Quick reference list
From Discworld MUD Wiki
A handy reference list for some of Discworld's aspects.
Contents
Enchantment stages
- It occasionally pulses with octarine light.
- It emits a slight octarine glow.
- It softly pulses in dull octarine shades.
- It gives off a steady, but dull, octarine glow.
- It gives off a steady octarine glow.
- It glows an intense octarine.
- It emits a bright octarine colour.
- It brightly pulses octarine.
- It glows brilliant octarine shades.
- It radiates pure octarine brilliance.
Delude stages
- It has a faint octarine shadow about it that disappears if you look at it squarely.
- It has a faint octarine shadow about it.
- It has an octarine shadow about it that flickers occasionally out of the corner of your eye.
- It has a flickering octarine shadow about it.
- It has a flickering octarine haze about it.
- It has the hazy octarine sparkle of a magical talisman.
Witch crystals
Types
|
Stages (needs expanding)
|
Condition stages (may not be 100% correct)
- Complete wreck
- Atrocious
- Very poor
- Really poor
- Rather poor
- Poor
- Fairly good
- Decent
- Good
- Rather good
- Very good
- Excellent
Roleplaying mode skills
- Novice
- Apprentice
- Competent
- Proficient
- Skilled
- Adept
- Expert
- Master
Fence specialisation
Fence | Specialisation | Notes |
---|---|---|
Jim | Armour/clothes | "Guild" fence |
Sol | Jewellery | "Guild" fence |
Jak | Weapons | |
Tiffany | Armour/clothes | |
Bill | Weapons | "Guild" fence |
Ragman | Gems | Including Sto Lat "gems" |
Skrakkik | Armour/clothes | "Guild" fence |
Jones | Jewellery | "Guild" fence |
Felon | Weapons | |
Mariania [sic] | Armour/clothes | "Guild" fence |