Research:Delusions of Grandeur
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Contents
Spell stages
Data
Merging Clover's old research with my own gives the following data:
- Divining
- bonus - chance of success
- 118 and possibly higher - 0
- 184 - 0.55
- 192 - 0.65
- 205 - 0.75
- 230 - 0.85
- Convoking
- 0-198 - 0
- 204 - 0.05
- 207 - 0.15
- 215 - 0.25
- 220 - 0.35
- 260 - 0.75
- 277 - 0.85
- Enchanting
- 0-250 - 0
- 255 - 0.15
- 264 - 0.25
- 270 - 0.35
- 274 - 0.45
- 284 - 0.55
- 292 - 0.65
Analysis
Curve fitting gives:
- Divining
- Equation: Y = ln(X - 43.2) - 4.37
- Error: 2.36%
- Parameters: cutoff = 122, half-life = 51
- Convoking
- Equation: Y = ln(X - 141.13) - 4.05
- Error: 2.25%
- Parameters: cutoff = 198, half-life = 37
- Enchanting
- Equation: Y = ln(X - 202.44) - 3.85
- Error: 2.06%
- Parameters: cutoff = 249, half-life = 30
--Chat 18:10, 8 July 2009 (UTC)
Pampering
This is the approximate amount of times a freshly deluded item has to get shown to another person who manually accepts the offer in order to get it to an octarine haze:
- small paper packet ~50
- rose rhodonite rings ~110