Difference between revisions of "Pursue"

From Discworld MUD Wiki
Jump to: navigation, search
(note about delayed pursuit)
Line 1: Line 1:
'''Pursue''' is a command that causes your character to follow another without their consent. The other character may choose to [[lose]] you. This will match your [[adventuring.movement.following.pursuit]] against their [[adventuring.movement.following.evade]].
+
'''Pursue''' is a command that causes your character to follow another without their consent. The other character may choose to [[lose]] you. This will match your [[adventuring.movement.following.pursuit]] against their [[adventuring.movement.following.evade]].  Flying away on a [[broomstick]] or using [[Divine Hand]] will also break pursuit, as can using skillchecked or restricted exits (for example, exits into worshipper-only areas of temples, or Order rooms).
  
 
It is also possible to suppress your ability to evade and lead on someone with the setting:
 
It is also possible to suppress your ability to evade and lead on someone with the setting:
Line 6: Line 6:
 
</pre>
 
</pre>
 
Those who are being led in this fashion get skill checks to notice this.
 
Those who are being led in this fashion get skill checks to notice this.
 +
 +
NPCs who use the pursuit command are fairly rare.  Some only pursue if you attack them, while others pursue and then attack ''you''.  They may stop pursuing after some time has passed.
  
 
==Delayed pursuit==
 
==Delayed pursuit==
Line 11: Line 13:
  
 
Many npcs in cities use this.
 
Many npcs in cities use this.
 +
 +
==See also==
 +
*[[Follow]]
  
 
[[Category:Commands]]
 
[[Category:Commands]]

Revision as of 22:42, 16 December 2012

Pursue is a command that causes your character to follow another without their consent. The other character may choose to lose you. This will match your adventuring.movement.following.pursuit against their adventuring.movement.following.evade. Flying away on a broomstick or using Divine Hand will also break pursuit, as can using skillchecked or restricted exits (for example, exits into worshipper-only areas of temples, or Order rooms).

It is also possible to suppress your ability to evade and lead on someone with the setting:

options combat suppress_evade=on

Those who are being led in this fashion get skill checks to notice this.

NPCs who use the pursuit command are fairly rare. Some only pursue if you attack them, while others pursue and then attack you. They may stop pursuing after some time has passed.

Delayed pursuit

Some npcs use another form of pursuit when in combat. This isn't the same as the command, and they don't follow you into the room immediately--instead, they enter the room they saw you go into after several seconds.

Many npcs in cities use this.

See also