Difference between revisions of "Research:Blue water"

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(Created page with '=Cyst's fiddling= I created a new alt to figure out the average return of HP by drinking blue water. The results confused me. Disclaimer: I am easily confused. ==Attempt #1== ...')
 
(Conclusion: very interesting)
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[[User:Cyst|Cyst]] 00:17, 29 October 2009 (UTC)
 
[[User:Cyst|Cyst]] 00:17, 29 October 2009 (UTC)
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:Speculation: Maybe after a certain point the formula incorporates randomness? I suggest this because the fact that some of them were apparently over 200 seems inconsistent with a cap, and also the amount of hp gained doesn't increase or decrease with more or less starting hp.
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:Hmmmm... I agree that it would be strange for the formula to depend on ending hp.  Maybe the cutoff point is whether the starting hp is more than or less than some number between 1270 and 1286? (It doesn't look like it's either percentage of hp (since the 1270(1873) one in the 200 area has a slightly ''higher'' percentage than the other) or remaining hp (ditto, since that one had fewer hp left)--not unless that one did have some randomness but the randomness worked out to 200 by coincidence.)
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:Also, there's a typo (I assume?) in attempt #3, Resulting HP above 1500, #6... the hp after consumption looks like it was copied from an earlier one.
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:--[[User:Ilde|Ilde]] 06:10, 29 October 2009 (UTC)

Revision as of 02:10, 29 October 2009

Cyst's fiddling

I created a new alt to figure out the average return of HP by drinking blue water. The results confused me. Disclaimer: I am easily confused.

Attempt #1

While drinking the blue water from a small clear glass phial which holds 20 drops of liquid, and while having a HP regeneration rate of 4 with 13 points in each stat:

  1. HP before consumption: 829(1421), HP after consumption: 883(1421), 883 - 829 = 54 hp - 4 regen hp = gain of 50 hp
  2. HP before consumption: 955(1421), HP after consumption: 1009(1421), 1009 - 955 = 54 - 4 regen hp = gain of 50 hp
  3. HP before consumption: 1025(1421, HP after consumption: 1079(1421), 1079 - 1025 = 54 - 4 regen hp = gain of 50 hp
  4. HP before consumption: 1099(1421), HP after consumption: 1153(1421), 1153 - 1099 = 54 - 4 regen hp = gain of 50 hp
  5. HP before consumption: 1173(1421), HP after consumption: 1227(1421), 1227 - 1173 = 54 - 4 regen hp = gain of 50 hp
  6. HP before consumption: 649(1421), HP after consumption: 703(1421), 703 - 649 = 54 - 4 regen hp = gain of 50 hp
  7. HP before consumption: 719(1421), HP after consumption: 773(1421), 773 - 719 = 54 - 4 regen hp = gain of 50 hp
  8. HP before consumption: 793(1421), HP after consumption: 847(1421), 847 - 793 = 54 - 4 regen hp = gain of 50 hp
  9. HP before consumption: 863(1421), HP after consumption: 917(1421), 917 - 863 = 54 - 4 regen hp = gain of 50 hp
  10. HP before consumption: 933(1421), HP after consumption: 987(1421), 987 - 933 = 54 - 4 regen hp = gain of 50 hp

All ten results are consistent, indicating that 20 drops of blue water result in gaining 50 HP.

Attempt #2

While drinking the blue water from a clear shot glass which has been filled from a small clear glass phial four times so that it contains 80 drops of liquid, and while having a HP regeneration rate of 4 with 13 points in each stat:

  1. HP before consumption: 852(1421), HP after consumption: 1056(1421), 1056 - 852 = 204 - 4 regen hp = gain of 200 hp
  2. HP before consumption: 558(1421), HP after consumption: 762(1421), 762 - 558 = 204 - 4 regen hp = gain of 200 hp
  3. HP before consumption: 806(1421), HP after consumption: 1010(1421), 1010 - 806 = 204 - 4 regen hp = gain of 200 hp
  4. HP before consumption: 1058(1421), HP after consumption: 1262(1421), 1262 - 1058 = 204 - 4 regen hp = gain of 200 hp
  5. HP before consumption: 1035(1421, HP after consumption: 1239(1421), 1239 - 1035 = 204 - 4 regen hp = gain of 200 hp

Like before, the results seem to indicate 20 drops of blue water result in gaining 50 HP.

Attempt #3

However, I then rearranged to have 21 con, 20 str and 8 in each other stat, resulting in a boost in HP with a regeneration rate of 6, and began to see different results while still using a clear shot glass which has been filled from a small clear glass phial four times so that it contains 80 drops of liquid. I also taught myself one level of adventuring.health midway through, which was probably a bad idea since I was doing research, but I'm not a very smart man.

