doesn't reset or extend the counter). | ||

+ | --[[User:Rigrig|Rigrig]] 18:16, 8 July 2015 (UTC) |

## Latest revision as of 14:16, 8 July 2015

## Contents

# Stat Effects

## Single Items

### Example 1

Effect | Con | Dex | Int | Str | Wis |

None | 19 | 8 | 11 | 8 | 19 |

Prayer Beads (Beads) (Radiant (R)) | 19 | 8 | 11 | 8 | 21 (+2) |

Bless | 20 (+1) | 9 (+1) | 12 (+1) | 9 (+1) | 20 (+1) |

Cap | 19 | 8 | 13 (+2) | 5 (-3) | 22 (+3) |

## Combinations

### Example 1

Effect | Con | Dex | Int | Str | Wis |

None | 19 | 8 | 11 | 8 | 19 |

Cap then Beads (R) | 18 (-1) | 7 (-1) | 12 (+1) | 4(-4) | 23 (+4) |

Bless then Beads (R) | 19 | 8 | 11 | 8 | 21 (+2) |

Bless then Cap | 19 | 8 | 13 (+2) | 6 (-2) | 21 (+2) |

Bless then Cap then Beads (R) | 17 (-2) | 6 (-2) | 11 | 4 (-4) | 21 (+2) |

Bless then Beads (R) then Cap | 17 (-2) | 6 (-2) | 11 | 2 (-6) | 22 (+3) |

- Nice, this fits the algorithm from the mudlib (or at least, it does with the ordering fixed up as above; note that beads+bless gives the same result either way around) - I'll update the article. --Chat 18:24, 26 July 2009 (UTC)

- I wasn't aware that sequencing was relevant, and "&" in the original table indicated that both effects were applied, not neccesarily the ordering. In fact, I listed the combined effects alphabetically, so when I combined all three, I listed it as "Beads & Bless & Cap" because that's the alphabetical sequence of the three words. When I did the testing, I did beads and cap separately, then together, then blessed, then did the previous combinations again whilst blessed. Can't even guarantee that I did things in the same order the second time round. I've now looked at the log and corrected sequencing where needed. Also added in a new datum. I would upload the text log if .txt or .log filetype uploads was permitted! Zexium

- The new datum, plus the revised beads/bless ordering, are still consistent with the algorithm, so everything should be fine. FWIW, it's good that the two three-item combinations give different results based on ordering, as this shows that the ordering:
- Is a factor, as expected.
- Is the ordering based on when they are applied, not some other ordering (eg. alphabetical) - the mudlib wasn't entirely clear on the last point, so it's good to have confirmation.

- --Chat 19:51, 26 July 2009 (UTC)

- The new datum, plus the revised beads/bless ordering, are still consistent with the algorithm, so everything should be fine. FWIW, it's good that the two three-item combinations give different results based on ordering, as this shows that the ordering:

## Sek altar str duration

Tested it a few times, and the extra strength lasts exactly 15 minutes. Putting on another heart while already affected has no effect (doesn't reset or extend the counter). --Rigrig 18:16, 8 July 2015 (UTC)