Research:Sea substances

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All the research merged below were submitted by Pokey.

Sea serpent venom

Can be applied as a poison to the sea serpent fang.

Like other vial items from niknax lasts around 70 mins.

Dire seaweed extract

Increases gp regen by around 2 per heartbeat.

Lasts around 70 minutes.

I use these regularly. They last roughly 87 minues, just a bit shy of an hour and a half. Every single time. Not sure where the 70 minutes come from, unless it's skill or stat checked. Mauve (talk) 07:12, 29 August 2020 (EDT)
Might be skillbased, might have been tweaked since!. Was definitely around 70 minutes for me every time! I'll try one again and see if I get any difference
Pokey (talk) 14:59, 29 August 2020 (EDT)
Just Tested: 75 minutes on the money for me. How strange!
Pokey (talk) 17:22, 29 August 2020 (EDT)
The difference is *very loosely* proportional to the difference in our guild level Mauve. Could that be it? Makes marginally more sense than if it were skill or stat based.
Pokey (talk) 04:04, 30 August 2020 (EDT)
Another player with GL 109 used kraken sweat and it lasted 75 minutes. Exactly the same as me with GL 440. I doubt this is a GL related thing. There must be something else to it, maybe con? I'll ask that player what con he has.

At the end of that period you are *completely* KOd for maybe a minute or two?

This is exactly 40 seconds, also every single time. You get a warning 10 seconds before it happens, after which you cannot move (too sleepy) but you can still do stuff in the room. Mauve (talk) 07:12, 29 August 2020 (EDT)
This is not what I see. I get 20 seconds where I can look and do things in the room, but can't move, then 40 seconds where I'm KO: can't move and can't do stuff in the room. The total time of limited capabilites is 1 min Pokey (talk) 07:02, 1 September 2020 (EDT)
just noticed an additional 40 second period before this where you just get a notice that you feel sleepy but can move and act as normal. So I'm seeing:
- 40 seconds warning (free to move and act): "The surging energy in your body and mind starts to lessen."
- 20 seconds limited action (free to act, but not move): "The surge of energy runs out, leaving you feeling drained and incredibly sleepy.", "You feel very sleepy", "You are too sleepy to move"
- 40 seconds unconscious (no action, no movement): "You can't keep your eyes open anymore. You go to sleep.", "You are unconscious you can't do anything", at end: "You wake up feeling refreshed."
Pokey (talk) 14:46, 1 September 2020 (EDT)
OK I think I've found the difference. If you're in combat during the *second* phase: "drained and incredibly sleepy", then it seems like the penalties stop. i.e. you have to be *out* of combat for the penalties above to be given:
The tall Hattian guard moves aggressively towards you!
The surge of energy runs out, leaving you feeling drained and incredibly sleepy.
You feel very sleepy.
You impale the muscular Hattian guard's head on your Sunspear but her feathery
skin absorbs some of the blow.
You feel too sleepy.
Hp: 3127 (3127) Gp: 219 (468) Xp: 669626
Align: barely good | Burden: 24% | Att: neutral
You thrust at the muscular Hattian guard with your Sunspear but her feathery
skin absorbs all of the blow.
You don't feel so tired anymore.
A young couple strolls by, feeding each other pieces of chocolate.
You thrust at the muscular Hattian guard with your Sunspear but she just blocks
the blow with her small wooden shield.
The muscular Hattian guard attempts to launch a powerful attack.  The muscular
Hattian guard swings at you with her morning star but you just block the blow
with your giant turtle shell.

Kraken blood

Underwater breathing?

Yes, you breathe underwater. The effect is not visible, doesn't add a description line and the messages don't hit at this but it works. This also grants power of speech, so rituals requiring it work. Mauve (talk) 07:12, 29 August 2020 (EDT)

Kraken sweat

like a cross between tpa and ccc.

A full vial lasts roughly 70 minutes.

You can drink a half, which lasts roughly 35 minutes.

I tried drinking 1/3 and 1/4, but both resulted in me drinking 1/2.

If you cast TPA while kraken sweat is in effect, the slime shield will eat away at and destroy the TPA quickly. It's likely that this will happen with other shields that you try and stack, but I haven't tested any.

Kraken tears

darkvision?

Adds the "There are stars in <pronoun> eyes." description line. You can indeed see in the dark with this. It seems that unlike with Dark Sight, you don't get blinded in very bright rooms but this needs more research. Mauve (talk) 07:12, 29 August 2020 (EDT)

Gives approximately 8min of superior darksight on consumption of 10 drops (with 13 con) BeastEater