Research:Club/Faculty

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Recharging Artifacts with HEB

Mirodar Started 2021-09-16

Background and Theory

Sparkling Shelter has been proven to absorb all damage from explosions caused by recharging balsa wands. Sparkling Shelter is described as absorbing all elemental damage. If the damage from recharge failures is elemental rather than physical then this would explain why TPA and CCC are ineffective at shielding the caster from damage. It would make sense that HEB should absorb this damage if the right combination of crystals is used.

Method

To reduce risks the experiments will be performed on Short Wands (Wand of Magic Detection). 2 Pinches per recharge, 1100hp damage on failure. First step will be to confirm that Sparkling Shelter absorbs the backfire damage (so far it has only been tested on balsa wands). Second step is to test using a full spectrum HEB. Assuming a successful second stage result the experiment will then start examining different combinations of crystals to determine which are required for absorbing backfire damage.

Results

Sparkling shelter DOES protect from Short wand recharge backfires. HEB using all 4 crystals (protected from lightning) resulted in 600hp damage.

Next Steps

Although the test failed at the second stage the damage received was almost half of that predicted by the information on the wiki. Further testing should be done to see if 1) The Approximate Backfire Damage values need to be adjusted or 2) HEB absorbed some of the damage.

Followup

Exploded 12 short wands and recorded damage.

Attempt Pinches used Charges gained CFD Results !
0 purple
1 2 1 purple
2 2 1 purple
3 4 2 purple
4 4 2 purple
5 2 1 purple
6 2 1 purple
7 2 1 purple
8 2 1 purple
9 6 3 purple
10 6 3 orange
11 2 1 indigo
12 2 Exploded 600
1 20 10 purple
2 2 1 purple
3 2 1 purple
4 2 1 purple
5 2 1 green
6 2 1 red
7 2 Exploded 610
0 1 purple
1 BS many 14 then exploded 640
0 18 octarine
1 2 exploded 720
0 2 purple
1 BS many 15 yellow
2 2 explode 580
0 3 purple
1 BS many 13 then explode 930
0 14 green
1 2 1 blue
2 2 1 pink
3 4 explode 570
0 15 red
1 4 2 cyan
2 4 explode 920
0 6 purple
1 BS many 11 then explode 890
0 13 purple
1 6 explode 600
0 14 green
1 2 1 blue
2 2 1 orange
3 2 explode 630
0 12 purple
1 2 1 purple
2 2 1 Green
3 2 explode 510
0 7 purple
1 2 1 purple
2 2 1 purple
3 2 1 purple
4 2 1 purple
5 2 1 purple
6 2 1 purple
7 2 1 green
8 2 1 red
9 2 1 orange
10 2 1 indigo
11 2 1 octarine
12 2 exploded 770
0 10 purple
1 2 1 purple
2 2 1 purple
3 2 1 purple
4 2 1 green
5 2 1 blue
6 2 1 orange
7 2 1 indigo
8 2 explode 670

} average damage 710hp