Difference between revisions of "Rabbit"

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(Description(s): Fixing a few spacing problems.)
 
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{{multiinfobox
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|num-boxes=2
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|name1=Creature
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|name2=Tanning Info
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|box1=<nowiki></nowiki>{{Infobox Creature
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                        |groupI=Mammal
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                        |groupII=Lagomorpha
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                        |aggressive=Rabid
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                        |pursues=No
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                        |special=None}}
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|box2=<nowiki></nowiki>{{Infobox Tanning Info
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                        |skin=Pelt
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                        |size=1' x 9"
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                        |weightI= 3 lbs
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                        |weightII=1 lbs}}
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}}
  
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__TOC__{{-}}
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==Name(s)==
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''Adjectives (i.e., "green" or "fluffy") not included''
  
This is one of the various small wild animals found wandering the terrains on the [[Sto Plains]] or on the pathways and roads, as well as in various gardens around the disc.
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*Rabbit
They seem to be various colours and alignments.
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*Bunny
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*Rabid rabbit
  
=Features of Rabbits=
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==Location(s)<ref>General [[Beastiary map locations|disc locations]] for the bestiary defined</ref>==
You can, when holding a knife, get parts from the corpse of a rabbit.
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The eyes can be used in a few Wizards' spells, see [[Pragi's Fiery Gaze]] and [[Pragi's Lost Gaze]]
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''--Cities and Towns--''
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*Anhk-Morpork
  
=The skin or fur or hide or pelt=
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''--Terrains--''
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*Counterweight Continent - Forest
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*Genua - Bois Forest
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*Lower Ramtops - Forest
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*Hublands - Forest, Moodlands
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*Sto Plains - Cabbage fields, Grasslands, Mountains, Skund forest
  
Vic, the tanner in [[Ohulan Cutash]] buys animal hides. You can then use the money to buy armour, clothing, etc.
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==Description(s)==
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''Descriptions are example(s) from a single individual. Variations may be numerous, and dependent upon species, gender, age, location, and other variables.''
  
There is a tannery near the Genuan embassy in [[Ankh Morpork]] that also buys hides.
 
  
There is a furrier [[http://dwwiki.mooo.com:8080/wiki/Stephan]] in[[ Mad Wolf]] that will make custom fur items. [[http://dwwiki.mooo.com:8080/wiki/Research:Stephan-pelts]]
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'''Bunny (Anhk-Morpork)'''
  
You can also sell the entire corpse of an animal in the [[Butchers' Guild]] in [[Ankh Morpork ]]. There might be some restrictions on what corpses they take. I have only ever tried [[chicken]], but other animals, such as [[rabbit]], may well work.
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This fluffy bunny looks positively adorable. Its whiskers twitch as it looks lovingly at all things around it, and its huge ears clip lazily.
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::*Alignment:  Neutral
  
You may need to pickle the corpse/body part,see  [[http://dwwiki.mooo.com:8080/wiki/Pickling]] or [[ Collatrap's Instant Pickling Stick ]].
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'''Rabbit (Anhk-Morpork)'''
  
Corpse parts eventually completely decompose if not pickled.
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This spotted rabbit looks fairly content with life, hopping about and sniffing on various more or less green things living in its surroundings.
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::*Alignment:  Neutral
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'''Rabid Rabbit (Anhk-Morpork)'''
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This rabid rabbit seems positively insane.  Its eyes glow faintly red and it hisses like a snake.  Oh, and of course it has big, pointy teeth!
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::*Alignment:  Neutral
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'''Rabbit (Genua)'''
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This fuzzy little blob of soft fur is one of the denizens of the forest around Bois.  Its tiny pompom tail and twitching pink nose make it quite an adorable creature, although its almost sickening cuteness may make it prone to being hunted and killed to make shoes.
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::*Alignment: 3 degrees of evil
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'''Rabbit (CWC, Lower Ramtops, Hublands)'''
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This is a cute fluffy rabbit sometimes referred to as a bunny.  This long legged hopping critter is the kind of creature which eats grass and devours any garden in sight.
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::*Alignment:  2 degrees of good
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'''Rabbit (Sto Plains)'''
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This is a rabbit.  A rascally little white-tailed rabbit.  It has a nervous air, as befits anyone with well over five hundred surviving in-laws.
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::*Alignment:  10 degrees of good
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==Uses==
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*No special uses
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==Special Notes==
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*No extra note
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==Footnote==
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<references />
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----
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Return to the [[Discworld Bestiary|bestiary]]

Latest revision as of 04:56, 13 February 2016

Creature Tanning Info
Rabbit
Creature information
Group Type I Mammal
Group Type II Lagomorpha
Aggressive Rabid
Pursues No
Special Harvest None
Back to the bestiary
Rabbit
Creature information
Skin Type Pelt
Size 1' x 9"
Weight (fresh) 3 lbs
Weight (tanned) 1 lbs

Name(s)

Adjectives (i.e., "green" or "fluffy") not included

  • Rabbit
  • Bunny
  • Rabid rabbit

Location(s)[1]

--Cities and Towns--

  • Anhk-Morpork

--Terrains--

  • Counterweight Continent - Forest
  • Genua - Bois Forest
  • Lower Ramtops - Forest
  • Hublands - Forest, Moodlands
  • Sto Plains - Cabbage fields, Grasslands, Mountains, Skund forest

Description(s)

Descriptions are example(s) from a single individual. Variations may be numerous, and dependent upon species, gender, age, location, and other variables.


Bunny (Anhk-Morpork)

This fluffy bunny looks positively adorable. Its whiskers twitch as it looks lovingly at all things around it, and its huge ears clip lazily.

  • Alignment: Neutral

Rabbit (Anhk-Morpork)

This spotted rabbit looks fairly content with life, hopping about and sniffing on various more or less green things living in its surroundings.

  • Alignment: Neutral

Rabid Rabbit (Anhk-Morpork)

This rabid rabbit seems positively insane. Its eyes glow faintly red and it hisses like a snake. Oh, and of course it has big, pointy teeth!

  • Alignment: Neutral

Rabbit (Genua)

This fuzzy little blob of soft fur is one of the denizens of the forest around Bois. Its tiny pompom tail and twitching pink nose make it quite an adorable creature, although its almost sickening cuteness may make it prone to being hunted and killed to make shoes.

  • Alignment: 3 degrees of evil

Rabbit (CWC, Lower Ramtops, Hublands)

This is a cute fluffy rabbit sometimes referred to as a bunny. This long legged hopping critter is the kind of creature which eats grass and devours any garden in sight.

  • Alignment: 2 degrees of good

Rabbit (Sto Plains)

This is a rabbit. A rascally little white-tailed rabbit. It has a nervous air, as befits anyone with well over five hundred surviving in-laws.

  • Alignment: 10 degrees of good

Uses

  • No special uses

Special Notes

  • No extra note

Footnote

  1. General disc locations for the bestiary defined

Return to the bestiary