Difference between revisions of "Research:Squirming black tentacle"

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(Clarifying my garbled research on the squirming black tentacle.)
 
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A Klein bottle bugfix has made it so that it is possible to attack with the hand holding the bottle and the tentacle arm together. This means that attack speed is the same as the lion paws now but some of the attacks are standard punch attacks (if attacking with both hands). Approximately 192hp damage including punches. - Toffee 10/05/20, EDITED 02/06/2020
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grappling bonus:
  
A reputable source has confirmed that it is intended that the squirming black tentacle has lower damage than the lion paws and that is because the item is tradeable and the lion paws are not. - Toffee 16/02/20
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before holding: grappling.......  248  297
  
With 14 str the tentacle seems to save me 1% burden when equipped (against the lion paws). - Toffee 15/01/20
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after holding:  grappling.......  248  327
  
A more thorough test between the squirming black tentacle and the lion paws was carried out (with the kind help of Pokey).
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have not yet determined if this is a flat or proportional boost --[[User:Kimo|Kimo]] ([[User talk:Kimo|talk]]) 23:14, 4 September 2020 (EDT)
  
Approximately 100 hits were recorded with the tentacle attacks and 100 hits with the punch and claw attacks of the lion paws.
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my fi.un.gr also increased by 30 points when holding from 299(309) to 299(339). I suspect it may be a flat boost, or a flat portion plus variable based on stats? In either case, I feel like the effect of the tentacle will rise the higher your actual bonus is. I.e. much more equivalent of xp/levels gained if your bonus is already very high. Gaining 30 bonus if you are at 300 is probably worth less than if you are at 500. - Squishii 23/09/21
Pokey had no defence skills active and no armour. The tentacle was charged 10 times before the fight.  
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Also exact hp loss per hit was able to be recorded unlike the previous test.
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The result was an average damage of 204hp per hit with the tentacle attacks and an average of 216hp (211hp without extreme flukes) per hit
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have discovered Limdul and his straw dummy in the basement at djb guards. limdul seems to judge attacks based on your skill levels rather than damage, and implied strongly that my skills aren't high enough to make full use of the tentacle which is really interesting and not too surprising considering the difficulty levels of the other sailing weapons. my striking bonus is currently 452, tactics 413. --[[User:Kimo|Kimo]] ([[User talk:Kimo|talk]]) 13:10, 20 March 2021 (EDT)
with the punch and claw attacks. The damage for the lion paws varied widely while the tentacle had much more consistent damage. The lion paws
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attacked faster than the single tentacle.
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The tentacle seems to do slightly less damage than the lion paws but, as previously noted, should be overall better against most armour types and trolls due to being only blunt damage. - Toffee 12/01/20
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I believe Limdul uses overall melee damage to decide whether you are skilful enough. Unfortunately for unarmed, no matter how skilled you are, because it is a lower damage melee type, he is likely
 +
to give you a poor summary whatever the situation. I still get bad results with him even at around 650 striking bonus. The only time he has given me better results was when I was on insane tactics, with the tentacle and OBBK working at the same time. But I haven't managed to repeat that so I believe I got lucky and had a bunch of critical hits in that test. --[[User:Toffee|Toffee]] ([[User talk:Toffee|talk]]) 17:33, 05 February 2022 (GMT)
  
  
Visiting an Igor with the huge black tentacle active won't change anything with your arm state - Toffee 09/01/20
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Having tested the tentacle pretty thoroughly, I'd like to summarise my research that was previously listed on this page in a clearer fashion.
  
It is impossible to wear anything on the player's hands with the huge black tentacle active (including iron gauntlets or dex gloves). - Toffee 09/01/20
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- The tentacle can be used in one of two ways, one handed by setting tactics to just attack with the tentacle hand or using both hands which will give you punch attacks with your normal hand too. Just attacking with the tentacle on its own reduces the amount of attacks you can launch in combat in a similar fashion to just attacking one handed with a weapon, without an off-hand weapon. Consequently to get the maximum amount of hits per round you need a lot of tactics and melee to fight effectively like this. If you have enough melee and tactics this may be more damaging because the tentacle attacks are superior to punch attacks but this might be very difficult. Alternatively you can attack with your punching hand and the tentacle. The melee+tactics bonus needed for this is much lower as you attack a lot faster but the lower damage punches bring the average damage of your hits down a little. Usually I would say it is better to attack with both hands as more hits are preferable.
  
