Quest:Haunted Mansion quests

From Discworld MUD Wiki
Revision as of 11:49, 25 May 2009 by 98.237.143.204 (Talk) (Created page with '<u><b>AXE DEALER, in which you returned a dwarf's family heirloom. (2 QP)<br></b></u> Items: weather-beaten key (see SEASONED EXPLORER quest) or lockpicking abilities, a light so...')

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

AXE DEALER, in which you returned a dwarf's family heirloom. (2 QP)
Items: weather-beaten key (see SEASONED EXPLORER quest) or lockpicking abilities, a light source
Go to the mansion on Short Street, just south of the intersection with Attic Bee. "press switch" in the first room to reveal a stairway leading down. Make sure your light source is lit, and go down. Go one more room, and get the axe from the corpse, or from the floor if the corpse has decayed. Don't go any further in the cellar: retrace your steps upstairs and back out to Short Street. Go to the flats immediately east of the mansion, then into the south apartment on the ground floor. Go north into the bedroom (you'll hit your head on a bar and get hurt a bit if you don't "crawl"). Give the axe to Stavic.

CRYPT ROBBER, in which you broke into an ancient crypt. (1 QP)
Having completed the VETERAN EXPLORER quest below and killed the greater demon then head north once. In this room, you have to "open coffin". This is disguised as a stone table. Then you can "get all" from the coffin.

MASTER OF CEREMONIES, in which you performed a mystic ceremony. (4 QP)
There are two ways to do this quest:
Items: 1 eagle feather per participant (from Bandit Camp eagle quest - a repeatable quest)
1) For wizards and witches: Between 11:30pm and 12:30am Disc time, walk diagnally (northwest/southeast) through the connected rooms at the bottom of the tower of Art until you are magically transported to a room in the clouds. Place the eagle feather on the statue.
2) For priests, assassins, warriors and thieves: This involves three players, once of which should be a priest. Read the book in the tower of the mansion near the intersection of Short Street with Attick Bee. First the priest should say "sulamore" and then "galimore". The other two should then say "duvanti".

SEASONED EXPLORER, in which you discovered a hidden dungeon. (? QP)
First go to the flats on Short Street just south of Street of Small Gods. Go all the way upstairs, and into the south flat. Go into the bedroom and go "up" then "search nest" to get the weather-beaten key. Take the key and go to the mansion across the street. Inside, "press switch" and go down. Don't wander around further unless you know what you're doing.

VETERAN EXPLORER, in which you discovered new areas in the hidden dungeon. (4 QP)
Skills: Unknown, some fighting.
To complete this quest, you will need first of all the amulet wind demon upstairs in the Old Mansion on Short Street. To get this go upstairs to the first level, go west into the room there and then "search". This will reveal a hidden exit to the north. Go north then go west into a hidden corridor. Go south into another room. You will need to disarm the trap in this room before going south. You will need to either lpick the door to the south or get the key from the dwarf corpse mentioned in the Axe Dealer quest. By either method, head south after disarming the trap and in this room is the wind demon. To get the demon to appear, you will need to open the box on the table with "open box". This can be done only once per reset. You will then need to kill the demon after which it drops the amulet or it will be on its corpse. Get it but do not wear it as it breaks in combat very readily. You will then need to go downstairs and enter the hidden cellar as per the Seasoned Explorer quest. Where the dwarf corpse is, there is a blade trap. You will need to disarm the trap, or get it disarmed for you. Then head east once. To head east again, you will need the key given to you by Stavic or be able to lpick the door to the east. Go east using either method. There are usually 3 demons there. You will need to kill them, or get help doing so. Once they are dead, go east again, where there is usually a banshee. To get rid of the banshee, you need the amulet taken from the wind demon. Use demon on banshee, or use amulet on banshee and it should disappear and the amulet will crumble. Then disarm the trap in this room gas trap. In the next room east is the greater demon. To kill this demon, you will need to have done the Master of Ceremonies quest or you can also get someone to kill it for you. Reaching this room will get you the Veteran Explorer Quest. Go on now to the Crypt Robber quest above. One of the above directions is wrong, and should involve going "up".