Difference between revisions of "Quick reference list"
From Discworld MUD Wiki
(→Condition stages: Put ranged table) |
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− | '''Stages | + | '''Stages''' |
− | # | + | #1. Crystal breaks. |
− | # | + | #2. Crystal clear with a faint hint of colour. |
− | # | + | #3. Crystal clear with a small coloured heart. |
+ | #4. Nearly clear with a faint cloud of colour. | ||
+ | #5. Clearing and has a swirling cloud of colour. | ||
+ | #6. Filled with a swirling cloud of colour. | ||
+ | #7. A swirling colour. | ||
+ | #8. Solid colour. | ||
+ | #9. Solid, shimmering colour. | ||
+ | #10. Solid, shining colour. | ||
+ | #11. Brilliant colour. | ||
{{col-end}} | {{col-end}} | ||
Revision as of 13:02, 26 May 2010
A handy reference list for some of Discworld's aspects.
Contents
Octarine
Enchantment stages
|
Delude stages
|
Witch crystal
Types
|
Stages
|
Condition stages
% of total condition |
Item is <condition> |
---|---|
91 - 100 | in excellent condition. |
81 - 90 | in very good condition. |
71 - 80 | in good condition. |
61 - 70 | in decent condition. |
51 - 60 | in fairly good condition. |
41 - 50 | in fairly poor condition. |
31 - 40 | in poor condition. |
21 - 30 | in really poor condition. |
11 - 20 | in very poor condition. |
1 - 10 | in atrocious condition. |
< 1 | a complete wreck. |
Roleplaying mode skills
Bonus | Description |
---|---|
0-50 | Novice |
51-100 | Apprentice |
101-200 | Competent |
201-300 | Proficient |
301-350 | Skilled |
351-400 | Adept |
401-500 | Expert |
501+ | Master |
Roleplaying mode languages
Ability | Description |
---|---|
0-15 | Novice |
16-30 | Apprentice |
31-45 | Competent |
46-60 | Proficient |
61-75 | Skilled |
76-85 | Adept |
86-95 | Expert |
96-100 | Master |
Fence specialisation
Fence | Location | Specialisation | Notes |
---|---|---|---|
Dodgy Bill | Mad Stoat | Weapons | "Guild" fence |
Artemis Felon | Genua | Weapons | |
Tiffany Glitter | Pekan Ford | Armour/clothes | "Guild" fence |
Shifty Jim | AM, Thieves' Guild | Armour/clothes | "Guild" fence |
Notorious Jones | Bes Pelargic | Jewellery | "Guild" fence |
Mariania | Genua | Armour/clothes | "Guild" fence |
Ragman | Sto Lat | Sto Lat gems | |
Jak Raplin | AM, Troll's Head | Weapons | |
Scrakkik | Djelibeybi | Armour/clothes | "Guild" fence |
Sol | AM, Thieves' Guild | Jewellery | "Guild" fence |
Liquid units
Unit | Divisions | Volume in drops | Corresponding container |
---|---|---|---|
1 drop | |||
1 teaspoon | 20 drops | 20 | small <colour> glass phial, small clear glass phial |
1 tablespoon | 3 teaspoons | 60 | |
1 shot | 5 teaspoons | 100 | shot glass |
1 ounce | 2 tablespoons | 120 | |
1 cup | 8 ounces | 960 | |
1 pint | 2.5 cups | 2400 | medium bottle, pint glass, large jar |
1 quart | 2 pints | 4800 | |
1 gallon | 4 quarts | 19200 |
Vessel fullness description
% filled | Description |
---|---|
1-12 | It is almost empty. |
13-37 | It is about one-quarter full. |
38-62 | It is about half full. |
63-87 | It is about three-quarters full |
88-95 | It is almost full. |
96-100 | It is completely full. |
Vessel fullness adjectives
These determine when you can, for example, "locate totally full jar", "locate totally bottles", "locate kept full things", etc.
% filled | Adjectives |
---|---|
0-4 | Totally empty |
5-13 | Empty |
65-94 | Full |
95-100 | Totally full |