It is possible to cast OBBK with one tentacle (possibly two) but the tentacle attacks don't trigger the OBBK boost to damage. - Toffee 09/01/20
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- The tentacle prevents the user from holding items with the hand that is the tentacle except in a few possibly buggy cases. If you need a free hand for any reason, having a tentacle can be a detriment. For example, for gathering body parts from opponents for spells, having a free hand to hold a dagger cuts down on the time needed to harvest components.
  
Despite it's constant unique enchantment description line always reading "Writhing octarine light spills from it, barely contained by its physical boundaries.", it is possible to enchant the item. This was checked with a thaumometer and at max enchantment it radiates six thaums per second. Whether this increases damage is uncertain at the moment. - Toffee 04/01/19
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- Overall the tentacle is on the lower end of the unarmed damage spectrum. From testing the lion paws and the knuckle dusters seem the best. When using both hands to fight (so including punches) the average damage is lower with the tentacle and when using just the tentacle (and not punching as well) the tentacle is too slow to compete, at least with my tactics+melee skill. If you have enough skill to attack fast enough with just the tentacle hand and not use unimproved punches, the tentacle damage would still be slightly lower than the lion paws. In fact a reputable source has confirmed that it is intended that the squirming black tentacle has lower damage  than the lion paws and that is because the item is tradeable and the lion paws are not.*
  
Duration doesn't increase if the player stays wet - Toffee 04/01/20
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- If you are using punch attacks together with the tentacle (fighting with both hands) then you can boost the damage with the Old Bellicus' Brazen Knuckles spell. OBBK will improve the punch damage greatly and increase the overall average damage you do in melee when using the tentacle. This will likely make the tentacle more effective than the lion paws or the knuckle dusters. Or you could just use OBBK on it's own for even greater damage.
  
Pommes very generously lent her time to test the huge black tentacle vs the lion paws with me (Toffee).
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- As Kimo points out in her research, the tentacle gives a +30 bonus to grappling. I believe this is a flat bonus as everyone I have spoken to seems to agree they get the same bonus increase, regardless of skill level.
  
The tentacle was powered up before the fight.
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- The tentacle attacks are blunt damage so its ability to penetrate armour and damage trolls is better than the lion paws.
  
My fi.un.striking bonus - 565, fi.sp.tactics bonus (using EFF) - 464, fi.sp.unarmed bonus - 377 26% burden
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- Using the tentacle requires less burden than the lion paws or the knuckle dusters. It was about 1% saving at 14 strength.
Pommes was capped at 300 levels
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These are the fight logs.
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- Visiting an Igor with the huge black tentacle active won't change anything with your arm state.
  
Lion paws
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- It is impossible to wear anything on the player's hands with the huge black tentacle active (including iron gauntlets or dex gloves).
  
