As many of the rooms in the guild house will get non-assassins killed if they wander into them, people wishing to join the guild should read the marble slab in the foyer, which gives directions:
Those interested in joining our organisation should speak to Arlen Laureato who can be found in the study on the second floor, directions as follows: north, up, east, up, west, south, east Do not stray from this path or else one of our associates may have 'words' with you. Written in tidy symbols: Assassins, ninja, mano rossarians, hashishim and undecided assassins are currently allowed to enter the restricted areas. Assassins, ninja, mano rossarians, hashishim and undecided assassins are currently allowed to use the shops. Assassins, ninja, mano rossarians and hashishim are currently allowed to view the contract listings. Assassins, ninja, mano rossarians, hashishim and undecided assassins are currently allowed to use the training rooms.
The Mano Rossa guild contains a wide variety of services
- The foyer (Contracts can be placed here)
- The library (Containing a few books and the place for advancing skills)
- The pub
- The conservatory
- A bathroom
- The game room
- The boxing room (Playerkillers can fight each other here and npk's can fight npc boxers. See the 'help here' file in the room for more information.)
- A clothes shop
- Gabbiani's custom suits.
- Arlen Laureato's study.
- A small poison laboratory. (Potentially dangerous for non-assassins)
- The contract room. (Potentially dangerous for non-assassins)
Madame Bellus teaches some of the available covert commands to assassins who meet the requirements. Advancement of skills can be done in the library. Primaries can be advanced until level 75 and to level 300 after taking the Oath and becoming a playerkiller.
Once Mano Rossa are guild level 50 they can demonstrate to Arlen Laureato that they are ready for player killing by taking the Oath.
Nicknames can be acquired from Arlen Laureato after taking the Oath. The following post-titles appear automatically depending on your guild-level.
|225-249||Touch of Ice|
|275-299||Whisper of Death|
|425-449||End of Dreams|
|450-474||Kiss of Death|
North of the clothing shop is Monsieur Gabbiani, who sells custom suits to Mano Rossarians. A suit consists of a jacket, waistcoat, fedora, and a skirt for females and trousers for males.
- Materials: cotton twill, gaberdine, cashmere, velvet, linen, silk and wool.
- Colours: charcoal grey pinstripe, dark grey pinstripe, lead grey pinstripe, traditional black, black pinstripe, brown pinstripe, navy pinstripe, midnight black, charcoal grey, sandy white, light grey, dark grey, navy blue, dark blue, off white, burgundy, black and white.
- Styles of lapel: very narrow, very wide, narrow and wide.
- Styles of fit: close-fitting, loose and snug.
- Finally, the buyer can decide if the sleeves have knife sheathes.
This <fit> jacket has been hand-tailored from high-quality <colour> <material>, and has extremely stylish <size> lapels. It will leave anyone with the impression that the wearer has a great deal of money and knows just how to use it. Inside the long sleeves are some stylish looking knife sheathes from which you could hurl a knife or two.
This <fit> waistcoat has been hand-tailored from high-quality <colour> <material>, and will leave anyone with the impression that the wearer has a great deal of money and knows just how to use it.
This <fit> skirt has been hand-tailored from high-quality <colour> <material>, and will leave anyone with the impression that the wearer has a great deal of money and knows just how to use it.
These <fit> trousers has been hand-tailored from high-quality <colour> <material>, and will leave anyone with the impression that the wearer has a great deal of money and knows just how to use it.
This fedora has been hand-tailored from high-quality <colour> <material>, and will leave anyone with the impression that the wearer has a great deal of money and knows just how to use it.
Equipment shop and custom throwing hatchets
In the northern part of Genua, there is an equipment shop for the Mano Rossa. While anyone can get into it, only assassins can buy items there. The entrance is not immediately obvious however and can be slightly dangerous as well.
The storekeeper, Timothee, is also a custom outfitter, capable of making a large variety of custom throwing axes.
These commands are exclusive to assassins.
* These commands are also shared with the Thieves' Guild.
These are the primary skills for the Mano Rossa:
Like all assassin guilds, a unique list of NPC contracts can be placed and viewed here. NPC contracts can be closed by anyone with the inhume command.
The Mano Rossa use business cards to keep a record of all and any hits carried out. If the card is lost it can be replaced by asking Arlen Laureato.
The leader of the Mano Rossa is the Don. The Don must have taken the Oath and be over 25 days old to qualify for this position. Mano Rossa must have taken the Oath and be over 5 days old to vote for the Don.
The Don of the Mano Rossa can appoint two Tenentes. Tenentes support the Don and can place warning contracts on members of their own specialisation and limit access to the book for a lesser period of time.
Current guild administration
|Title||Holder of office|
|Don of the Mano Rossa||Avenged|
Previous Dons on the Mano Rossa
|Don of the Mano Rossa||Election|
|Xylo||31 October 2004|
|Rift||12 December 2004|
|Hehe||4 May 2005|
|Eviscerator||12 February 2006|
|Machiavelli||10 March 2009|
|Zane||8 September 2010, 25 January 2012|
|vacant||3 November 2012- 22 March 2014|
|Emllik||22 March 2014|
|Kimya||5 October 2014|
|Avenged||5 July 2016|
- Although for the brave non-assassin, every enterable room except for the clothes shop is probably safe, but it may still be risky to stick around, anyway.