Resulting HP below 1500

  1. HP before consumption: 872(1873), HP after consumption: 1078(1873), 1078 - 872 = 206 - 6 regen hp = gain of 200 hp
  2. HP before consumption: 1270(1873), HP after consumption: 1476(1873), 1476 - 1270 = 206 - 6 regen hp = gain of 200 hp
  3. HP before consumption: 755(1873), HP after consumption: 961(1873), 961 - 775 = 206 - 6 regen hp = gain of 200 hp
  4. HP before consumption: 1075(1873), HP after consumption: 1281(1873), 1281 - 1075 = 206 - 6 regen hp =gain of 200 hp
  5. HP before consumption: 770(1903), HP after consumption: 976(1903), 976 - 770 = 206 - 6 regen hp = gain of 200 hp
  6. HP before consumption: 1042(1903), HP after consumption: 1248(1903), 1248 - 1042 = 206 - 6 regen hp = gain of 200 hp

Resulting HP above 1500

  1. HP before consumption: 1620(1873), HP after consumption: 1751(1873), 1751 - 1620 = 131 - 6 regen hp = gain of 125 hp
  2. HP before consumption: 1400(1873), HP after consumption: 1599(1873), 1599 - 1400 = 199 - 6 regen hp = gain of 193 hp
  3. HP before consumption: 1419(1873), HP after consumption: 1575(1873), 1575 - 1419 = 156 - 6 regen hp = gain of 150 hp
  4. HP before consumption: 1394(1903), HP after consumption: 1557(1903), 1557 - 1394 = 163 - 6 regen hp = gain of 157 hp
  5. HP before consumption: 1286(1903), HP after consumption: 1504(1903), 1504 - 1286 = 218 - 6 regen hp = gain of 212 hp
  6. HP before consumption: 1588(1903), HP after consumption: 1056(1421), 1832 - 1588 = 244 - 6 regen hp = gain of 238 hp
  7. HP before consumption: 1511(1903), HP after consumption: 1712(1903), 1712 - 1511 = 204 - 6 regen hp = gain of 198 hp

I split the results above in two since the inconsistent results seemed to appear as soon as it reached the 1500 threshold, though it's more likely that the controlling formula bases its result on the original HP and not the, well, result.

Attempt #4

I then tried drinking from the small clear glass phial again:

  1. HP before consumption: 1014(1903), HP after consumption: 1070(1903), 1070 - 1014 = 56 hp - 6 regen hp = gain of 50 hp
  2. HP before consumption: 1100(1903), HP after consumption: 1156(1903), 1156 - 1100 = 56 hp - 6 regen hp = gain of 50 hp
  3. HP before consumption: 1186(1903), HP after consumption: 1242(1903), 1242 - 1186 = 56 hp - 6 regen hp = gain of 50 hp
  4. HP before consumption: 1284(1903), HP after consumption: 1340(1903), 1340 - 1284 = 56 hp - 6 regen hp = gain of 50 hp
  5. HP before consumption: 1376(1903), HP after consumption: 1432(1903), 1432 - 1376 = 56 hp - 6 regen hp = gain of 50 hp
  6. HP before consumption: 1468(1903), HP after consumption: 1524(1903), 1524 - 1468 = 56 hp - 6 regen hp = gain of 50 hp
  7. HP before consumption: 1554(1903), HP after consumption: 1610(1903), 1610 - 1554 = 56 hp - 6 regen hp = gain of 50 hp
  8. HP before consumption: 1640(1903), HP after consumption: 1696(1903), 1696 - 1640 = 56 hp - 6 regen hp = gain of 50 hp
  9. HP before consumption: 1726(1903), HP after consumption: 1782(1903), 1782 - 1726 = 56 hp - 6 regen hp = gain of 50 hp
  10. HP before consumption: 1806(1903), HP after consumption: 1862(1903), 1862 - 1806 = 56 hp - 6 regen hp = gain of 50 hp

Consistency returned.

Conclusion

The last attempt indicates that if there is any cap to a consistent 20 drops = 50 HP rule, then it also involves the amount of total drops consumed and not merely a specific amount of HP. I'm not sure how to continue from this point on, though, so if anyone has any ideas...

Cyst 00:17, 29 October 2009 (UTC)

Speculation: Maybe after a certain point the formula incorporates randomness? I suggest this because the fact that some of them were apparently over 200 seems inconsistent with a cap, and also the amount of hp gained doesn't increase or decrease with more or less starting hp.
Hmmmm... I agree that it would be strange for the formula to depend on ending hp. Maybe the cutoff point is whether the starting hp is more than or less than some number between 1270 and 1286? (It doesn't look like it's either percentage of hp (since the 1270(1873) one in the 200 area has a slightly higher percentage than the other) or remaining hp (ditto, since that one had fewer hp left)--not unless that one did have some randomness but the randomness worked out to 200 by coincidence.)
Also, there's a typo (I assume?) in attempt #3, Resulting HP above 1500, #6... the hp after consumption looks like it was copied from an earlier one.
--Ilde 06:10, 29 October 2009 (UTC)