<pre>Exterminator Toffee d'Parranoid hits you in the right arm with an uppercut.  
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- Despite it's constant unique enchantment description line always reading "Writhing octarine light spills from it, barely contained by its physical boundaries.",  it is possible to enchant the item. This was checked with a thaumometer and at max enchantment it radiates six thaums per second.
Hp: 2471 (2700) Gp: 341 (341) Xp: 21154354
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You punch at Exterminator Toffee d'Parranoid but his floating Servo Skull swoops in and absorbs all of the blow.  
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Exterminator Toffee d'Parranoid slices your stomach up with his claws.
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Exterminator Toffee d'Parranoid slices your left hand up with his claws.
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Hp: 1973 (2700) Gp: 341 (341) Xp: 21154357
+
You punch at Exterminator Toffee d'Parranoid but his floating Servo Skull swoops in and absorbs all of the blow.
+
Exterminator Toffee d'Parranoid viciously boots you in the stomach.
+
Exterminator Toffee d'Parranoid pounds you in the stomach with a straight knee strike.
+
Hp: 1550 (2700) Gp: 341 (341) Xp: 21154360
+
You punch at Exterminator Toffee d'Parranoid but his floating Servo Skull swoops in and absorbs all of the blow.
+
Exterminator Toffee d'Parranoid slices your stomach up with his claws.
+
You punch at Exterminator Toffee d'Parranoid but his floating Servo Skull swoops in and absorbs all of the blow.
+
Exterminator Toffee d'Parranoid slices your chest up with his claws.
+
Hp: 839 (2700) Gp: 341 (341) Xp: 21154363
+
You punch at Exterminator Toffee d'Parranoid but his floating Servo Skull swoops in and absorbs all of the blow.
+
Exterminator Toffee d'Parranoid hits you in the stomach with an uppercut.
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Exterminator Toffee d'Parranoid claws your stomach.
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Hp: 444 (2700) Gp: 341 (341) Xp: 21154366</pre>
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Squirming black tentacle
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- Duration doesn't increase if the player stays wet.
  
<pre>Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the left arm with a huge black tentacle.
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-A final point with the way the damage has been calculated. I worked out the average damage to see which unarmed aid does the most damage overall. However, despite the knuckle dusters
Hp: 2571 (2700) Gp: 341 (341) Xp: 15867734
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(due to having all punch attacks improved) doing the best non-spell damage overall, just squeaking past the lion paws - both the tentacle and the lion paws have higher damage individual hits that are mixed in with lower damage punch attacks. This means you can get bursts of damage that are higher than the knuckle dusters with both the tentacle and the lion paws which may be useful for breaking through armour or troll skin.  
You thrust at Exterminator Toffee d'Parranoid with your Words but his floating Servo Skull swoops in and absorbs all of the blow.
+
Hp: 2575 (2700) Gp: 341 (341) Xp: 15867737
+
You thrust at Exterminator Toffee d'Parranoid with your Words but his floating Servo Skull swoops in and absorbs all of the blow.  
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the neck with a huge black tentacle, making an amusing wet noise.
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Exterminator Toffee d'Parranoid crunches his knee into your stomach.
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Hp: 2096 (2700) Gp: 341 (341) Xp: 15867740
+
Exterminator Toffee d'Parranoid bashes you hard in the left leg with a huge black tentacle, creating a meaty wet noise.
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Hp: 1840 (2700) Gp: 341 (341) Xp: 15867743
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You thrust at Exterminator Toffee d'Parranoid with your Words but his floating Servo Skull swoops in and absorbs all of the blow.
+
Exterminator Toffee d'Parranoid crunches his knee into your right arm.
+
Hp: 1612 (2700) Gp: 341 (341) Xp: 15867746
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the back with a huge black tentacle, making an audible wet noise.  
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Exterminator Toffee d'Parranoid pounds you in the right arm with a straight knee strike.
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Hp: 1152 (2700) Gp: 341 (341) Xp: 15867749</pre>
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+
Reset
+
 
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<pre>You thrust at Exterminator Toffee d'Parranoid with your Words but his floating Servo Skull swoops in and absorbs all of the blow.
+
Exterminator Toffee d'Parranoid slaps at you with a huge black tentacle, emitting an audible wet noise but you just parry the blow with your Words.
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Squelch.
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Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the right leg with a huge black tentacle, emitting an amusing wet sound.
+
Hp: 2523 (2700) Gp: 341 (341) Xp: 15869084
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the stomach with a huge black tentacle, causing an audible wet sound.
+
Exterminator Toffee d'Parranoid pounds you in the chest with a straight knee strike.
+
Hp: 2092 (2700) Gp: 341 (341) Xp: 15869087
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the right foot with a huge black tentacle.
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Hp: 1877 (2700) Gp: 341 (341) Xp: 15869090
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Exterminator Toffee d'Parranoid bashes you hard in the right hand with a huge black tentacle, creating an audible wet noise.
+
Hp: 1664 (2700) Gp: 341 (341) Xp: 15869093</pre>
+
 
