Difference between revisions of "Pragi's Lost Gaze"
(Links fixed) |
|||
Line 85: | Line 85: | ||
After successful cast shuffler goes to adjacent room and explodes: | After successful cast shuffler goes to adjacent room and explodes: | ||
{{Prebox|The shuffler shuffles out north.}} | {{Prebox|The shuffler shuffles out north.}} | ||
+ | Be aware that some targets may send the shuffler back to your room. You can direct the shuffler again, but it will become a potentially deadly game of hot potato! | ||
==See also== | ==See also== |
Revision as of 12:21, 21 May 2021
Pragi's Lost Gaze | |
---|---|
Spell information | |
Nickname | plg |
Guild | Wizards |
Type | Offensive |
Description | Creates a bomb that walks to an adjacent room. |
GP cost | 65 |
Mind space | 30 |
Thaums | 6 |
Components | hand, left leg, right leg, eye (all consumed) |
Tome | Spelles of thee Oryent |
Pragi's Lost Gaze (abbreviation PLG) is an offensive spell which essentially creates a walking bomb by combining the two legs, the hand, and the eye component used in Pragi's Fiery Gaze, which can then be directed into rooms adjacent to the caster.
Contents
Spell details
With a successful casting, the construct of limbs holding the ignited eye will be formed. It must then be quickly told which direction to move in using the 'direct' command, or it will eventually detonate anyway, harming the caster and any other viable targets.
The spell costs 55gp to cast, and is cast with no arguments. However, it's usually recommended to alias it in such a way that the 'direct' command is put forward right after the casting, to help the caster avoid blowing themselves up.
Skills
Spellcheck results | ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
|
The following skills are used in the stages of this spell:
- magic.methods.physical.evoking
- magic.methods.physical.evoking
- magic.methods.physical.enchanting
- magic.methods.mental.animating
- magic.methods.mental.animating
- magic.methods.elemental.fire
Components
A right and left leg, a hand, and a single eye. Due to weight concerns, it's recommended to use legs from a caterpillar or some other insect - they have plenty.
Casting
You get the two legs and prop them up beside each other. You shove the hand on top of the legs. The whole structure looks a little shaky. You walk slowly around the strange looking pile muttering 'bingo' under your breath. The legs jerk a bit and the whole structure seems to hold together more strongly. You carefully place the eye in the cupped hand. You wave your hand around above the pile leaving a strange purplish glow in the air.
Success
The pile stands at attention and looks at you eagerly. Be quick now, the fuse is not very long. Use the 'direct' command to direct the shuffler elsewhere.
Failure
The ball of fire suddenly shrinks to a small and very bright red dot. With a small gout of flame, the dot begins to accelerate. There is a small puff of burning dust as the dot passes through a wall.
To others
Dark Claudio Womblesworth gets the two legs and props them up beside each other. Dark Claudio Womblesworth shoves a hand on top of the legs, and stands back and admires his work. Dark Claudio Womblesworth walks around the pile of assorted bits and mutters something arcane under his breath. The pile of bits jerks a bit and seems to 'stand' up and take note. Dark Claudio Womblesworth carefully places an eye in the cupped hand. Dark Claudio Womblesworth waves his hands around in the air above the pile leaving a strange purplish trail of luminescence in the air. The pile of bits stands at attention and shuffles closer to Dark Claudio Womblesworth.
After successful cast shuffler goes to adjacent room and explodes:
The shuffler shuffles out north.
Be aware that some targets may send the shuffler back to your room. You can direct the shuffler again, but it will become a potentially deadly game of hot potato!