A handy reference list for some of Discworld's aspects.
Octarine
Enchantment stages
- It occasionally pulses with octarine light.
- It emits a slight octarine glow.
- It softly pulses in dull octarine shades.
- It gives off a steady, but dull, octarine glow.
- It gives off a steady octarine glow.
- It glows an intense octarine.
- It emits a bright octarine colour.
- It brightly pulses octarine.
- It glows brilliant octarine shades.
- It radiates pure octarine brilliance.
|
Delude stages
- It has a faint octarine shadow about it that disappears if you look at it squarely.
- It has a faint octarine shadow about it.
- It has an octarine shadow about it that flickers occasionally out of the corner of your eye.
- It has a flickering octarine shadow about it.
- It has a flickering octarine haze about it.
- It has the hazy octarine sparkle of a magical talisman.
|
Types
Colour
|
Effect
|
Amethyst
|
Firefly
|
Amber
|
Bug shield
|
Aquamarine
|
Water resistance
|
Emerald
|
Earmuffs
|
Jet
|
Anti-scry
|
Ruby
|
Anti-tempt
|
|
Stages (needs expanding)
- Solid
- Swirling
- Swirling cloud
|
- Complete wreck
- Atrocious
- Very poor
- Really poor
- Poor
- Fairly poor
- Fairly good
- Decent
- Good
- Very good
- Excellent
Roleplaying mode skills
Bonus |
Description
|
0-50 |
Novice
|
51-100 |
Apprentice
|
101-200 |
Competent
|
201-300 |
Proficient
|
301-350 |
Skilled
|
351-400 |
Adept
|
401-500 |
Expert
|
501+ |
Master
|
Roleplaying mode languages
Ability |
Description
|
0-15 |
Novice
|
16-30 |
Apprentice
|
31-45 |
Competent
|
46-60 |
Proficient
|
61-75 |
Skilled
|
76-85 |
Adept
|
86-95 |
Expert
|
96-100 |
Master
|
Fence specialisation
Fence
|
Location
|
Specialisation
|
Notes
|
Dodgy Bill
|
Mad Stoat
|
Weapons
|
"Guild" fence
|
Artemis Felon
|
Genua
|
Weapons
|
|
Tiffany Glitter
|
Pekan Ford
|
Armour/clothes
|
"Guild" fence
|
Shifty Jim
|
AM, Thieves' Guild
|
Armour/clothes
|
"Guild" fence
|
Notorious Jones
|
Bes Pelargic
|
Jewellery
|
"Guild" fence
|
Mariania
|
Genua
|
Armour/clothes
|
"Guild" fence
|
Ragman
|
Sto Lat
|
Sto Lat gems
|
|
Jak Raplin
|
AM, Troll's Head
|
Weapons
|
|
Scrakkik
|
Djelibeybi
|
Armour/clothes
|
"Guild" fence
|
Sol
|
AM, Thieves' Guild
|
Jewellery
|
"Guild" fence
|
Liquid units
Vessel fullness description
% filled |
Description
|
1-12 |
It is almost empty.
|
13-37 |
It is about one-quarter full.
|
38-62 |
It is about half full.
|
63-87 |
It is about three-quarters full
|
88-95 |
It is almost full.
|
96-100 |
It is completely full.
|
Vessel fullness adjectives
These determine when you can, for example, "locate totally full jar", "locate totally bottles", "locate kept full things", etc.
% filled |
Adjectives
|
0-4 |
Totally empty
|
5-13 |
Empty
|
65-94 |
Full
|
95-100 |
Totally full
|