+
Reset
+
 
+
 
+
<pre>Exterminator Toffee d'Parranoid bashes you hard in the left leg with a huge black tentacle, spraying slime all around.
+
Hp: 2488 (2700) Gp: 341 (341) Xp: 15870534
+
You thrust at Exterminator Toffee d'Parranoid with your Words but his magical shielding absorbs all of the blow.
+
Exterminator Toffee d'Parranoid crunches his knee into your chest.
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the stomach with a huge black tentacle.
+
Hp: 2051 (2700) Gp: 341 (341) Xp: 15870537
+
Exterminator Toffee d'Parranoid viciously boots you in the chest.
+
Exterminator Toffee d'Parranoid slaps at you with a huge black tentacle, causing an amusing wet noise but you just parry the blow with your Words.
+
Hp: 1890 (2700) Gp: 341 (341) Xp: 15870540
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the chest with a huge black tentacle.
+
Exterminator Toffee d'Parranoid delivers an eye-watering slap to you in the left leg with a huge black tentacle, making an audible wet sound.
+
Hp: 1562 (2700) Gp: 341 (341) Xp: 15870543</pre>
+
 
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The most obvious take away is, that the tentacle requires a lot more tactics (uses more AP) than the lion paws. The damage is similar to the claw attacks although it was slighty lower at times, whether this was also a result of lack of tactics (or AP) I am not sure. Also the claw attacks on the lion paws do not always trigger but rather do (lower damage) normal punches sometimes, while the tentacle always has tentacle attacks (both have kick and knee attacks in addition). Also the blunt attacks from the tentacle should generally be superior against armour. - Toffee 04/01/20
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+
 
+
 
+
 
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grappling bonus:
+
 
+
before holding: grappling.......  248  297
+
 
+
after holding:  grappling.......  248  327
+
 
+
have not yet determined if this is a flat or proportional boost --[[User:Kimo|Kimo]] ([[User talk:Kimo|talk]]) 23:14, 4 September 2020 (EDT)
+
  
have discovered Limdul and his straw dummy in the basement at djb guards. limdul seems to judge attacks based on your skill levels rather than damage, and implied strongly that my skills aren't high enough to make full use of the tentacle which is really interesting and not too surprising --[[User:Kimo|Kimo]] ([[User talk:Kimo|talk]]) 13:10, 20 March 2021 (EDT)
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*One set of data taken over 100 hits suggested that the average damage when using the tentacle (with punches included) was 193hp, without punches was 204hp and the lion paws were 216hp.
 +
--[[User:Toffee|Toffee]] ([[User talk:Toffee|talk]]) 17:35, 05 February 2022 (GMT)

Latest revision as of 13:40, 5 February 2022

grappling bonus:

before holding: grappling....... 248 297

after holding: grappling....... 248 327

have not yet determined if this is a flat or proportional boost --Kimo (talk) 23:14, 4 September 2020 (EDT)

my fi.un.gr also increased by 30 points when holding from 299(309) to 299(339). I suspect it may be a flat boost, or a flat portion plus variable based on stats? In either case, I feel like the effect of the tentacle will rise the higher your actual bonus is. I.e. much more equivalent of xp/levels gained if your bonus is already very high. Gaining 30 bonus if you are at 300 is probably worth less than if you are at 500. - Squishii 23/09/21

have discovered Limdul and his straw dummy in the basement at djb guards. limdul seems to judge attacks based on your skill levels rather than damage, and implied strongly that my skills aren't high enough to make full use of the tentacle which is really interesting and not too surprising considering the difficulty levels of the other sailing weapons. my striking bonus is currently 452, tactics 413. --Kimo (talk) 13:10, 20 March 2021 (EDT)

I believe Limdul uses overall melee damage to decide whether you are skilful enough. Unfortunately for unarmed, no matter how skilled you are, because it is a lower damage melee type, he is likely to give you a poor summary whatever the situation. I still get bad results with him even at around 650 striking bonus. The only time he has given me better results was when I was on insane tactics, with the tentacle and OBBK working at the same time. But I haven't managed to repeat that so I believe I got lucky and had a bunch of critical hits in that test. --Toffee (talk) 17:33, 05 February 2022 (GMT)


Having tested the tentacle pretty thoroughly, I'd like to summarise my research that was previously listed on this page in a clearer fashion.

