# Pursue

Pursue is a command that causes your character to follow another without their consent. The other character may choose to lose you. This will match your adventuring.movement.following.pursuit against their adventuring.movement.following.evade. Flying away on a broomstick or using Divine Hand will also break pursuit, as can using skillchecked or restricted exits (for example, exits into worshipper-only areas of temples, or Order rooms).

It is also possible to suppress your ability to evade and lead on someone with the setting:

options combat suppress_evade=on


Those who are being led in this fashion get skill checks to notice this.

NPCs who use the pursuit command are fairly rare. Some--like cheetahs--only pursue if you attack them, while others--like lynxes, yeti, and ice giants--pursue and then attack you. They may stop pursuing after some time has passed.

## Delayed pursuit

Some npcs use another form of pursuit when in combat. This isn't the same as the command, and they don't follow you into the room immediately--instead, they enter the room they saw you go into after several seconds.

Many npcs in cities use this.