- The tentacle can be used in one of two ways, one handed by setting tactics to just attack with the tentacle hand or using both hands which will give you punch attacks with your normal hand too. Just attacking with the tentacle on its own reduces the amount of attacks you can launch in combat in a similar fashion to just attacking one handed with a weapon, without an off-hand weapon. Consequently to get the maximum amount of hits per round you need a lot of tactics and melee to fight effectively like this. If you have enough melee and tactics this may be more damaging because the tentacle attacks are superior to punch attacks but this might be very difficult. Alternatively you can attack with your punching hand and the tentacle. The melee+tactics bonus needed for this is much lower as you attack a lot faster but the lower damage punches bring the average damage of your hits down a little. Usually I would say it is better to attack with both hands as more hits are preferable.

- The tentacle prevents the user from holding items with the hand that is the tentacle except in a few possibly buggy cases. If you need a free hand for any reason, having a tentacle can be a detriment. For example, for gathering body parts from opponents for spells, having a free hand to hold a dagger cuts down on the time needed to harvest components.

- Overall the tentacle is on the lower end of the unarmed damage spectrum. From testing the lion paws and the knuckle dusters seem the best. When using both hands to fight (so including punches) the average damage is lower with the tentacle and when using just the tentacle (and not punching as well) the tentacle is too slow to compete, at least with my tactics+melee skill. If you have enough skill to attack fast enough with just the tentacle hand and not use unimproved punches, the tentacle damage would still be slightly lower than the lion paws. In fact a reputable source has confirmed that it is intended that the squirming black tentacle has lower damage than the lion paws and that is because the item is tradeable and the lion paws are not.*

- If you are using punch attacks together with the tentacle (fighting with both hands) then you can boost the damage with the Old Bellicus' Brazen Knuckles spell. OBBK will improve the punch damage greatly and increase the overall average damage you do in melee when using the tentacle. This will likely make the tentacle more effective than the lion paws or the knuckle dusters. Or you could just use OBBK on it's own for even greater damage.

- As Kimo points out in her research, the tentacle gives a +30 bonus to grappling. I believe this is a flat bonus as everyone I have spoken to seems to agree they get the same bonus increase, regardless of skill level.

- The tentacle attacks are blunt damage so its ability to penetrate armour and damage trolls is better than the lion paws.

- Using the tentacle requires less burden than the lion paws or the knuckle dusters. It was about 1% saving at 14 strength.

- Visiting an Igor with the huge black tentacle active won't change anything with your arm state.

- It is impossible to wear anything on the player's hands with the huge black tentacle active (including iron gauntlets or dex gloves).

- Despite it's constant unique enchantment description line always reading "Writhing octarine light spills from it, barely contained by its physical boundaries.", it is possible to enchant the item. This was checked with a thaumometer and at max enchantment it radiates six thaums per second.

- Duration doesn't increase if the player stays wet.

-A final point with the way the damage has been calculated. I worked out the average damage to see which unarmed aid does the most damage overall. However, despite the knuckle dusters (due to having all punch attacks improved) doing the best non-spell damage overall, just squeaking past the lion paws - both the tentacle and the lion paws have higher damage individual hits that are mixed in with lower damage punch attacks. This means you can get bursts of damage that are higher than the knuckle dusters with both the tentacle and the lion paws which may be useful for breaking through armour or troll skin.

  • One set of data taken over 100 hits suggested that the average damage when using the tentacle (with punches included) was 193hp, without punches was 204hp and the lion paws were 216hp.

--Toffee (talk) 17:35, 05 February 2022 (GMT)